Player Matchup

Amaterasu
Amaterasu
Crumpety
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Party 2
Tyr
Tyr
Sebete
Tyr
Level 4
God Stats
1W - 2L
1,569 SR
Queue Stats
1W - 3L
1,375 Elo+
Solo
Terra
Terra
SrChechuu
Terra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 50L
1,575 Elo+
Solo
Neith
Neith
Xdfishy21
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Party 2
Ymir
Ymir
ruibrito99
Ymir
Level 14
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 7L
1,276 Elo+
Solo
Team Averages
Level 11
1,505 SR
1,416 Elo+

VS

Team Averages
Level 18
1,543 SR
1,489 Elo+
Fenrir
Fenrir
Dankeur
Fenrir
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 13L
1,603 Elo+
Party 1
Vamana
Vamana
GrasDeAmin
Vamana
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,494 Elo+
Party 1
Thanatos
Thanatos
NouMo1998
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,218 Elo+
Solo
Baron Samedi
Baron Samedi
owelaxe
Baron Samedi
Level 16
God Stats
5W - 1L
1,537 SR
Queue Stats
16W - 15L
1,570 Elo+
Party 1
Apollo
Apollo
shimata3
Apollo
Level 36
God Stats
3W - 1L
1,676 SR
Queue Stats
11W - 10L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crumpety
Amaterasu
8
0 / 15 / 5
5,299
379
3,214
15,155
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Sebete
Tyr
10
0 / 6 / 5
5,790
414
4,356
12,011
7,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
SrChechuu
Terra
12
5 / 4 / 2
7,659
547
7,972
13,425
11,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Xdfishy21
Neith
8
0 / 11 / 2
5,245
375
2,380
12,318
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 7 / 4
6,797
486
4,025
14,267
6,659
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dankeur
Fenrir
15
20 / 1 / 2
9,556
683
12,405
9,553
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
GrasDeAmin
Vamana
14
5 / 2 / 12
8,277
591
11,702
12,323
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
NouMo1998
Thanatos
10
2 / 3 / 9
6,735
481
4,580
8,223
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
owelaxe
Baron Samedi
14
10 / 2 / 14
9,009
644
15,910
7,885
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
shimata3
Apollo
12
6 / 0 / 18
7,863
562
12,319
5,571
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
7
Kills
43
43
Deaths
8
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Crumpety
Amaterasu
0
15
5
0.17
W
Fenrir
Dankeur
Fenrir
20
1
2
21
W
Vamana
GrasDeAmin
Vamana
5
2
12
5.5
W
Thanatos
NouMo1998
Thanatos
2
3
9
2.17
L
Tyr
Sebete
Tyr
0
6
5
0.42
L
Terra
SrChechuu
Terra
5
4
2
1.5
L
Neith
Xdfishy21
Neith
0
11
2
0.09
W
Baron Samedi
owelaxe
Baron Samedi
10
2
14
8.5
L
2
7
4
0.57
W
Apollo
shimata3
Apollo
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
56,916
67,176
Taken
43,555
33,269
Mitigated
20,519
9,185
Healing
19,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Crumpety
Amaterasu
3,214
1,214
0
534
15,155
4,801
0
3,882
11,251
0
15,478
W
Fenrir
Dankeur
Fenrir
12,405
3,724
0
3,781
9,553
3,757
0
2,302
7,176
0
52,381
W
Vamana
GrasDeAmin
Vamana
11,702
6,293
0
4,102
12,323
7,460
448
3,992
7,979
43
42,837
W
Thanatos
NouMo1998
Thanatos
4,580
1,438
0
3,903
8,223
2,541
932
2,740
5,433
0
18,827
L
Tyr
Sebete
Tyr
4,356
1,417
0
1,790
12,011
7,098
0
2,224
9,637
0
19,445
L
Terra
SrChechuu
Terra
7,972
2,039
1,085
4,430
13,425
11,308
28
1,963
11,138
25,835
0
L
Neith
Xdfishy21
Neith
2,380
1,795
0
1,346
12,318
3,403
17
4,844
7,449
0
18,600
W
Baron Samedi
owelaxe
Baron Samedi
15,910
2,166
1,564
1,783
7,885
4,923
669
1,449
6,368
51,377
0
L
4,025
1,268
0
0
14,267
6,659
0
3,032
11,214
10,918
0
W
Apollo
shimata3
Apollo
12,319
7,047
0
4,176
5,571
1,838
3,273
969
4,602
0
39,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,790
Gold Earned
41,440
168
Minions Killed
326
0
Camps Cleared
0
1,112,931
Distance Traveled
1,265,791
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,299
379
26
2
0
249,021
1
W
Fenrir
9,556
683
95
7
0
270,659
0
W
Vamana
8,277
591
71
5
0
269,744
3
W
Thanatos
6,735
481
27
2
0
233,252
2
L
Tyr
5,790
414
38
3
0
216,935
0
L
Terra
7,659
547
59
4
0
226,641
1
L
Neith
5,245
375
37
3
0
187,800
0
W
Baron Samedi
9,009
644
75
5
0
242,291
0
L
Ymir
6,797
486
8
1
0
232,534
1
W
Apollo
7,863
562
58
4
0
249,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role