Player Matchup

Danzaburou
Danzaburou
GrizzlyTD
Danzaburou
Level 63
God Stats
24W - 21L
1,595 SR
Queue Stats
45W - 50L
1,555 Elo+
Solo
Artio
Artio
ReinSeeker
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
450W - 485L
1,515 Elo+
Solo
Janus
Janus
Sunman_25
Janus
Level 86
God Stats
22W - 15L
1,888 SR
Queue Stats
463W - 336L
1,562 Elo+
Solo
Team Averages
Level 78
1,661 SR
1,544 Elo+

VS

Team Averages
Level 125
1,558 SR
1,510 Elo+
Ra
Ra
BOSS THE HAAS
Ra
Level 129
God Stats
22W - 16L
1,593 SR
Queue Stats
190W - 217L
1,536 Elo+
Solo
Bellona
Bellona
ManhattanPL239
Bellona
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 132L
1,572 Elo+
Solo
Neith
Neith
thejonga
Neith
Level 126
God Stats
4W - 12L
1,581 SR
Queue Stats
137W - 181L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrizzlyTD
Danzaburou
10
3 / 2 / 2
7,155
716
5,965
6,095
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
9
1 / 4 / 4
7,014
701
2,282
11,035
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Sunman_25
Janus
9
1 / 2 / 4
6,701
670
6,674
4,119
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,302
730
5,321
4,500
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 1
7,001
700
3,483
7,657
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
thejonga
Neith
11
5 / 3 / 3
7,828
783
7,524
6,101
2,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
5
Kills
8
8
Deaths
5
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Danzaburou
GrizzlyTD
Danzaburou
3
2
2
2
W
2
1
1
2.5
L
Artio
1
4
4
0.75
L
Janus
Sunman_25
Janus
1
2
4
1.5
W
Neith
thejonga
Neith
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,921
Damage
16,328
21,249
Taken
18,258
12,272
Mitigated
8,908
3,562
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,321
137
710
1,614
4,500
1,452
192
2,538
1,766
32,897
0
L
Danzaburou
GrizzlyTD
Danzaburou
5,965
2,630
0
776
6,095
2,375
136
1,075
5,020
0
31,237
W
3,483
1,337
0
2,996
7,657
5,317
34
3,541
3,966
0
26,064
L
Artio
2,282
470
530
1,656
11,035
8,711
0
3,934
7,101
6,870
0
L
Janus
Sunman_25
Janus
6,674
359
0
600
4,119
1,186
0
371
3,748
21,307
0
W
Neith
thejonga
Neith
7,524
2,015
397
1,311
6,101
2,139
988
2,349
3,538
0
22,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,870
Gold Earned
22,131
104
Minions Killed
141
0
Camps Cleared
0
528,866
Distance Traveled
598,633
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,302
730
60
6
0
224,460
3
L
Danzaburou
7,155
716
63
6
0
163,671
3
W
Bellona
7,001
700
50
5
0
190,444
2
L
Artio
7,014
701
7
1
0
180,606
3
L
Janus
6,701
670
34
3
0
184,589
3
W
Neith
7,828
783
31
3
0
183,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role