Player Matchup

Nemesis
Nemesis
CrazyDavey
Nemesis
Level 83
God Stats
10W - 5L
1,820 SR
Queue Stats
280W - 185L
1,698 Elo+
Solo
Scylla
Scylla
DtheSavage
Scylla
Level 86
God Stats
2W - 2L
1,844 SR
Queue Stats
440W - 309L
1,683 Elo+
Solo
Tyr
Tyr
McDrizzle
Tyr
Level 143
God Stats
2W - 1L
1,732 SR
Queue Stats
37W - 38L
1,669 Elo+
Party 2
Danzaburou
Danzaburou
TheChefBoyRD
Danzaburou
Level 126
God Stats
7W - 2L
1,788 SR
Queue Stats
39W - 34L
1,760 Elo+
Party 2
Tiamat
Tiamat
VexxDee
Tiamat
Level 88
God Stats
15W - 22L
1,502 SR
Queue Stats
123W - 122L
1,563 Elo+
Solo
Team Averages
Level 105
1,737 SR
1,675 Elo+

VS

Team Averages
Level 133
1,663 SR
1,946 Elo+
Tiamat
Tiamat
Aooy
Tiamat
Level 155
God Stats
7W - 4L
1,714 SR
Queue Stats
197W - 174L
1,652 Elo+
Solo
Erlang Shen
Erlang Shen
ChinchillaButter
Erlang Shen
Level 135
God Stats
12W - 2L
1,400 SR
Queue Stats
1,291W - 135L
2,083 Elo+
Party 1
Anhur
Anhur
Feathersteppin
Anhur
Level 154
God Stats
25W - 1L
2,103 SR
Queue Stats
849W - 76L
2,090 Elo+
Party 1
Pele
Pele
Ratmilk
Pele
Level 160
God Stats
21W - 0L
1,500 SR
Queue Stats
2,281W - 184L
2,117 Elo+
Party 1
Ymir
Ymir
ShuttIesworth
Ymir
Level 60
God Stats
5W - 4L
1,596 SR
Queue Stats
49W - 16L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrazyDavey
Nemesis
9
2 / 4 / 1
5,476
548
4,554
7,983
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
DtheSavage
Scylla
8
0 / 5 / 1
4,785
479
1,866
5,106
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 3 / 0
4,979
498
2,704
5,889
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
TheChefBoyRD
Danzaburou
9
0 / 1 / 1
5,306
531
2,372
3,601
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
VexxDee
Tiamat
10
0 / 1 / 1
5,544
554
3,536
5,970
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aooy
Tiamat
10
2 / 2 / 4
6,178
618
4,220
5,955
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
ChinchillaButter
Erlang Shen
10
1 / 1 / 1
5,951
595
4,273
7,234
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 1 / 1
6,285
629
2,073
3,424
846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
Ratmilk
Pele
13
8 / 0 / 3
7,384
738
5,850
5,981
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 0 / 5
5,583
558
2,770
5,233
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
14
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aooy
Tiamat
2
2
4
2
W
Erlang Shen
ChinchillaButter
Erlang Shen
1
1
1
1.5
L
Nemesis
CrazyDavey
Nemesis
2
4
1
0.63
L
Scylla
DtheSavage
Scylla
0
5
1
0.1
W
2
1
1
2.5
L
2
3
0
0.67
W
Pele
Ratmilk
Pele
8
0
3
9.5
W
1
0
5
3.5
L
Danzaburou
TheChefBoyRD
Danzaburou
0
1
1
0.5
L
Tiamat
VexxDee
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,032
Damage
19,186
28,549
Taken
27,827
10,402
Mitigated
11,138
8,086
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aooy
Tiamat
4,220
626
0
2,815
5,955
3,102
234
1,058
4,775
30,807
0
W
Erlang Shen
ChinchillaButter
Erlang Shen
4,273
1,824
0
4,162
7,234
3,139
0
3,486
3,748
0
30,541
L
Nemesis
CrazyDavey
Nemesis
4,554
2,813
0
1,142
7,983
2,518
0
1,488
6,393
0
30,375
L
Scylla
DtheSavage
Scylla
1,866
387
0
894
5,106
1,185
0
2,056
2,872
23,493
0
W
2,073
961
0
1,171
3,424
846
0
0
3,424
0
38,153
L
2,704
360
0
1,035
5,889
1,985
0
2,469
3,292
0
13,058
W
Pele
Ratmilk
Pele
5,850
1,542
0
1,015
5,981
2,016
0
648
5,245
0
51,496
W
2,770
690
0
2,544
5,233
2,035
0
0
5,233
17,858
0
L
Danzaburou
TheChefBoyRD
Danzaburou
2,372
1,080
0
1,679
3,601
948
0
569
3,032
0
30,923
L
Tiamat
VexxDee
Tiamat
3,536
325
0
3,336
5,970
3,766
0
0
5,970
28,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
31,381
279
Minions Killed
353
0
Camps Cleared
0
936,666
Distance Traveled
993,838
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,178
618
71
7
0
182,323
2
W
Erlang Shen
5,951
595
86
9
0
193,535
2
L
Nemesis
5,476
548
64
6
0
203,286
3
L
Scylla
4,785
479
64
6
0
169,977
3
W
Anhur
6,285
629
81
8
0
178,876
3
L
Tyr
4,979
498
19
2
0
208,487
3
W
Pele
7,384
738
91
9
0
239,846
0
W
Ymir
5,583
558
24
2
0
199,258
3
L
Danzaburou
5,306
531
68
7
0
182,145
5
L
Tiamat
5,544
554
64
6
0
172,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role