Player Matchup

Izanami
Izanami
DxnnisAtn
Izanami
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
39W - 37L
1,194 Elo+
Party 1
Ra
Ra
ItsSasukesan
Ra
Level 21
God Stats
6W - 7L
1,222 SR
Queue Stats
82W - 71L
1,352 Elo+
Party 1
Yemoja
Yemoja
Javivi731
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,279 Elo+
Party 2
Artemis
Artemis
branboom
Artemis
Level 16
God Stats
18W - 18L
1,506 SR
Queue Stats
23W - 27L
1,319 Elo+
Party 2
Fenrir
Fenrir
hertasis
Fenrir
Level 7
God Stats
2W - 2L
1,283 SR
Queue Stats
33W - 34L
1,270 Elo+
Party 2
Team Averages
Level 13
1,402 SR
1,283 Elo+

VS

Team Averages
Level 15
1,513 SR
1,393 Elo+
Anubis
Anubis
Hellomumu
Anubis
Level 18
God Stats
15W - 31L
1,337 SR
Queue Stats
54W - 77L
1,310 Elo+
Solo
Guan Yu
Guan Yu
TendreRegard
Guan Yu
Level 18
God Stats
11W - 14L
1,849 SR
Queue Stats
260W - 292L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eremka62
Ah Muzen Cab
Level 25
God Stats
32W - 17L
1,618 SR
Queue Stats
100W - 100L
1,432 Elo+
Solo
Bellona
Bellona
fidelka90
Bellona
Level 9
God Stats
1W - 2L
1,501 SR
Queue Stats
15W - 28L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
m4n5h34lth
Tsukuyomi
Level 4
God Stats
5W - 10L
1,260 SR
Queue Stats
72W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DxnnisAtn
Izanami
19
11 / 3 / 24
11,812
1,181
23,039
15,059
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 2 / 22
11,162
1,116
12,371
10,006
4,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Javivi731
Yemoja
19
4 / 1 / 28
12,281
1,228
7,352
14,869
18,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
branboom
Artemis
20
20 / 2 / 20
13,478
1,348
38,976
12,500
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
hertasis
Fenrir
18
9 / 4 / 21
12,050
1,205
13,154
13,056
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hellomumu
Anubis
16
4 / 8 / 3
10,900
1,090
11,093
15,756
8,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TendreRegard
Guan Yu
16
0 / 15 / 5
9,647
965
10,144
29,360
29,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
eremka62
Ah Muzen Cab
17
1 / 9 / 8
10,811
1,081
21,355
19,337
9,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
fidelka90
Bellona
16
0 / 13 / 6
9,238
924
1,815
23,761
22,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
m4n5h34lth
Tsukuyomi
16
7 / 5 / 2
12,038
1,204
16,345
17,132
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
36
50
Kills
12
12
Deaths
50
115
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
DxnnisAtn
Izanami
11
3
24
7.67
L
Anubis
Hellomumu
Anubis
4
8
3
0.69
W
6
2
22
8.5
W
Yemoja
Javivi731
Yemoja
4
1
28
18
L
Guan Yu
TendreRegard
Guan Yu
0
15
5
0.17
W
Artemis
branboom
Artemis
20
2
20
15
L
Ah Muzen Cab
eremka62
Ah Muzen Cab
1
9
8
0.56
L
Bellona
fidelka90
Bellona
0
13
6
0.23
W
Fenrir
hertasis
Fenrir
9
4
21
4.88
L
Tsukuyomi
m4n5h34lth
Tsukuyomi
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,892
Damage
60,752
65,490
Taken
105,346
42,517
Mitigated
76,620
17,780
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DxnnisAtn
Izanami
23,039
18,716
0
5,261
15,059
6,069
0
1,013
13,896
0
39,435
L
Anubis
Hellomumu
Anubis
11,093
1,446
0
2,192
15,756
8,161
0
2,124
13,632
39,260
0
W
12,371
1,383
1,563
1,331
10,006
4,585
0
1,845
8,011
30,483
0
W
Yemoja
Javivi731
Yemoja
7,352
2,768
1,401
1,373
14,869
18,591
0
3,258
11,386
22,854
0
L
Guan Yu
TendreRegard
Guan Yu
10,144
1,502
1,084
1,818
29,360
29,049
0
5,612
23,748
0
19,605
W
Artemis
branboom
Artemis
38,976
24,778
0
5,226
12,500
5,472
0
1,543
10,932
0
66,891
L
Ah Muzen Cab
eremka62
Ah Muzen Cab
21,355
13,866
741
3,214
19,337
9,317
0
3,891
15,446
0
50,746
L
Bellona
fidelka90
Bellona
1,815
1,122
0
394
23,761
22,233
0
5,751
18,010
165
10,753
W
Fenrir
hertasis
Fenrir
13,154
4,559
0
1,625
13,056
7,800
0
3,585
9,371
0
18,973
L
Tsukuyomi
m4n5h34lth
Tsukuyomi
16,345
4,588
0
945
17,132
7,860
0
2,345
14,787
0
35,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,783
Gold Earned
52,634
210
Minions Killed
166
4
Camps Cleared
3
861,861
Distance Traveled
837,741
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,812
1,181
42
4
0
141,913
0
L
Anubis
10,900
1,090
62
6
0
171,252
0
W
Ra
11,162
1,116
55
6
3
196,987
0
W
Yemoja
12,281
1,228
29
3
0
183,209
1
L
Guan Yu
9,647
965
5
1
2
177,968
1
W
Artemis
13,478
1,348
77
8
0
160,388
0
L
Ah Muzen Cab
10,811
1,081
50
5
0
157,539
0
L
Bellona
9,238
924
17
2
1
115,589
1
W
Fenrir
12,050
1,205
7
1
1
179,364
0
L
Tsukuyomi
12,038
1,204
32
3
0
215,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role