Player Matchup

Izanami
Izanami
Bladebozo
Izanami
Level 160
God Stats
4W - 1L
1,807 SR
Queue Stats
153W - 164L
1,498 Elo+
Solo
Cerberus
Cerberus
Deru122
Cerberus
Level 75
God Stats
1W - 1L
1,724 SR
Queue Stats
15W - 21L
1,452 Elo+
Party 2
Hel
Hel
GoldenZeeno
Hel
Level 86
God Stats
2W - 2L
1,724 SR
Queue Stats
47W - 51L
1,520 Elo+
Party 2
Agni
Agni
NightLock_1
Agni
Level 104
God Stats
1W - 2L
1,508 SR
Queue Stats
72W - 67L
1,527 Elo+
Party 2
King Arthur
King Arthur
ReverseInk4519
King Arthur
Level 76
God Stats
0W - 3L
1,513 SR
Queue Stats
60W - 67L
1,464 Elo+
Solo
Team Averages
Level 100
1,655 SR
1,492 Elo+

VS

Team Averages
Level 105
1,586 SR
1,532 Elo+
Odin
Odin
Goliat_DeWitt
Odin
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 16L
1,519 Elo+
Solo
He Bo
He Bo
Nordbergzz
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,610 Elo+
Solo
Tsukuyomi
Tsukuyomi
PurpleCow_Nakama
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 106L
1,481 Elo+
Solo
Izanami
Izanami
Warmongerww2
Izanami
Level 104
God Stats
6W - 1L
1,928 SR
Queue Stats
64W - 55L
1,571 Elo+
Party 1
Ymir
Ymir
YOUR MO7HER
Ymir
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
276W - 270L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bladebozo
Izanami
14
3 / 1 / 4
8,187
585
7,913
7,092
2,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Deru122
Cerberus
6
0 / 1 / 2
5,354
382
1,356
3,778
1,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 2 / 1
7,415
530
5,339
7,375
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 2
8,496
607
8,858
8,426
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
ReverseInk4519
King Arthur
11
0 / 7 / 1
6,619
473
4,194
13,642
8,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
8,944
639
11,698
8,553
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

He Bo
15
5 / 4 / 1
8,368
598
5,929
8,073
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
12
1 / 4 / 4
7,024
502
3,350
9,500
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Warmongerww2
Izanami
11
0 / 3 / 1
6,745
482
3,091
5,680
2,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 3
6,897
493
2,684
10,692
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
13
Kills
15
15
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bladebozo
Izanami
3
1
4
5
L
Cerberus
Deru122
Cerberus
0
1
2
1
L
4
2
1
2.25
W
8
0
3
9.5
L
6
4
2
1.75
W
He Bo
5
4
1
1.38
W
Tsukuyomi
1
4
4
0.75
L
King Arthur
ReverseInk4519
King Arthur
0
7
1
0.07
W
Izanami
Warmongerww2
Izanami
0
3
1
0.17
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
26,752
40,313
Taken
42,498
17,665
Mitigated
18,736
10,556
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bladebozo
Izanami
7,913
5,328
0
3,252
7,092
2,345
2,562
1,193
5,849
0
62,837
L
Cerberus
Deru122
Cerberus
1,356
192
154
1,666
3,778
1,146
0
968
2,810
7,729
0
L
5,339
449
1,919
2,255
7,375
2,290
206
811
6,514
38,713
0
W
11,698
4,760
0
2,090
8,553
5,918
607
1,096
7,457
0
45,283
L
8,858
1,167
0
940
8,426
3,119
588
4,717
3,684
42,660
0
W
He Bo
5,929
464
0
1,340
8,073
2,704
0
4,820
2,979
40,582
0
W
Tsukuyomi
3,350
636
0
3,243
9,500
2,893
45
4,370
4,980
0
37,009
L
King Arthur
ReverseInk4519
King Arthur
4,194
329
0
370
13,642
8,765
380
924
12,299
0
33,525
W
Izanami
Warmongerww2
Izanami
3,091
2,104
0
1,248
5,680
2,515
569
1,210
4,433
0
53,642
W
2,684
736
0
3,039
10,692
4,706
0
3,534
7,096
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
37,978
383
Minions Killed
391
0
Camps Cleared
0
1,143,246
Distance Traveled
1,299,058
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,187
585
125
9
0
253,147
4
L
Cerberus
5,354
382
27
2
0
122,888
0
L
Hel
7,415
530
80
6
0
254,025
1
W
Odin
8,944
639
88
6
0
265,502
0
L
Agni
8,496
607
91
7
0
257,810
2
W
He Bo
8,368
598
78
6
0
240,433
1
W
Tsukuyomi
7,024
502
82
6
0
281,132
4
L
King Arthur
6,619
473
60
4
0
255,376
0
W
Izanami
6,745
482
116
8
0
249,768
0
W
Ymir
6,897
493
27
2
0
262,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role