Player Matchup

Chaac
Chaac
Jo651
Chaac
Level 17
God Stats
28W - 25L
1,587 SR
Queue Stats
228W - 240L
1,570 Elo+
Solo
Ravana
Ravana
PUZYDESTROYR2007
Ravana
Level 13
God Stats
13W - 11L
1,681 SR
Queue Stats
59W - 35L
1,628 Elo+
Solo
Yemoja
Yemoja
Scr0tus_Libero
Yemoja
Level 18
God Stats
2W - 1L
1,879 SR
Queue Stats
28W - 22L
1,621 Elo+
Party 1
Ra
Ra
WezzaB
Ra
Level 12
God Stats
4W - 3L
1,733 SR
Queue Stats
154W - 143L
1,894 Elo+
Solo
Izanami
Izanami
xXFabioSupremoXx
Izanami
Level 17
God Stats
7W - 7L
1,401 SR
Queue Stats
34W - 19L
1,648 Elo+
Party 1
Team Averages
Level 15
1,657 SR
1,672 Elo+

VS

Team Averages
Level 21
1,639 SR
1,677 Elo+
Tyr
Tyr
Asian_Dopeee
Tyr
Level 16
God Stats
4W - 0L
1,800 SR
Queue Stats
26W - 12L
1,677 Elo+
Party 2
Anhur
Anhur
Mr_Clueless_
Anhur
Level 34
God Stats
7W - 3L
1,673 SR
Queue Stats
10W - 7L
1,618 Elo+
Party 2
Arachne
Arachne
diebunsbrennt
Arachne
Level 24
God Stats
11W - 3L
1,439 SR
Queue Stats
63W - 55L
1,633 Elo+
Solo
Hades
Hades
patced16
Hades
Level 29
God Stats
246W - 154L
1,783 SR
Queue Stats
573W - 423L
1,716 Elo+
Solo
Bellona
Bellona
smurfinIsDurfin
Bellona
Level 3
God Stats
9W - 2L
1,500 SR
Queue Stats
159W - 111L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jo651
Chaac
15
2 / 4 / 2
8,806
550
8,044
14,327
8,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 3
8,706
544
11,122
10,044
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 1
7,789
487
3,576
12,311
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
14
2 / 7 / 2
8,343
521
6,300
10,212
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 3
7,428
464
2,268
10,260
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
9,677
605
8,725
12,946
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 7
8,528
533
5,948
7,386
2,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
15
5 / 3 / 6
9,187
574
8,544
13,064
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
patced16
Hades
16
7 / 1 / 3
10,180
636
8,761
10,077
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 3
9,462
591
11,077
16,004
13,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
23
23
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Chaac
Jo651
Chaac
2
4
2
0.75
W
3
2
7
3.25
L
4
2
3
2.75
L
2
5
1
0.5
L
Ra
2
7
2
0.43
W
Arachne
5
3
6
2.67
W
Hades
patced16
Hades
7
1
3
8.5
W
2
3
3
1.17
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,310
Damage
43,055
57,154
Taken
59,477
27,164
Mitigated
38,007
19,116
Healing
29,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,725
627
0
6,400
12,946
12,786
213
1,978
10,946
0
34,961
L
Chaac
Jo651
Chaac
8,044
1,925
0
7,286
14,327
8,895
0
0
14,327
0
57,210
W
5,948
1,353
0
1,981
7,386
2,488
2,214
1,776
5,538
0
50,649
L
11,122
3,293
0
4,195
10,044
4,787
0
1,362
8,682
0
59,269
L
3,576
811
1,348
1,390
12,311
6,821
0
2,466
9,845
25,768
0
L
Ra
6,300
225
466
1,324
10,212
4,032
26
4,327
5,885
53,337
0
W
Arachne
8,544
5,557
0
5,739
13,064
4,948
169
2,866
10,037
0
52,858
W
Hades
patced16
Hades
8,761
813
682
6,611
10,077
4,268
345
2,797
7,076
62,671
0
W
11,077
5,889
0
8,171
16,004
13,517
0
0
16,004
0
64,127
L
2,268
1,549
0
3,107
10,260
2,629
1,194
606
9,654
0
45,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
47,034
488
Minions Killed
473
0
Camps Cleared
0
1,426,889
Distance Traveled
1,548,358
11
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,677
605
32
2
0
338,048
9
L
Chaac
8,806
550
133
8
0
270,408
2
W
Anhur
8,528
533
105
7
0
292,510
5
L
Ravana
8,706
544
118
7
0
320,423
2
L
Yemoja
7,789
487
34
2
0
279,279
3
L
Ra
8,343
521
110
7
0
301,078
3
W
Arachne
9,187
574
92
6
0
326,235
6
W
Hades
10,180
636
118
7
0
305,653
8
W
Bellona
9,462
591
126
8
0
285,912
8
L
Izanami
7,428
464
93
6
0
255,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role