Player Matchup

Bellona
Bellona
Anubisbooty
Bellona
Level 29
God Stats
56W - 32L
1,719 SR
Queue Stats
118W - 102L
1,718 Elo+
Solo
Nemesis
Nemesis
Dirtywork1
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Portallands12
Medusa
Level 7
God Stats
3W - 3L
1,720 SR
Queue Stats
5W - 6L
1,855 Elo+
Solo
Osiris
Osiris
TheBakedBaker
Osiris
Level 25
God Stats
2W - 2L
1,463 SR
Queue Stats
165W - 174L
1,635 Elo+
Solo
Anubis
Anubis
ninja delic
Anubis
Level 28
God Stats
53W - 27L
1,776 SR
Queue Stats
91W - 79L
1,651 Elo+
Solo
Team Averages
Level 22
1,636 SR
1,672 Elo+

VS

Team Averages
Level 14
1,580 SR
1,709 Elo+
Nemesis
Nemesis
Aronio37
Nemesis
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
83W - 104L
1,652 Elo+
Solo
Zhong Kui
Zhong Kui
MarcusShots
Zhong Kui
Level 6
God Stats
1W - 1L
1,760 SR
Queue Stats
5W - 2L
1,673 Elo+
Solo
Apollo
Apollo
Nero9474
Apollo
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 10L
1,757 Elo+
Solo
Hercules
Hercules
SwiftTheTurtle
Hercules
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 22L
1,886 Elo+
Solo
Hades
Hades
xCrUnKcRaCkAx
Hades
Level 28
God Stats
6W - 8L
1,638 SR
Queue Stats
69W - 82L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anubisbooty
Bellona
12
4 / 4 / 4
7,200
600
11,803
11,278
9,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Dirtywork1
Nemesis
11
1 / 2 / 1
6,188
516
3,802
7,434
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 1
5,652
471
3,078
6,799
1,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 1
5,543
462
4,420
9,285
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
12
5 / 2 / 2
7,007
584
8,271
6,155
2,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aronio37
Nemesis
9
3 / 2 / 5
6,316
526
5,286
9,552
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
MarcusShots
Zhong Kui
10
1 / 3 / 1
5,799
483
6,487
8,734
5,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Nero9474
Apollo
12
5 / 1 / 5
7,089
591
7,657
8,751
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
9
3 / 3 / 0
5,458
455
2,727
9,292
4,180
Boots

Boots

+6%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 3 / 6
6,150
513
4,464
7,650
2,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
16
17
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anubisbooty
Bellona
4
4
4
1.5
L
Nemesis
Aronio37
Nemesis
3
2
5
2.75
W
Nemesis
Dirtywork1
Nemesis
1
2
1
0.75
L
Zhong Kui
MarcusShots
Zhong Kui
1
3
1
0.5
L
Apollo
Nero9474
Apollo
5
1
5
7.5
W
1
5
1
0.3
L
Hercules
3
3
0
1
W
1
4
1
0.38
W
Anubis
5
2
2
3
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
26,621
40,951
Taken
43,979
21,089
Mitigated
18,509
12,726
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anubisbooty
Bellona
11,803
5,898
0
4,671
11,278
9,403
330
3,708
7,570
0
42,592
L
Nemesis
Aronio37
Nemesis
5,286
2,640
171
3,251
9,552
2,632
0
750
8,802
0
23,845
W
Nemesis
Dirtywork1
Nemesis
3,802
1,800
0
585
7,434
2,398
0
1,260
6,174
0
37,800
L
Zhong Kui
MarcusShots
Zhong Kui
6,487
450
0
3,091
8,734
5,668
69
3,209
5,525
26,011
0
L
Apollo
Nero9474
Apollo
7,657
4,297
0
3,271
8,751
3,371
369
0
8,751
0
47,156
W
3,078
1,083
0
1,020
6,799
1,579
0
1,362
5,437
0
16,452
L
Hercules
2,727
1,167
0
4,140
9,292
4,180
0
3,541
5,751
286
9,478
W
4,420
1,177
0
3,702
9,285
4,900
0
1,784
7,501
0
29,477
W
Anubis
8,271
891
171
2,577
6,155
2,809
804
3,118
3,037
31,677
0
L
4,464
595
91
2,574
7,650
2,658
279
771
6,879
19,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
30,812
262
Minions Killed
232
0
Camps Cleared
0
1,084,007
Distance Traveled
1,046,208
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,200
600
66
6
0
213,713
1
L
Nemesis
6,316
526
49
4
0
232,660
0
W
Nemesis
6,188
516
73
6
0
241,137
2
L
Zhong Kui
5,799
483
52
4
0
208,942
0
L
Apollo
7,089
591
80
7
0
222,947
2
W
Medusa
5,652
471
38
3
0
218,650
2
L
Hercules
5,458
455
8
1
0
166,197
2
W
Osiris
5,543
462
43
4
0
194,495
0
W
Anubis
7,007
584
42
4
0
216,012
2
L
Hades
6,150
513
43
4
0
215,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role