Player Matchup

Kuzenbo
Kuzenbo
Faze_Toby_L2_R2
Kuzenbo
Level 2
God Stats
1W - 2L
1,720 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
LialsAppa
Artemis
Level 26
God Stats
5W - 15L
1,230 SR
Queue Stats
43W - 56L
1,304 Elo+
Solo
Jing Wei
Jing Wei
Noo_dat_cirojaja
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PeddTarline
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,440 Elo+
Solo
Set
Set
themasterIAV
Set
Level 24
God Stats
34W - 35L
1,500 SR
Queue Stats
602W - 522L
1,384 Elo+
Solo
Team Averages
Level 13
1,490 SR
1,426 Elo+

VS

Team Averages
Level 7
1,470 SR
1,453 Elo+
Tiamat
Tiamat
OliverBumper
Tiamat
Level 7
God Stats
1W - 2L
1,350 SR
Queue Stats
3W - 5L
1,307 Elo+
Solo
Heimdallr
Heimdallr
Sujyru_Kifuja
Heimdallr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
UniformChalk394
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Vini20101111
Sylvanus
Level 16
God Stats
4W - 8L
1,500 SR
Queue Stats
50W - 66L
1,459 Elo+
Party 2
Bellona
Bellona
amendobobo45
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 7
8,379
493
2,271
13,218
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
LialsAppa
Artemis
14
1 / 1 / 2
8,789
517
3,941
8,050
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 7 / 7
8,072
475
4,997
9,760
2,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
PeddTarline
Kukulkan
11
2 / 3 / 2
8,208
483
1,252
5,443
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
14 / 0 / 2
11,592
682
12,811
11,260
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
4 / 12 / 2
6,968
410
5,726
11,661
5,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Sujyru_Kifuja
Heimdallr
13
6 / 3 / 5
8,516
501
5,286
10,568
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 4 / 1
5,364
316
1,310
4,208
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Vini20101111
Sylvanus
1
0 / 0 / 0
4,837
285
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
amendobobo45
Bellona
12
5 / 4 / 4
7,681
452
4,959
9,543
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
23
Kills
15
18
Deaths
23
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
7
7
0.93
W
Artemis
LialsAppa
Artemis
1
1
2
2
W
3
7
7
0.93
L
Tiamat
4
12
2
0.42
W
Kukulkan
PeddTarline
Kukulkan
2
3
2
1
L
Heimdallr
Sujyru_Kifuja
Heimdallr
6
3
5
2.83
L
0
4
1
0.13
L
Sylvanus
Vini20101111
Sylvanus
0
0
0
0
L
Bellona
amendobobo45
Bellona
5
4
4
1.75
W
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
17,281
47,731
Taken
35,980
25,887
Mitigated
14,947
10,693
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,271
1,025
0
523
13,218
12,583
747
1,654
11,564
13,641
0
W
Artemis
LialsAppa
Artemis
3,941
1,851
219
3,155
8,050
3,083
1,784
593
7,457
0
44,840
W
4,997
3,954
0
1,363
9,760
2,895
1,198
1,332
8,428
0
28,901
L
Tiamat
5,726
866
0
816
11,661
5,241
104
1,022
10,639
16,119
0
W
Kukulkan
PeddTarline
Kukulkan
1,252
34
0
0
5,443
2,166
1,375
0
5,443
28,956
0
L
Heimdallr
Sujyru_Kifuja
Heimdallr
5,286
2,667
0
3,600
10,568
3,502
0
526
10,042
0
27,721
L
1,310
907
0
857
4,208
938
0
537
3,671
0
6,984
L
Sylvanus
Vini20101111
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
amendobobo45
Bellona
4,959
2,287
0
722
9,543
5,266
240
1,509
8,034
0
24,761
W
12,811
7,830
0
5,433
11,260
5,160
3,116
2,147
9,113
0
84,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
33,366
330
Minions Killed
130
0
Camps Cleared
0
1,550,453
Distance Traveled
1,081,855
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,379
493
16
1
0
310,573
3
W
Artemis
8,789
517
84
5
0
296,928
3
W
Jing Wei
8,072
475
37
2
0
343,738
2
L
Tiamat
6,968
410
24
1
0
282,758
0
W
Kukulkan
8,208
483
53
3
0
214,005
0
L
Heimdallr
8,516
501
51
3
0
284,576
2
L
Artemis
5,364
316
11
1
0
140,815
0
L
Sylvanus
4,837
285
0
0
0
0
0
L
Bellona
7,681
452
44
3
0
373,706
0
W
Set
11,592
682
140
8
0
385,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role