Player Matchup

Hades
Hades
AlphazHunter
Hades
Level 105
God Stats
15W - 6L
1,384 SR
Queue Stats
56W - 50L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
Always Be Woke
Aphrodite
Level 64
God Stats
2W - 3L
1,668 SR
Queue Stats
15W - 21L
1,438 Elo+
Party 1
Mercury
Mercury
Ero Senju
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,453 Elo+
Party 1
Bellona
Bellona
Ferras312
Bellona
Level 68
God Stats
24W - 34L
1,393 SR
Queue Stats
202W - 261L
1,453 Elo+
Solo
Heimdallr
Heimdallr
bigdaddyedgar08
Heimdallr
Level 35
God Stats
0W - 2L
1,308 SR
Queue Stats
17W - 21L
1,440 Elo+
Party 1
Team Averages
Level 71
1,450 SR
1,447 Elo+

VS

Team Averages
Level 97
1,607 SR
1,514 Elo+
Ravana
Ravana
DlRTY_D4NNN
Ravana
Level 86
God Stats
7W - 4L
1,588 SR
Queue Stats
236W - 244L
1,517 Elo+
Solo
Kali
Kali
KINGxSLAYERx556
Kali
Level 89
God Stats
22W - 12L
1,634 SR
Queue Stats
307W - 284L
1,555 Elo+
Solo
Rama
Rama
Kaninkas
Rama
Level 103
God Stats
2W - 1L
1,780 SR
Queue Stats
206W - 172L
1,528 Elo+
Solo
Sylvanus
Sylvanus
Thatoneguy1755
Sylvanus
Level 80
God Stats
11W - 9L
1,528 SR
Queue Stats
384W - 329L
1,487 Elo+
Solo
Tiamat
Tiamat
zlHeracles
Tiamat
Level 126
God Stats
35W - 25L
1,503 SR
Queue Stats
142W - 123L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 4
14,070
521
30,154
34,287
23,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Always Be Woke
Aphrodite
19
5 / 9 / 9
12,293
455
21,212
29,961
13,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
Ero Senju
Mercury
17
3 / 8 / 7
12,055
446
13,856
27,677
10,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Ferras312
Bellona
20
1 / 5 / 3
12,941
479
11,004
19,857
20,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
bigdaddyedgar08
Heimdallr
17
2 / 12 / 11
11,268
417
19,169
25,378
8,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
6 / 1 / 12
16,284
603
20,390
15,958
20,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 4 / 14
16,171
599
25,116
31,418
24,861
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
20
6 / 5 / 10
14,423
534
16,882
21,734
11,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
19
7 / 2 / 22
13,906
515
19,382
33,160
42,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
zlHeracles
Tiamat
20
10 / 6 / 12
13,841
513
32,079
24,956
24,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
113
18
Kills
43
43
Deaths
18
34
Assists
70
Player
Kills
Deaths
Assists
KDA
L
7
9
4
1
L
Aphrodite
Always Be Woke
Aphrodite
5
9
9
1.06
W
Ravana
6
1
12
12
L
Mercury
Ero Senju
Mercury
3
8
7
0.81
L
Bellona
Ferras312
Bellona
1
5
3
0.5
W
14
4
14
5.25
W
Rama
6
5
10
2.2
W
Sylvanus
7
2
22
9
L
Heimdallr
bigdaddyedgar08
Heimdallr
2
12
11
0.63
W
Tiamat
zlHeracles
Tiamat
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,395
Damage
113,849
137,160
Taken
127,226
76,550
Mitigated
123,188
49,496
Healing
58,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,154
1,606
1,026
10,276
34,287
23,834
363
12,948
20,777
80,022
0
L
Aphrodite
Always Be Woke
Aphrodite
21,212
2,964
14,955
14,669
29,961
13,115
254
11,722
17,797
63,241
0
W
Ravana
20,390
3,836
0
6,338
15,958
20,073
1,608
6,100
9,858
625
131,887
L
Mercury
Ero Senju
Mercury
13,856
7,567
0
4,036
27,677
10,793
343
12,513
14,862
0
64,854
L
Bellona
Ferras312
Bellona
11,004
4,473
0
2,568
19,857
20,070
822
6,453
13,306
6,802
78,947
W
25,116
18,615
0
15,605
31,418
24,861
52
9,372
22,042
471
140,226
W
Rama
16,882
13,574
0
5,626
21,734
11,318
2,298
7,535
14,199
0
113,340
W
Sylvanus
19,382
4,423
8,302
12,947
33,160
42,055
45
16,697
16,463
42,102
0
L
Heimdallr
bigdaddyedgar08
Heimdallr
19,169
8,755
0
1,966
25,378
8,738
197
6,997
18,270
0
54,630
W
Tiamat
zlHeracles
Tiamat
32,079
3,435
0
9,311
24,956
24,881
814
13,032
11,924
95,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,627
Gold Earned
74,625
563
Minions Killed
729
0
Camps Cleared
0
2,362,910
Distance Traveled
2,552,358
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,070
521
110
4
0
418,122
3
L
Aphrodite
12,293
455
105
4
0
445,864
2
W
Ravana
16,284
603
240
9
0
570,554
4
L
Mercury
12,055
446
95
4
0
575,955
0
L
Bellona
12,941
479
176
7
0
483,741
6
W
Kali
16,171
599
151
6
0
599,655
1
W
Rama
14,423
534
173
6
0
481,081
3
W
Sylvanus
13,906
515
47
2
0
416,394
3
L
Heimdallr
11,268
417
77
3
0
439,228
1
W
Tiamat
13,841
513
118
4
0
484,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role