Player Matchup

Cthulhu
Cthulhu
AveRoster_
Cthulhu
Level 14
God Stats
22W - 19L
1,382 SR
Queue Stats
56W - 85L
1,215 Elo+
Party 1
Ra
Ra
Awie385
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,191 Elo+
Party 1
Ao Kuang
Ao Kuang
YT_SlyShots
Ao Kuang
Level 16
God Stats
4W - 5L
1,285 SR
Queue Stats
5W - 8L
1,191 Elo+
Party 1
Team Averages
Level 19
1,389 SR
1,199 Elo+

VS

Team Averages
Level 42
1,209 SR
1,234 Elo+
Yemoja
Yemoja
DarkKillaQc
Yemoja
Level 67
God Stats
7W - 12L
1,238 SR
Queue Stats
54W - 63L
1,312 Elo+
Solo
Ao Kuang
Ao Kuang
JSB 2339763
Ao Kuang
Level 14
God Stats
8W - 6L
1,240 SR
Queue Stats
32W - 38L
1,245 Elo+
Solo
Nemesis
Nemesis
xDrippyRT
Nemesis
Level 45
God Stats
0W - 3L
1,150 SR
Queue Stats
16W - 37L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AveRoster_
Cthulhu
16
2 / 3 / 9
11,169
621
15,046
27,643
25,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 3 / 10
11,528
640
20,480
12,413
5,320
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
YT_SlyShots
Ao Kuang
15
9 / 5 / 3
13,060
726
11,813
23,636
9,391
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
4 / 2 / 5
11,404
634
17,576
18,389
10,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
JSB 2339763
Ao Kuang
14
4 / 5 / 5
11,716
651
12,279
20,624
11,672
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
xDrippyRT
Nemesis
13
1 / 6 / 7
10,395
578
13,095
19,996
7,818
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
13
Kills
9
11
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AveRoster_
Cthulhu
2
3
9
2.17
W
2
3
10
2.33
L
Yemoja
4
2
5
3.25
L
Ao Kuang
JSB 2339763
Ao Kuang
4
5
5
1.3
W
Ao Kuang
YT_SlyShots
Ao Kuang
9
5
3
2.1
L
Nemesis
xDrippyRT
Nemesis
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,339
Damage
42,950
63,692
Taken
59,009
39,852
Mitigated
29,613
33,641
Healing
25,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AveRoster_
Cthulhu
15,046
1,678
1,559
8,267
27,643
25,141
198
10,875
16,768
33,260
0
W
20,480
2,402
8,061
5,572
12,413
5,320
891
8,543
3,870
72,616
0
L
Yemoja
17,576
3,032
3,982
9,930
18,389
10,123
259
16,389
2,000
65,618
0
L
Ao Kuang
JSB 2339763
Ao Kuang
12,279
4,004
1,221
4,045
20,624
11,672
85
15,543
5,081
36,170
0
W
Ao Kuang
YT_SlyShots
Ao Kuang
11,813
5,373
138
10,044
23,636
9,391
1,867
10,577
13,059
45,628
0
L
Nemesis
xDrippyRT
Nemesis
13,095
5,467
553
5,855
19,996
7,818
799
15,584
4,412
0
35,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
33,515
176
Minions Killed
151
0
Camps Cleared
0
905,689
Distance Traveled
863,261
5
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,169
621
43
2
0
310,652
1
W
Ra
11,528
640
94
5
0
304,346
2
L
Yemoja
11,404
634
70
4
0
238,433
7
L
Ao Kuang
11,716
651
36
2
0
309,915
23
W
Ao Kuang
13,060
726
39
2
0
290,691
2
L
Nemesis
10,395
578
45
3
0
314,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role