Player Matchup

Fafnir
Fafnir
CypheI
Fafnir
Level 57
God Stats
1W - 4L
1,331 SR
Queue Stats
36W - 53L
1,239 Elo+
Party 1
Ao Kuang
Ao Kuang
Golden98BOY
Ao Kuang
Level 66
God Stats
26W - 37L
1,262 SR
Queue Stats
398W - 483L
1,353 Elo+
Solo
Chaac
Chaac
Selendris
Chaac
Level 83
God Stats
1W - 2L
1,281 SR
Queue Stats
44W - 59L
1,239 Elo+
Party 1
Ullr
Ullr
Ulerr
Ullr
Level 58
God Stats
1W - 2L
1,260 SR
Queue Stats
262W - 268L
1,446 Elo+
Solo
Discordia
Discordia
bbanan
Discordia
Level 123
God Stats
18W - 20L
1,446 SR
Queue Stats
617W - 672L
1,467 Elo+
Solo
Team Averages
Level 77
1,316 SR
1,349 Elo+

VS

Team Averages
Level 59
1,361 SR
1,301 Elo+
Hades
Hades
Byram
Hades
Level 44
God Stats
2W - 1L
1,216 SR
Queue Stats
2W - 14L
1,074 Elo+
Solo
Set
Set
Velsket
Set
Level 102
God Stats
12W - 9L
1,540 SR
Queue Stats
67W - 60L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
loulew
Erlang Shen
Level 39
God Stats
12W - 14L
1,454 SR
Queue Stats
249W - 265L
1,383 Elo+
Solo
Jormungandr
Jormungandr
minako122
Jormungandr
Level 60
God Stats
13W - 11L
1,436 SR
Queue Stats
276W - 383L
1,345 Elo+
Party 2
Xbalanque
Xbalanque
smart_bird_55
Xbalanque
Level 48
God Stats
6W - 6L
1,162 SR
Queue Stats
147W - 264L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CypheI
Fafnir
13
0 / 6 / 4
9,170
399
7,830
18,171
17,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Golden98BOY
Ao Kuang
16
8 / 11 / 5
10,801
470
17,035
29,453
11,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Selendris
Chaac
16
1 / 4 / 1
9,366
407
10,013
17,658
18,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
Ulerr
Ullr
14
0 / 7 / 1
8,266
359
9,887
16,629
4,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
bbanan
Discordia
17
5 / 5 / 5
10,777
469
16,275
13,691
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Byram
Hades
17
2 / 8 / 4
11,332
493
13,706
23,111
14,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
20
12 / 3 / 7
13,650
593
16,307
19,620
11,726
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
loulew
Erlang Shen
20
4 / 0 / 5
13,036
567
17,576
21,920
16,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
minako122
Jormungandr
18
11 / 2 / 9
13,186
573
15,812
22,847
30,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
smart_bird_55
Xbalanque
17
4 / 1 / 11
11,365
494
12,025
15,142
8,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
14
Kills
33
33
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hades
Byram
Hades
2
8
4
0.5
L
Fafnir
CypheI
Fafnir
0
6
4
0.33
L
Ao Kuang
Golden98BOY
Ao Kuang
8
11
5
0.95
L
Chaac
Selendris
Chaac
1
4
1
0.38
L
Ullr
Ulerr
Ullr
0
7
1
0.07
W
Set
12
3
7
5.17
L
Discordia
bbanan
Discordia
5
5
5
1.5
W
Erlang Shen
loulew
Erlang Shen
4
0
5
6.5
W
Jormungandr
minako122
Jormungandr
11
2
9
7.75
W
Xbalanque
smart_bird_55
Xbalanque
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,040
Damage
75,426
95,602
Taken
102,640
58,184
Mitigated
81,801
22,705
Healing
37,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Byram
Hades
13,706
1,442
694
8,209
23,111
14,425
476
15,231
7,302
69,091
0
L
Fafnir
CypheI
Fafnir
7,830
1,635
0
3,280
18,171
17,991
0
5,566
12,605
20,964
0
L
Ao Kuang
Golden98BOY
Ao Kuang
17,035
7,410
0
10,583
29,453
11,503
0
10,500
18,953
61,111
0
L
Chaac
Selendris
Chaac
10,013
2,778
0
4,900
17,658
18,499
0
2,904
14,754
0
45,722
L
Ullr
Ulerr
Ullr
9,887
2,936
0
469
16,629
4,905
0
6,475
9,994
0
52,778
W
Set
16,307
7,664
0
8,160
19,620
11,726
1,575
6,797
12,629
0
101,143
L
Discordia
bbanan
Discordia
16,275
784
132
3,341
13,691
5,286
0
4,073
9,618
72,559
0
W
Erlang Shen
loulew
Erlang Shen
17,576
10,112
0
14,762
21,920
16,274
3,424
5,645
15,556
0
94,180
W
Jormungandr
minako122
Jormungandr
15,812
3,181
1,071
1,134
22,847
30,401
706
6,707
15,994
59,877
0
W
Xbalanque
smart_bird_55
Xbalanque
12,025
5,037
390
3,175
15,142
8,975
5,053
5,737
9,271
0
61,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
62,569
384
Minions Killed
591
0
Camps Cleared
0
1,987,301
Distance Traveled
2,128,468
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,332
493
120
5
0
379,346
0
L
Fafnir
9,170
399
23
1
0
410,902
12
L
Ao Kuang
10,801
470
79
3
0
391,411
0
L
Chaac
9,366
407
76
3
0
379,854
2
L
Ullr
8,266
359
85
4
0
404,281
3
W
Set
13,650
593
144
6
0
497,636
1
L
Discordia
10,777
469
121
5
0
400,853
1
W
Erlang Shen
13,036
567
160
7
0
412,836
0
W
Jormungandr
13,186
573
70
3
0
437,285
2
W
Xbalanque
11,365
494
97
4
0
401,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role