Player Matchup

Ra
Ra
Chuntapredator
Ra
Level 14
God Stats
36W - 35L
1,462 SR
Queue Stats
37W - 35L
1,454 Elo+
Solo
Poseidon
Poseidon
Dilbertantonio24
Poseidon
Level 25
God Stats
12W - 20L
1,517 SR
Queue Stats
217W - 206L
1,605 Elo+
Solo
Fenrir
Fenrir
Monsieur6O6O
Fenrir
Level 8
God Stats
9W - 5L
1,691 SR
Queue Stats
10W - 7L
1,666 Elo+
Party 2
Ganesha
Ganesha
Tofa7ah
Ganesha
Level 69
God Stats
8W - 5L
1,542 SR
Queue Stats
26W - 30L
1,418 Elo+
Party 2
Hun Batz
Hun Batz
randomvibes
Hun Batz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,448 Elo+
Solo
Team Averages
Level 25
1,542 SR
1,519 Elo+

VS

Team Averages
Level 28
1,498 SR
1,584 Elo+
Neith
Neith
AndresVar23
Neith
Level 5
God Stats
2W - 6L
1,203 SR
Queue Stats
20W - 27L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
ThatCanadianBoi
Ratatoskr
Level 3
God Stats
1W - 1L
1,788 SR
Queue Stats
3W - 7L
1,727 Elo+
Party 1
Tiamat
Tiamat
deathcoresniper
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,727 Elo+
Party 1
Ra
Ra
lazyspudd
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
paladio9
Ares
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 51L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 21
14,354
1,196
19,754
8,039
3,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 1 / 22
15,435
1,286
29,270
13,123
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
18
5 / 2 / 15
11,329
944
6,721
10,167
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Tofa7ah
Ganesha
20
0 / 1 / 41
12,531
1,044
16,319
12,778
16,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
randomvibes
Hun Batz
19
11 / 8 / 20
13,463
1,122
16,982
16,759
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
10,569
881
5,103
14,116
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
ThatCanadianBoi
Ratatoskr
19
5 / 9 / 5
12,462
1,039
19,105
23,732
10,638
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 7 / 7
10,746
896
10,299
18,431
16,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 12 / 4
10,877
906
8,848
14,864
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
17
4 / 10 / 7
11,625
969
11,976
27,052
34,573
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
40
43
Kills
13
13
Deaths
43
119
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
11
1
21
21.5
W
16
1
22
27
W
Fenrir
5
2
15
6.25
L
Ratatoskr
ThatCanadianBoi
Ratatoskr
5
9
5
0.83
W
Ganesha
Tofa7ah
Ganesha
0
1
41
20.5
L
1
7
7
0.64
L
2
12
4
0.33
L
Ares
4
10
7
0.75
W
Hun Batz
randomvibes
Hun Batz
11
8
20
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,046
Damage
55,331
60,866
Taken
98,195
36,885
Mitigated
71,750
10,915
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,103
1,434
0
3,719
14,116
4,760
0
11,444
2,672
0
43,376
W
19,754
236
5,259
4,395
8,039
3,200
0
3,373
4,666
66,722
0
W
29,270
2,014
0
0
13,123
5,059
0
7,226
5,897
64,594
0
W
Fenrir
6,721
1,366
0
610
10,167
5,916
0
4,574
5,593
0
9,641
L
Ratatoskr
ThatCanadianBoi
Ratatoskr
19,105
4,581
0
963
23,732
10,638
0
16,133
7,599
0
36,183
W
Ganesha
Tofa7ah
Ganesha
16,319
1,327
0
0
12,778
16,286
0
6,532
6,246
30,243
0
L
10,299
182
0
1,362
18,431
16,066
0
11,561
6,678
23,832
0
L
8,848
1,962
915
128
14,864
5,713
0
11,150
3,714
27,911
0
L
Ares
11,976
574
464
758
27,052
34,573
0
15,055
11,997
29,418
0
W
Hun Batz
randomvibes
Hun Batz
16,982
6,559
0
651
16,759
6,424
0
9,418
7,341
0
24,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,112
Gold Earned
56,279
232
Minions Killed
211
11
Camps Cleared
3
1,252,481
Distance Traveled
983,494
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,569
881
56
5
1
147,919
1
W
Ra
14,354
1,196
117
10
6
292,689
3
W
Poseidon
15,435
1,286
86
7
2
261,678
0
W
Fenrir
11,329
944
6
1
1
261,457
2
L
Ratatoskr
12,462
1,039
40
3
0
249,318
1
W
Ganesha
12,531
1,044
4
0
0
248,729
1
L
Tiamat
10,746
896
39
3
1
224,941
0
L
Ra
10,877
906
54
5
1
146,306
0
L
Ares
11,625
969
22
2
0
215,010
0
W
Hun Batz
13,463
1,122
19
2
2
187,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role