Player Matchup

Heimdallr
Heimdallr
Estaio
Heimdallr
Level 16
God Stats
3W - 4L
1,104 SR
Queue Stats
82W - 99L
1,313 Elo+
Party 1
Sobek
Sobek
Robix44
Sobek
Level 8
God Stats
5W - 9L
1,423 SR
Queue Stats
14W - 35L
1,236 Elo+
Party 1
Nemesis
Nemesis
SnubaTron
Nemesis
Level 25
God Stats
2W - 2L
1,202 SR
Queue Stats
347W - 353L
1,337 Elo+
Solo
Ah Puch
Ah Puch
overall-denizen
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,286 Elo+
Solo
Anubis
Anubis
x-xx-CONOR-xx-x
Anubis
Level 28
God Stats
17W - 12L
1,587 SR
Queue Stats
52W - 57L
1,453 Elo+
Solo
Team Averages
Level 19
1,363 SR
1,325 Elo+

VS

Team Averages
Level 15
1,408 SR
1,164 Elo+
Jormungandr
Jormungandr
Bapt_qlf
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
918 Elo+
Party 2
Izanami
Izanami
Borjuelass
Izanami
Level 26
God Stats
9W - 11L
1,257 SR
Queue Stats
87W - 109L
1,415 Elo+
Solo
Hercules
Hercules
CChineseMonster
Hercules
Level 12
God Stats
8W - 11L
1,282 SR
Queue Stats
59W - 63L
1,106 Elo+
Party 2
Anubis
Anubis
Not_FelixSoooS
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 212L
1,340 Elo+
Solo
Loki
Loki
lagouegue
Loki
Level 13
God Stats
37W - 36L
1,500 SR
Queue Stats
48W - 66L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Estaio
Heimdallr
16
13 / 2 / 9
10,939
521
24,029
19,022
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Robix44
Sobek
14
3 / 1 / 17
10,301
491
7,185
10,528
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SnubaTron
Nemesis
16
9 / 1 / 12
10,878
518
10,933
11,310
5,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 7 / 11
10,562
503
13,120
13,261
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
20 / 1 / 4
12,431
592
27,562
11,481
6,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bapt_qlf
Jormungandr
11
0 / 14 / 2
7,587
361
5,957
29,593
11,569
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Borjuelass
Izanami
11
1 / 12 / 3
7,767
370
10,818
22,171
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
2 / 12 / 3
7,598
362
7,278
24,892
11,726
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

11
2 / 8 / 1
8,433
402
6,473
10,428
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
14
5 / 4 / 0
9,087
433
8,265
14,433
4,601
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
19
50
Kills
10
12
Deaths
50
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bapt_qlf
Jormungandr
0
14
2
0.07
L
Izanami
Borjuelass
Izanami
1
12
3
0.21
L
Hercules
2
12
3
0.29
W
Heimdallr
Estaio
Heimdallr
13
2
9
8.75
L
2
8
1
0.31
W
Sobek
Robix44
Sobek
3
1
17
11.5
W
Nemesis
SnubaTron
Nemesis
9
1
12
15
L
Loki
5
4
0
1.25
W
5
7
11
1.5
W
20
1
4
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,829
Damage
38,791
65,602
Taken
101,517
35,848
Mitigated
37,753
21,870
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bapt_qlf
Jormungandr
5,957
1,920
0
1,485
29,593
11,569
0
14,918
14,675
36,238
0
L
Izanami
Borjuelass
Izanami
10,818
7,424
0
2,162
22,171
6,178
0
7,518
14,653
0
31,209
L
Hercules
7,278
1,869
0
3,828
24,892
11,726
59
11,615
13,277
0
17,003
W
Heimdallr
Estaio
Heimdallr
24,029
11,442
573
10,134
19,022
8,141
1,235
3,187
15,735
0
64,631
L
6,473
379
0
1,937
10,428
3,679
855
8,252
2,176
29,046
0
W
Sobek
Robix44
Sobek
7,185
857
0
3,448
10,528
10,115
602
1,636
8,738
14,411
0
W
Nemesis
SnubaTron
Nemesis
10,933
5,837
0
1,077
11,310
5,405
500
2,320
8,293
0
60,887
L
Loki
8,265
3,332
0
1,353
14,433
4,601
0
5,564
8,869
0
47,114
W
13,120
3,342
0
1,180
13,261
5,242
2,274
1,253
11,960
45,598
0
W
27,562
1,049
163
5,295
11,481
6,945
3,553
3,558
7,831
82,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,111
Gold Earned
40,472
379
Minions Killed
260
0
Camps Cleared
0
1,795,422
Distance Traveled
1,561,355
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,587
361
58
3
0
272,765
2
L
Izanami
7,767
370
35
2
0
354,647
0
L
Hercules
7,598
362
24
1
0
404,497
0
W
Heimdallr
10,939
521
85
4
0
374,410
5
L
Anubis
8,433
402
65
3
0
193,933
4
W
Sobek
10,301
491
16
1
0
448,271
2
W
Nemesis
10,878
518
99
5
0
367,463
0
L
Loki
9,087
433
78
4
0
335,513
0
W
Ah Puch
10,562
503
62
3
0
297,219
0
W
Anubis
12,431
592
117
6
0
308,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role