Player Matchup

Nemesis
Nemesis
Kagami_TTaiga
Nemesis
Level 4
God Stats
3W - 5L
1,260 SR
Queue Stats
286W - 326L
1,315 Elo+
Party 3
Loki
Loki
afrttgtt
Loki
Level 16
God Stats
0W - 3L
1,248 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 1
Nike
Nike
funky max 60
Nike
Level 4
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 5L
1,025 Elo+
Solo
Danzaburou
Danzaburou
rurulebg
Danzaburou
Level 12
God Stats
0W - 1L
1,249 SR
Queue Stats
5W - 15L
1,207 Elo+
Party 1
Hel
Hel
ssurayyyyyy
Hel
Level 7
God Stats
23W - 25L
1,308 SR
Queue Stats
322W - 338L
1,365 Elo+
Party 3
Team Averages
Level 9
1,259 SR
1,239 Elo+

VS

Team Averages
Level 8
1,424 SR
1,241 Elo+
Guan Yu
Guan Yu
Robertrafa
Guan Yu
Level 8
God Stats
8W - 7L
1,722 SR
Queue Stats
29W - 35L
1,638 Elo+
Solo
Thor
Thor
Rubenxw__
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,120 Elo+
Party 2
Loki
Loki
TTVItzGeekyGamer
Loki
Level 10
God Stats
5W - 6L
1,310 SR
Queue Stats
6W - 13L
1,289 Elo+
Party 4
Cerberus
Cerberus
shadowcaidz
Cerberus
Level 13
God Stats
1W - 2L
1,167 SR
Queue Stats
2W - 12L
956 Elo+
Party 4
Neith
Neith
xGueRReRo_2
Neith
Level 8
God Stats
3W - 2L
1,420 SR
Queue Stats
4W - 6L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
3 / 10 / 8
11,089
1,008
12,108
20,003
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
16
1 / 15 / 8
10,268
933
18,075
23,126
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 2 / 5
10,417
947
7,316
8,132
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
rurulebg
Danzaburou
15
0 / 13 / 5
9,166
833
8,143
19,724
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 6 / 3
12,896
1,172
17,110
19,118
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Robertrafa
Guan Yu
19
10 / 3 / 29
12,476
1,134
14,284
16,836
22,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
17
10 / 6 / 15
11,577
1,052
14,930
14,870
6,162
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 5 / 20
11,914
1,083
11,482
11,149
4,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
shadowcaidz
Cerberus
18
4 / 2 / 26
12,024
1,093
13,227
12,556
11,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
10 / 1 / 28
13,125
1,193
24,773
12,965
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
164
17
Kills
46
46
Deaths
17
29
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
10
8
0.7
W
Guan Yu
Robertrafa
Guan Yu
10
3
29
8.17
W
Thor
10
6
15
2.92
W
12
5
20
4.4
L
Loki
1
15
8
0.33
L
3
2
5
2.75
L
Danzaburou
rurulebg
Danzaburou
0
13
5
0.19
W
Cerberus
shadowcaidz
Cerberus
4
2
26
8.5
L
10
6
3
1.92
W
10
1
28
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,752
Damage
78,696
90,103
Taken
68,376
31,084
Mitigated
51,093
12,366
Healing
22,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
12,108
4,197
0
1,783
20,003
7,208
0
3,578
16,275
0
27,789
W
Guan Yu
Robertrafa
Guan Yu
14,284
2,641
5,993
7,321
16,836
22,402
0
4,895
11,841
0
26,333
W
Thor
14,930
5,492
0
0
14,870
6,162
0
5,750
9,045
0
22,955
W
11,482
3,647
0
0
11,149
4,867
0
2,344
8,784
0
16,519
L
Loki
18,075
5,777
0
822
23,126
6,317
0
2,428
20,532
0
27,042
L
7,316
2,524
0
270
8,132
4,429
0
1,431
6,626
0
14,807
L
Danzaburou
rurulebg
Danzaburou
8,143
4,403
0
1,219
19,724
6,236
0
1,706
17,843
0
14,190
W
Cerberus
shadowcaidz
Cerberus
13,227
1,812
0
3,576
12,556
11,623
0
2,661
9,820
21,803
0
L
17,110
837
2,384
5,888
19,118
6,894
0
4,084
14,944
46,455
0
W
24,773
12,539
0
5,777
12,965
6,039
0
1,460
11,455
0
54,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,836
Gold Earned
61,116
132
Minions Killed
135
6
Camps Cleared
2
830,545
Distance Traveled
944,262
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,089
1,008
23
2
1
222,159
2
W
Guan Yu
12,476
1,134
35
3
1
210,942
1
W
Thor
11,577
1,052
13
1
0
149,267
3
W
Loki
11,914
1,083
7
1
0
191,645
0
L
Loki
10,268
933
18
2
0
169,642
0
L
Nike
10,417
947
10
1
5
105,645
0
L
Danzaburou
9,166
833
19
2
0
114,546
0
W
Cerberus
12,024
1,093
11
1
1
211,518
0
L
Hel
12,896
1,172
62
6
0
218,553
0
W
Neith
13,125
1,193
69
6
0
180,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role