Player Matchup

Fenrir
Fenrir
BROSKEETSKEET
Fenrir
Level 138
God Stats
18W - 8L
1,730 SR
Queue Stats
557W - 541L
1,558 Elo+
Party 2
Sobek
Sobek
BadNewsBrendon
Sobek
Level 109
God Stats
5W - 4L
1,576 SR
Queue Stats
44W - 38L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
EquinoxSylence
Baron Samedi
Level 52
God Stats
10W - 7L
1,645 SR
Queue Stats
19W - 22L
1,595 Elo+
Party 2
Chernobog
Chernobog
Psycostar078
Chernobog
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 96L
1,521 Elo+
Party 1
Tiamat
Tiamat
rabidsquirrel483
Tiamat
Level 120
God Stats
8W - 7L
1,565 SR
Queue Stats
62W - 72L
1,557 Elo+
Party 1
Team Averages
Level 104
1,603 SR
1,563 Elo+

VS

Team Averages
Level 103
1,475 SR
1,613 Elo+
Jing Wei
Jing Wei
HaloAlex24
Jing Wei
Level 104
God Stats
3W - 8L
1,578 SR
Queue Stats
287W - 272L
1,587 Elo+
Party 3
Da Ji
Da Ji
Miguellular
Da Ji
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 199L
1,596 Elo+
Party 3
Cerberus
Cerberus
Traplantic--
Cerberus
Level 114
God Stats
5W - 8L
1,044 SR
Queue Stats
218W - 184L
1,570 Elo+
Solo
Hades
Hades
Zeganor
Hades
Level 145
God Stats
0W - 2L
1,682 SR
Queue Stats
59W - 50L
1,697 Elo+
Solo
Bellona
Bellona
kapuchen 65
Bellona
Level 87
God Stats
18W - 15L
1,569 SR
Queue Stats
446W - 387L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 10
15,738
508
20,719
29,348
19,279
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 2 / 19
16,380
528
22,334
32,618
54,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
EquinoxSylence
Baron Samedi
20
4 / 5 / 12
15,362
496
22,261
21,796
18,420
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
Psycostar078
Chernobog
20
5 / 2 / 13
15,703
507
18,208
21,563
9,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 5 / 11
17,786
574
30,645
22,337
37,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HaloAlex24
Jing Wei
20
3 / 6 / 2
14,390
464
19,486
25,137
9,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 11 / 4
13,174
425
10,614
26,399
11,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Traplantic--
Cerberus
20
2 / 5 / 9
14,449
466
12,122
33,333
46,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Zeganor
Hades
20
7 / 6 / 4
15,558
502
31,724
29,768
18,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
kapuchen 65
Bellona
20
3 / 4 / 4
15,860
512
17,522
37,220
34,248
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
32
Kills
18
18
Deaths
32
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
4
10
3.75
W
7
2
19
8.25
W
Baron Samedi
EquinoxSylence
Baron Samedi
4
5
12
2
L
Jing Wei
HaloAlex24
Jing Wei
3
6
2
0.67
L
3
11
4
0.45
W
Chernobog
Psycostar078
Chernobog
5
2
13
5.75
L
Cerberus
Traplantic--
Cerberus
2
5
9
1.3
L
Hades
Zeganor
Hades
7
6
4
1.5
L
Bellona
kapuchen 65
Bellona
3
4
4
1.25
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,167
Damage
91,468
127,662
Taken
151,857
139,552
Mitigated
120,618
51,655
Healing
60,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,719
3,455
0
12,013
29,348
19,279
3,196
10,234
19,114
0
97,436
W
22,334
2,147
0
10,679
32,618
54,561
684
10,269
22,349
60,776
0
W
Baron Samedi
EquinoxSylence
Baron Samedi
22,261
1,059
2,886
7,817
21,796
18,420
1,685
6,992
14,804
90,415
0
L
Jing Wei
HaloAlex24
Jing Wei
19,486
15,320
0
10,117
25,137
9,673
0
10,038
14,933
0
139,784
L
10,614
1,896
0
6,368
26,399
11,460
0
10,815
15,428
0
98,345
W
Chernobog
Psycostar078
Chernobog
18,208
15,024
0
12,087
21,563
9,703
5,620
5,898
15,665
0
117,858
L
Cerberus
Traplantic--
Cerberus
12,122
487
0
10,530
33,333
46,934
0
17,885
15,109
60,536
0
L
Hades
Zeganor
Hades
31,724
1,690
1,936
13,379
29,768
18,303
196
16,396
13,304
118,791
0
L
Bellona
kapuchen 65
Bellona
17,522
4,535
0
18,570
37,220
34,248
0
19,011
17,467
0
116,922
W
30,645
2,431
0
6,173
22,337
37,589
1,695
10,453
11,884
163,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,969
Gold Earned
73,431
754
Minions Killed
958
0
Camps Cleared
0
2,942,225
Distance Traveled
2,764,643
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,738
508
126
4
0
631,542
4
W
Sobek
16,380
528
65
2
0
649,448
17
W
Baron Samedi
15,362
496
140
5
0
539,114
4
L
Jing Wei
14,390
464
238
8
0
558,535
5
L
Da Ji
13,174
425
140
5
0
513,858
3
W
Chernobog
15,703
507
153
5
0
530,089
5
L
Cerberus
14,449
466
131
4
0
573,567
8
L
Hades
15,558
502
233
8
0
499,164
4
L
Bellona
15,860
512
216
7
0
619,519
7
W
Tiamat
17,786
574
270
9
0
592,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role