Player Matchup

Thor
Thor
Aalfieri900
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 2
Sun Wukong
Sun Wukong
Caaaly
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ares
Ares
Lahjak
Ares
Level 19
God Stats
2W - 0L
1,443 SR
Queue Stats
2W - 2L
1,421 Elo+
Party 2
Anhur
Anhur
QuaintByrdman718
Anhur
Level 29
God Stats
10W - 7L
1,773 SR
Queue Stats
350W - 329L
1,393 Elo+
Solo
Merlin
Merlin
lolek00013
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,159 Elo+
Solo
Team Averages
Level 14
1,543 SR
1,430 Elo+

VS

Team Averages
Level 19
1,373 SR
1,367 Elo+
Chaac
Chaac
Aregh0r
Chaac
Level 9
God Stats
1W - 5L
1,246 SR
Queue Stats
18W - 23L
1,387 Elo+
Solo
Persephone
Persephone
Fbritty
Persephone
Level 28
God Stats
54W - 72L
1,418 SR
Queue Stats
246W - 343L
1,327 Elo+
Party 1
Yemoja
Yemoja
Gelan008
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Bakasura
Bakasura
KenKendro
Bakasura
Level 28
God Stats
6W - 10L
1,318 SR
Queue Stats
49W - 63L
1,297 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xYersiniax
Cu Chulainn
Level 27
God Stats
24W - 39L
1,385 SR
Queue Stats
238W - 327L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
12,015
481
7,747
14,955
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Caaaly
Sun Wukong
19
11 / 2 / 12
14,102
564
13,534
17,236
13,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Lahjak
Ares
19
5 / 1 / 14
14,000
560
15,928
22,394
24,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
14 / 2 / 16
14,936
597
29,469
22,963
11,019
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
lolek00013
Merlin
16
4 / 12 / 2
11,559
462
12,626
15,291
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aregh0r
Chaac
18
11 / 3 / 3
11,688
468
16,436
27,071
38,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Fbritty
Persephone
16
6 / 8 / 2
10,993
440
10,088
14,747
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Gelan008
Yemoja
17
1 / 8 / 4
11,192
448
10,171
19,001
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
KenKendro
Bakasura
13
0 / 13 / 4
8,921
357
10,523
25,543
9,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
xYersiniax
Cu Chulainn
14
4 / 14 / 3
9,942
398
15,541
26,953
23,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
40
Kills
22
22
Deaths
46
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
L
Chaac
Aregh0r
Chaac
11
3
3
4.17
W
Sun Wukong
Caaaly
Sun Wukong
11
2
12
8.5
L
Persephone
Fbritty
Persephone
6
8
2
0.88
L
Yemoja
Gelan008
Yemoja
1
8
4
0.38
L
Bakasura
KenKendro
Bakasura
0
13
4
0.15
W
Ares
Lahjak
Ares
5
1
14
12
W
14
2
16
11
W
Merlin
lolek00013
Merlin
4
12
2
0.42
L
Cu Chulainn
xYersiniax
Cu Chulainn
4
14
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,304
Damage
62,759
92,839
Taken
113,315
60,433
Mitigated
97,060
21,370
Healing
22,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,747
2,009
0
604
14,955
6,836
1,529
2,656
11,794
0
48,948
L
Chaac
Aregh0r
Chaac
16,436
3,921
0
8,865
27,071
38,752
787
9,705
17,366
0
70,870
W
Sun Wukong
Caaaly
Sun Wukong
13,534
4,315
0
492
17,236
13,159
3,998
6,939
9,880
234
61,535
L
Persephone
Fbritty
Persephone
10,088
1,224
0
1,938
14,747
4,688
1,028
3,832
10,910
45,579
0
L
Yemoja
Gelan008
Yemoja
10,171
2,974
2,424
1,528
19,001
20,468
716
2,829
16,172
55,590
0
L
Bakasura
KenKendro
Bakasura
10,523
6,981
0
4,927
25,543
9,961
333
7,649
17,894
0
46,061
W
Ares
Lahjak
Ares
15,928
2,615
0
1,514
22,394
24,203
2,054
2,387
18,991
62,720
0
W
29,469
15,136
2,257
14,660
22,963
11,019
4,127
5,330
16,845
0
98,322
W
Merlin
lolek00013
Merlin
12,626
2,115
195
1,648
15,291
5,216
1,636
2,097
12,338
52,521
0
L
Cu Chulainn
xYersiniax
Cu Chulainn
15,541
3,867
0
2,439
26,953
23,191
1,600
4,714
22,239
0
52,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,612
Gold Earned
52,736
487
Minions Killed
411
0
Camps Cleared
0
2,060,247
Distance Traveled
1,836,744
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,015
481
82
3
0
398,047
4
L
Chaac
11,688
468
110
4
0
382,244
8
W
Sun Wukong
14,102
564
99
4
0
465,321
1
L
Persephone
10,993
440
69
3
0
376,905
0
L
Yemoja
11,192
448
72
3
0
376,985
4
L
Bakasura
8,921
357
84
3
0
414,404
7
W
Ares
14,000
560
91
4
0
444,779
1
W
Anhur
14,936
597
141
6
0
439,313
3
W
Merlin
11,559
462
74
3
0
312,787
1
L
Cu Chulainn
9,942
398
76
3
0
286,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role