Player Matchup

Fenrir
Fenrir
Dankeur
Fenrir
Level 26
God Stats
3W - 3L
1,724 SR
Queue Stats
16W - 13L
1,616 Elo+
Party 1
The Morrigan
The Morrigan
Gowie
The Morrigan
Level 26
God Stats
2W - 2L
1,618 SR
Queue Stats
31W - 15L
1,660 Elo+
Solo
Vamana
Vamana
GrasDeAmin
Vamana
Level 12
God Stats
1W - 2L
1,724 SR
Queue Stats
9W - 10L
1,519 Elo+
Party 1
Neith
Neith
owelaxe
Neith
Level 17
God Stats
2W - 3L
1,548 SR
Queue Stats
16W - 15L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
shimata3
Nu Wa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,578 Elo+
Party 1
Team Averages
Level 24
1,623 SR
1,591 Elo+

VS

Team Averages
Level 20
1,542 SR
1,617 Elo+
Fenrir
Fenrir
EloJudge
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GraiGooD
Da Ji
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 45L
1,567 Elo+
Solo
Scylla
Scylla
PAambTOMAKET
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,856 Elo+
Solo
Bakasura
Bakasura
PeeweeThree
Bakasura
Level 27
God Stats
19W - 22L
1,498 SR
Queue Stats
117W - 100L
1,561 Elo+
Party 2
Athena
Athena
bhaggomm
Athena
Level 28
God Stats
11W - 6L
1,712 SR
Queue Stats
152W - 145L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dankeur
Fenrir
17
7 / 10 / 6
11,378
474
11,772
21,428
17,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Gowie
The Morrigan
17
7 / 10 / 8
11,497
479
16,199
11,987
4,139
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
GrasDeAmin
Vamana
16
1 / 11 / 4
10,897
454
5,806
24,090
14,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
owelaxe
Neith
17
4 / 8 / 7
11,011
459
15,281
15,611
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
shimata3
Nu Wa
18
4 / 8 / 9
11,577
482
15,109
14,492
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EloJudge
Fenrir
20
24 / 5 / 6
16,500
688
34,404
27,135
16,719
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
GraiGooD
Da Ji
17
7 / 6 / 7
11,711
488
8,794
12,988
5,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
19
4 / 5 / 8
13,167
549
9,657
14,465
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
PeeweeThree
Bakasura
20
6 / 4 / 11
13,516
563
7,987
20,004
9,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
bhaggomm
Athena
18
5 / 4 / 14
12,258
511
6,259
18,668
16,100
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
92
23
Kills
46
47
Deaths
24
34
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dankeur
Fenrir
7
10
6
1
W
Fenrir
EloJudge
Fenrir
24
5
6
5.4
L
The Morrigan
Gowie
The Morrigan
7
10
8
1.1
W
Da Ji
GraiGooD
Da Ji
7
6
7
1.75
L
Vamana
GrasDeAmin
Vamana
1
11
4
0.27
W
Scylla
4
5
8
1.6
W
Bakasura
PeeweeThree
Bakasura
6
4
11
2.88
W
Athena
bhaggomm
Athena
5
4
14
3
L
Neith
owelaxe
Neith
4
8
7
0.94
L
Nu Wa
shimata3
Nu Wa
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,167
Damage
67,101
87,608
Taken
93,260
46,452
Mitigated
53,710
11,622
Healing
27,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dankeur
Fenrir
11,772
3,092
0
4,509
21,428
17,265
0
5,240
15,471
0
69,620
W
Fenrir
EloJudge
Fenrir
34,404
19,904
0
14,429
27,135
16,719
2,094
6,939
19,821
0
143,474
L
The Morrigan
Gowie
The Morrigan
16,199
3,770
0
815
11,987
4,139
200
2,292
9,109
42,078
3,775
W
Da Ji
GraiGooD
Da Ji
8,794
2,939
0
0
12,988
5,316
2,079
5,635
7,353
0
26,286
L
Vamana
GrasDeAmin
Vamana
5,806
2,830
0
2,783
24,090
14,427
0
187
23,639
323
66,861
W
Scylla
9,657
507
0
2,278
14,465
6,156
1,176
5,587
8,806
76,320
0
W
Bakasura
PeeweeThree
Bakasura
7,987
5,813
0
8,186
20,004
9,419
2,224
5,891
14,088
0
62,809
W
Athena
bhaggomm
Athena
6,259
1,925
461
1,854
18,668
16,100
850
6,064
12,604
50,554
0
L
Neith
owelaxe
Neith
15,281
6,513
0
3,340
15,611
5,603
464
5,198
10,051
0
79,097
L
Nu Wa
shimata3
Nu Wa
15,109
4,226
0
175
14,492
5,018
828
2,107
11,843
68,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,360
Gold Earned
67,152
531
Minions Killed
547
0
Camps Cleared
0
1,990,872
Distance Traveled
2,364,270
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,378
474
100
4
0
410,903
1
W
Fenrir
16,500
688
173
7
0
524,824
3
L
The Morrigan
11,497
479
52
2
0
388,419
5
W
Da Ji
11,711
488
39
2
0
437,247
0
L
Vamana
10,897
454
125
5
0
423,467
1
W
Scylla
13,167
549
150
6
0
409,966
1
W
Bakasura
13,516
563
117
5
0
502,029
3
W
Athena
12,258
511
68
3
0
490,204
4
L
Neith
11,011
459
141
6
0
392,433
1
L
Nu Wa
11,577
482
113
5
0
375,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role