Player Matchup

Danzaburou
Danzaburou
Crazyboy Aztek
Danzaburou
Level 160
God Stats
35W - 25L
1,589 SR
Queue Stats
1,861W - 1,830L
1,515 Elo+
Solo
Jormungandr
Jormungandr
DATxxONExxCHICK
Jormungandr
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
480W - 486L
1,371 Elo+
Solo
Horus
Horus
Daseansta510
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,562 Elo+
Solo
Hachiman
Hachiman
Jampox15
Hachiman
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,071 Elo+
Solo
Freya
Freya
whitebigfoot
Freya
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,270 Elo+
Solo
Team Averages
Level 125
1,518 SR
1,358 Elo+

VS

Team Averages
Level 113
1,571 SR
1,509 Elo+
Cerberus
Cerberus
Harrú
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 82L
1,429 Elo+
Solo
He Bo
He Bo
IWin_Uruz
He Bo
Level 107
God Stats
5W - 2L
1,717 SR
Queue Stats
208W - 200L
1,570 Elo+
Party 1
Nemesis
Nemesis
SaltyLilGoddess
Nemesis
Level 87
God Stats
2W - 2L
1,637 SR
Queue Stats
204W - 212L
1,553 Elo+
Party 1
Cupid
Cupid
rosydppq
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
tetteness
Bacchus
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
1,586W - 1,699L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crazyboy Aztek
Danzaburou
20
11 / 2 / 16
14,942
879
32,742
20,604
11,575
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
DATxxONExxCHICK
Jormungandr
17
2 / 5 / 21
11,620
684
11,440
17,502
20,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 4 / 25
11,950
703
6,391
18,944
22,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Jampox15
Hachiman
20
6 / 4 / 23
12,623
743
21,056
13,128
6,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 6 / 17
13,764
810
26,287
19,019
8,574
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Harrú
Cerberus
19
5 / 8 / 10
12,064
710
17,523
30,315
33,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
IWin_Uruz
He Bo
20
9 / 10 / 7
12,921
760
23,715
15,345
7,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 7 / 9
10,486
617
9,389
19,816
11,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
rosydppq
Cupid
18
4 / 8 / 8
10,926
643
14,313
21,727
11,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
tetteness
Bacchus
16
1 / 6 / 10
10,584
623
7,334
21,035
29,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
65
39
Kills
21
21
Deaths
39
102
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crazyboy Aztek
Danzaburou
11
2
16
9.5
W
Jormungandr
DATxxONExxCHICK
Jormungandr
2
5
21
2.5
W
5
4
25
4.38
L
Cerberus
Harrú
Cerberus
5
8
10
1.25
L
He Bo
IWin_Uruz
He Bo
9
10
7
1.25
W
Hachiman
Jampox15
Hachiman
6
4
23
4.38
L
2
7
9
0.93
L
Cupid
rosydppq
Cupid
4
8
8
1
L
Bacchus
tetteness
Bacchus
1
6
10
1
W
15
6
17
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,916
Damage
72,274
89,197
Taken
108,238
69,249
Mitigated
92,855
36,404
Healing
33,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crazyboy Aztek
Danzaburou
32,742
20,109
2,209
7,991
20,604
11,575
2,450
11,228
9,301
305
69,684
W
Jormungandr
DATxxONExxCHICK
Jormungandr
11,440
2,105
1,288
1,775
17,502
20,437
429
6,080
11,372
20,569
0
W
6,391
3,027
6,199
5,388
18,944
22,414
170
10,258
8,586
0
10,086
L
Cerberus
Harrú
Cerberus
17,523
780
1,505
11,671
30,315
33,715
281
8,601
21,714
37,203
0
L
He Bo
IWin_Uruz
He Bo
23,715
703
375
1,132
15,345
7,265
0
4,870
10,475
45,954
0
W
Hachiman
Jampox15
Hachiman
21,056
10,866
1,934
3,201
13,128
6,249
2,591
8,424
4,579
0
40,216
L
9,389
2,167
1,092
4,522
19,816
11,086
291
7,223
12,593
0
16,922
L
Cupid
rosydppq
Cupid
14,313
6,192
4,090
6,457
21,727
11,262
82
8,578
13,149
0
32,299
L
Bacchus
tetteness
Bacchus
7,334
607
912
1,854
21,035
29,527
0
8,760
12,275
13,320
0
W
26,287
9,067
1,316
5,103
19,019
8,574
1,739
12,082
6,787
43,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,899
Gold Earned
56,981
174
Minions Killed
194
0
Camps Cleared
0
1,438,293
Distance Traveled
1,264,319
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,942
879
82
5
0
283,689
0
W
Jormungandr
11,620
684
16
1
0
313,802
0
W
Horus
11,950
703
6
0
0
314,700
0
L
Cerberus
12,064
710
60
4
0
247,383
0
L
He Bo
12,921
760
58
3
0
233,823
2
W
Hachiman
12,623
743
27
2
0
246,705
1
L
Nemesis
10,486
617
22
1
0
273,532
0
L
Cupid
10,926
643
45
3
0
293,130
5
L
Bacchus
10,584
623
9
1
0
216,451
0
W
Freya
13,764
810
43
3
0
279,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role