Player Matchup

Discordia
Discordia
 
Discordia
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
WitheredAbyss18
Chaac
Level 108
God Stats
3W - 1L
1,899 SR
Queue Stats
182W - 120L
1,642 Elo+
Party 1
Hachiman
Hachiman
YungAstro07
Hachiman
Level 24
God Stats
11W - 1L
2,023 SR
Queue Stats
23W - 7L
1,713 Elo+
Party 1
Team Averages
Level 91
1,807 SR
1,618 Elo+

VS

Team Averages
Level 33
1,496 SR
1,467 Elo+
Artemis
Artemis
TurboTurboBoost
Artemis
Level 71
God Stats
44W - 38L
1,569 SR
Queue Stats
62W - 64L
1,526 Elo+
Solo
Anubis
Anubis
dimitri1991
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,340 Elo+
Solo
Ymir
Ymir
jmoneykap
Ymir
Level 22
God Stats
2W - 4L
1,419 SR
Queue Stats
213W - 205L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
9 / 2 / 5
10,513
751
12,472
6,518
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 10
9,641
689
8,001
12,513
12,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
YungAstro07
Hachiman
12
4 / 1 / 8
9,321
666
6,155
6,160
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
8,741
624
8,696
10,928
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
8
0 / 10 / 0
7,123
509
533
9,545
3,290
Ymir
10
0 / 4 / 1
7,578
541
3,161
12,799
5,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
17
Kills
2
3
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
2
5
5.75
L
2
3
1
0.83
W
4
0
10
9
W
Hachiman
YungAstro07
Hachiman
4
1
8
8
L
Anubis
0
10
0
0
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,628
Damage
12,390
25,191
Taken
33,272
17,356
Mitigated
12,797
7,578
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,472
1,025
0
0
6,518
2,028
795
1,026
5,492
48,211
0
L
8,696
2,967
0
1,278
10,928
3,596
0
4,162
6,152
0
35,858
W
8,001
1,763
366
5,685
12,513
12,465
677
2,678
9,835
0
36,756
W
Hachiman
YungAstro07
Hachiman
6,155
2,982
0
1,527
6,160
2,863
1,720
151
6,009
0
22,344
L
Anubis
533
121
0
0
9,545
3,290
0
3,338
5,784
10,056
0
L
Ymir
3,161
736
498
1,261
12,799
5,911
0
3,878
8,461
15,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,475
Gold Earned
23,442
153
Minions Killed
91
0
Camps Cleared
0
652,644
Distance Traveled
573,535
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,513
751
76
5
0
214,741
5
L
Artemis
8,741
624
49
4
0
230,607
4
W
Chaac
9,641
689
36
3
0
208,461
3
W
Hachiman
9,321
666
41
3
0
229,442
0
L
Anubis
7,123
509
19
1
0
142,307
0
L
Ymir
7,578
541
23
2
0
200,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role