Player Matchup

Bakasura
Bakasura
CeiberKill
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,618 Elo+
Solo
Danzaburou
Danzaburou
Doinks11
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 34L
1,565 Elo+
Solo
Achilles
Achilles
GEBORIFEED
Achilles
Level 28
God Stats
10W - 7L
1,740 SR
Queue Stats
135W - 125L
1,571 Elo+
Solo
Ymir
Ymir
MiesterJonesz
Ymir
Level 21
God Stats
93W - 99L
1,401 SR
Queue Stats
247W - 255L
1,478 Elo+
Solo
Anubis
Anubis
SheelzeTheDragon
Anubis
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,546 Elo+

VS

Team Averages
Level 30
1,468 SR
1,550 Elo+
Yemoja
Yemoja
GWOBOUDEUS
Yemoja
Level 22
God Stats
4W - 7L
1,092 SR
Queue Stats
43W - 67L
1,375 Elo+
Solo
Ne Zha
Ne Zha
Guru710
Ne Zha
Level 79
God Stats
11W - 11L
1,606 SR
Queue Stats
229W - 220L
1,437 Elo+
Party 1
Anhur
Anhur
SilentSoldier969
Anhur
Level 23
God Stats
1W - 4L
1,421 SR
Queue Stats
44W - 41L
1,421 Elo+
Solo
Ares
Ares
cortes7890
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,749 Elo+
Solo
Kukulkan
Kukulkan
splatta
Kukulkan
Level 4
God Stats
4W - 1L
1,723 SR
Queue Stats
26W - 20L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CeiberKill
Bakasura
9
1 / 0 / 4
5,803
580
1,171
5,303
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Doinks11
Danzaburou
10
4 / 1 / 5
6,531
653
5,650
5,323
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
GEBORIFEED
Achilles
10
1 / 1 / 0
6,112
611
3,730
4,513
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
6 / 1 / 5
6,497
650
4,877
6,604
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 5 / 0
6,568
657
5,393
7,189
3,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GWOBOUDEUS
Yemoja
6
0 / 5 / 2
4,652
465
3,577
7,061
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Guru710
Ne Zha
10
3 / 2 / 2
5,990
599
3,717
6,941
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 5 / 1
4,490
449
3,422
7,675
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
0 / 1 / 1
4,846
485
1,743
4,927
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
splatta
Kukulkan
10
4 / 2 / 1
5,952
595
3,267
5,162
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
8
8
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CeiberKill
Bakasura
1
0
4
3
W
Danzaburou
Doinks11
Danzaburou
4
1
5
6.5
W
Achilles
GEBORIFEED
Achilles
1
1
0
1
L
Yemoja
GWOBOUDEUS
Yemoja
0
5
2
0.2
L
Ne Zha
Guru710
Ne Zha
3
2
2
2
W
6
1
5
8.5
W
3
5
0
0.6
L
1
5
1
0.3
L
0
1
1
0.5
L
Kukulkan
splatta
Kukulkan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,821
Damage
15,726
28,932
Taken
31,766
12,577
Mitigated
10,607
9,305
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CeiberKill
Bakasura
1,171
1,003
0
3,580
5,303
1,414
0
601
4,702
0
19,264
W
Danzaburou
Doinks11
Danzaburou
5,650
3,082
0
1,049
5,323
1,358
746
1,740
3,583
0
27,216
W
Achilles
GEBORIFEED
Achilles
3,730
1,300
0
1,027
4,513
3,862
667
1,319
3,194
0
26,811
L
Yemoja
GWOBOUDEUS
Yemoja
3,577
804
335
614
7,061
3,671
0
2,331
4,730
13,089
0
L
Ne Zha
Guru710
Ne Zha
3,717
1,132
0
2,169
6,941
2,167
0
1,365
5,526
0
29,763
W
4,877
851
0
780
6,604
2,692
0
1,472
5,132
17,316
0
W
5,393
380
0
2,869
7,189
3,251
0
3,127
3,734
29,527
0
L
3,422
1,718
0
1,559
7,675
1,573
222
2,049
5,626
0
16,096
L
1,743
152
0
24
4,927
2,161
0
241
4,511
14,799
0
L
Kukulkan
splatta
Kukulkan
3,267
458
0
489
5,162
1,035
0
4,284
868
22,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
25,930
241
Minions Killed
198
0
Camps Cleared
0
901,912
Distance Traveled
916,404
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,803
580
50
5
0
226,643
0
W
Danzaburou
6,531
653
51
5
0
176,897
0
W
Achilles
6,112
611
63
6
0
159,442
1
L
Yemoja
4,652
465
17
2
0
179,333
2
L
Ne Zha
5,990
599
61
6
0
204,649
3
W
Ymir
6,497
650
16
2
0
166,677
0
W
Anubis
6,568
657
61
6
0
172,253
0
L
Anhur
4,490
449
28
3
0
165,734
0
L
Ares
4,846
485
27
3
0
198,191
1
L
Kukulkan
5,952
595
65
7
0
168,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role