Player Matchup

Bellona
Bellona
QrowsFeathers1
Bellona
Level 5
God Stats
26W - 23L
975 SR
Queue Stats
204W - 192L
1,000 Elo+
Solo
Susano
Susano
RexPollicem
Susano
Level 16
God Stats
6W - 7L
1,628 SR
Queue Stats
103W - 99L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
Rompel-pompel
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,214 Elo+
Party 1
Tsukuyomi
Tsukuyomi
justurtalin
Tsukuyomi
Level 7
God Stats
8W - 7L
1,352 SR
Queue Stats
9W - 14L
1,167 Elo+
Party 1
Ares
Ares
kamiaronkira
Ares
Level 10
God Stats
3W - 5L
997 SR
Queue Stats
10W - 26L
1,077 Elo+
Solo
Team Averages
Level 9
1,290 SR
1,163 Elo+

VS

Team Averages
Level 17
1,457 SR
1,453 Elo+
Yemoja
Yemoja
AKALILS33XY
Yemoja
Level 10
God Stats
3W - 3L
1,276 SR
Queue Stats
62W - 102L
1,159 Elo+
Solo
Mercury
Mercury
EmeraldVermin58
Mercury
Level 12
God Stats
2W - 9L
1,500 SR
Queue Stats
48W - 88L
1,088 Elo+
Solo
Apollo
Apollo
Hykayato
Apollo
Level 18
God Stats
3W - 1L
1,848 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 2
Hera
Hera
MITOdiMAIS
Hera
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,786 Elo+
Party 2
Susano
Susano
Mangetsu02
Susano
Level 24
God Stats
0W - 2L
1,163 SR
Queue Stats
12W - 9L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 20
15,895
1,223
19,464
18,337
18,424
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
19
7 / 6 / 12
12,787
984
17,428
14,594
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Rompel-pompel
Baron Samedi
20
5 / 8 / 19
13,625
1,048
16,560
16,820
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
justurtalin
Tsukuyomi
20
10 / 7 / 16
14,522
1,117
24,920
17,130
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 7 / 11
11,439
880
314
14,815
7,098
Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 4 / 16
12,468
959
7,829
17,217
21,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 15 / 16
12,312
947
2,963
19,605
8,480
Apollo
Hykayato
Apollo
20
13 / 4 / 13
15,186
1,168
22,120
17,408
9,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 10
10,695
823
3,287
8,285
2,671
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Susano
Mangetsu02
Susano
20
17 / 9 / 9
16,501
1,269
31,192
24,162
10,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
97
36
Kills
33
34
Deaths
36
78
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
16
2.25
L
1
15
16
0.6
L
Apollo
Hykayato
Apollo
13
4
13
4.88
L
1
4
10
1.5
L
Susano
Mangetsu02
Susano
17
9
9
2.39
W
13
6
20
3.83
W
Susano
7
6
12
2.17
W
Baron Samedi
Rompel-pompel
Baron Samedi
5
8
19
1.81
W
Tsukuyomi
justurtalin
Tsukuyomi
10
7
16
2.57
W
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,686
Damage
67,391
81,696
Taken
86,677
46,686
Mitigated
52,279
11,316
Healing
2,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,829
1,662
1,688
360
17,217
21,123
0
4,372
12,690
22,743
0
L
2,963
1,650
0
0
19,605
8,480
0
3,116
16,364
0
7,335
L
Apollo
Hykayato
Apollo
22,120
13,559
0
0
17,408
9,092
0
3,005
14,228
0
46,639
L
3,287
1,567
0
135
8,285
2,671
0
1,213
7,022
6,350
0
L
Susano
Mangetsu02
Susano
31,192
11,899
0
273
24,162
10,913
0
5,168
18,764
0
62,324
W
19,464
7,926
0
2,422
18,337
18,424
0
3,175
15,162
0
54,571
W
Susano
17,428
7,489
0
1,040
14,594
6,425
0
1,455
12,186
0
30,300
W
Baron Samedi
Rompel-pompel
Baron Samedi
16,560
2,254
3,447
2,767
16,820
7,139
0
2,927
13,893
29,548
0
W
Tsukuyomi
justurtalin
Tsukuyomi
24,920
6,864
0
1,640
17,130
7,600
0
2,795
14,335
0
50,802
W
314
293
0
0
14,815
7,098
0
764
14,051
5,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,268
Gold Earned
67,162
213
Minions Killed
176
2
Camps Cleared
3
963,751
Distance Traveled
922,339
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,468
959
44
3
0
199,534
2
L
Mercury
12,312
947
9
1
0
187,485
0
L
Apollo
15,186
1,168
50
4
2
221,834
0
L
Hera
10,695
823
7
1
0
68,268
1
L
Susano
16,501
1,269
66
5
1
245,218
0
W
Bellona
15,895
1,223
74
6
0
236,341
1
W
Susano
12,787
984
34
3
1
156,105
2
W
Baron Samedi
13,625
1,048
43
3
0
178,078
0
W
Tsukuyomi
14,522
1,117
57
4
0
237,620
0
W
Ares
11,439
880
5
0
1
155,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role