Player Matchup

Nemesis
Nemesis
Ikamuzu
Nemesis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,758 Elo+
Solo
Amaterasu
Amaterasu
KKomrade
Amaterasu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,640 Elo+
Solo
Ares
Ares
LaKyl_
Ares
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 39L
1,532 Elo+
Solo
He Bo
He Bo
Melkor456
He Bo
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
141W - 143L
1,531 Elo+
Solo
Freya
Freya
Mirryo
Freya
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 100L
1,557 Elo+
Solo
Team Averages
Level 154
1,543 SR
1,604 Elo+

VS

Team Averages
Level 140
1,461 SR
1,561 Elo+
Artemis
Artemis
Carflux
Artemis
Level 122
God Stats
9W - 6L
1,505 SR
Queue Stats
508W - 535L
1,542 Elo+
Solo
Ah Puch
Ah Puch
NotCrazy
Ah Puch
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 22L
1,563 Elo+
Solo
Chernobog
Chernobog
Refinement
Chernobog
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 182L
1,533 Elo+
Solo
Ares
Ares
ThePupа
Ares
Level 160
God Stats
8W - 3L
1,500 SR
Queue Stats
446W - 469L
1,604 Elo+
Solo
Agni
Agni
ÍÎLÆXUSÍÎ
Agni
Level 146
God Stats
1W - 2L
1,298 SR
Queue Stats
282W - 320L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ikamuzu
Nemesis
15
3 / 6 / 10
9,441
674
8,009
12,690
7,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
KKomrade
Amaterasu
18
3 / 4 / 13
10,268
733
7,613
22,083
22,193
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
LaKyl_
Ares
13
3 / 6 / 4
9,299
664
6,404
14,963
17,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Melkor456
He Bo
17
2 / 4 / 9
10,424
745
11,491
13,116
6,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Mirryo
Freya
18
7 / 4 / 5
10,470
748
12,047
16,090
7,944
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carflux
Artemis
17
3 / 4 / 9
10,117
723
13,711
10,553
5,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
NotCrazy
Ah Puch
17
6 / 4 / 6
10,725
766
15,912
9,175
3,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Refinement
Chernobog
19
7 / 3 / 12
11,807
843
14,661
10,601
5,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
16
2 / 4 / 11
10,313
737
7,565
15,784
17,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 4 / 12
11,436
817
15,321
9,978
6,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
74
18
Kills
24
24
Deaths
19
41
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
Carflux
Artemis
3
4
9
1.88
L
Nemesis
Ikamuzu
Nemesis
3
6
10
1.33
L
Amaterasu
KKomrade
Amaterasu
3
4
13
2.38
L
Ares
LaKyl_
Ares
3
6
4
0.83
L
He Bo
Melkor456
He Bo
2
4
9
1.63
L
Freya
Mirryo
Freya
7
4
5
2.38
W
Ah Puch
NotCrazy
Ah Puch
6
4
6
2.25
W
Chernobog
Refinement
Chernobog
7
3
12
4.33
W
Ares
2
4
11
1.88
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,564
Damage
67,170
78,942
Taken
56,091
61,838
Mitigated
38,566
24,390
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Carflux
Artemis
13,711
6,904
472
2,665
10,553
5,414
2,722
5,559
4,994
0
31,810
L
Nemesis
Ikamuzu
Nemesis
8,009
2,613
1,296
2,562
12,690
7,628
1,392
5,518
7,172
0
14,127
L
Amaterasu
KKomrade
Amaterasu
7,613
1,142
1,130
8,027
22,083
22,193
392
9,622
12,461
0
17,410
L
Ares
LaKyl_
Ares
6,404
62
398
886
14,963
17,739
45
6,665
8,298
7,047
0
L
He Bo
Melkor456
He Bo
11,491
479
105
2,893
13,116
6,334
353
8,142
4,974
26,979
0
L
Freya
Mirryo
Freya
12,047
3,992
565
6,528
16,090
7,944
327
8,851
7,239
30,225
0
W
Ah Puch
NotCrazy
Ah Puch
15,912
461
0
1,918
9,175
3,962
204
4,879
4,296
20,322
0
W
Chernobog
Refinement
Chernobog
14,661
9,268
1,119
3,131
10,601
5,670
1,880
7,046
3,555
0
35,713
W
Ares
7,565
156
486
2,162
15,784
17,110
194
6,418
9,366
9,994
0
W
15,321
310
904
1,520
9,978
6,410
307
6,040
3,938
32,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,902
Gold Earned
54,398
120
Minions Killed
138
0
Camps Cleared
0
1,095,639
Distance Traveled
1,197,582
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,117
723
24
2
0
227,536
1
L
Nemesis
9,441
674
17
1
0
197,255
5
L
Amaterasu
10,268
733
11
1
0
269,916
4
L
Ares
9,299
664
1
0
0
187,188
0
L
He Bo
10,424
745
46
3
0
230,963
1
L
Freya
10,470
748
45
3
0
210,317
0
W
Ah Puch
10,725
766
17
1
0
226,856
4
W
Chernobog
11,807
843
53
4
0
254,216
0
W
Ares
10,313
737
3
0
0
232,916
4
W
Agni
11,436
817
41
3
0
256,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role