Player Matchup

Chernobog
Chernobog
NouMo1998
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
SaltHat
Agni
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 84L
1,146 Elo+
Party 1
Nemesis
Nemesis
Sis9I
Nemesis
Level 25
God Stats
12W - 12L
1,509 SR
Queue Stats
188W - 206L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
kuvic05
Ao Kuang
Level 28
God Stats
4W - 3L
1,647 SR
Queue Stats
22W - 36L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
tretart
Sun Wukong
Level 13
God Stats
12W - 14L
1,542 SR
Queue Stats
31W - 45L
1,295 Elo+
Party 1
Team Averages
Level 15
1,540 SR
1,309 Elo+

VS

Team Averages
Level 16
1,453 SR
1,400 Elo+
Ra
Ra
Basiachuki
Ra
Level 23
God Stats
4W - 8L
1,322 SR
Queue Stats
110W - 127L
1,310 Elo+
Solo
Thor
Thor
Munnerzz
Thor
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 21L
1,500 Elo+
Solo
Tiamat
Tiamat
S4elliot2003
Tiamat
Level 18
God Stats
2W - 3L
1,445 SR
Queue Stats
3W - 6L
1,328 Elo+
Solo
Bellona
Bellona
SkauchMarx
Bellona
Level 37
God Stats
14W - 16L
1,500 SR
Queue Stats
106W - 150L
1,362 Elo+
Party 2
Artemis
Artemis
Veciuss
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NouMo1998
Chernobog
8
0 / 7 / 2
5,238
403
2,736
9,883
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
SaltHat
Agni
7
0 / 11 / 0
5,003
385
2,564
8,987
2,197
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Sis9I
Nemesis
8
1 / 5 / 0
5,453
419
2,863
7,977
2,130
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
kuvic05
Ao Kuang
5
0 / 1 / 1
4,728
364
1,455
3,167
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
tretart
Sun Wukong
9
1 / 5 / 2
5,424
417
3,995
11,012
4,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,545
580
3,591
4,332
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
13 / 0 / 1
8,153
627
7,711
6,743
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
10
2 / 0 / 6
6,724
517
7,243
6,105
4,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
SkauchMarx
Bellona
13
7 / 0 / 2
7,964
613
4,278
7,034
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Veciuss
Artemis
10
3 / 3 / 4
6,092
469
3,990
6,789
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
28
29
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Thor
13
0
1
13.5
L
Chernobog
NouMo1998
Chernobog
0
7
2
0.14
W
Tiamat
2
0
6
5
L
Agni
SaltHat
Agni
0
11
0
0
L
Nemesis
Sis9I
Nemesis
1
5
0
0.2
W
Bellona
SkauchMarx
Bellona
7
0
2
8
W
Artemis
Veciuss
Artemis
3
3
4
1.67
L
Ao Kuang
kuvic05
Ao Kuang
0
1
1
0.5
L
Sun Wukong
tretart
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,613
Damage
26,813
41,026
Taken
31,003
12,639
Mitigated
16,317
8,974
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,591
125
509
2,186
4,332
1,385
1,141
422
3,910
43,781
0
W
Thor
7,711
3,475
0
1,124
6,743
2,395
140
1,168
5,575
0
47,165
L
Chernobog
NouMo1998
Chernobog
2,736
1,724
0
1,507
9,883
2,814
0
2,374
7,269
0
18,926
W
Tiamat
7,243
794
0
2,231
6,105
4,409
1,545
473
5,632
19,524
0
L
Agni
SaltHat
Agni
2,564
417
0
844
8,987
2,197
124
785
7,942
19,792
0
L
Nemesis
Sis9I
Nemesis
2,863
1,761
0
2,294
7,977
2,130
0
1,347
6,547
0
23,785
W
Bellona
SkauchMarx
Bellona
4,278
1,693
0
2,509
7,034
6,136
1,350
1,956
5,078
879
29,233
W
Artemis
Veciuss
Artemis
3,990
2,563
0
2,254
6,789
1,992
284
0
6,789
0
22,704
L
Ao Kuang
kuvic05
Ao Kuang
1,455
422
0
1,292
3,167
747
0
121
3,007
9,443
0
L
Sun Wukong
tretart
Sun Wukong
3,995
1,032
0
3,037
11,012
4,751
0
5,822
5,154
0
21,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
36,478
160
Minions Killed
295
0
Camps Cleared
0
946,652
Distance Traveled
1,164,042
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,545
580
91
7
0
274,361
1
W
Thor
8,153
627
73
6
0
281,107
1
L
Chernobog
5,238
403
38
3
0
209,100
3
W
Tiamat
6,724
517
27
2
0
222,219
2
L
Agni
5,003
385
36
3
0
195,162
0
L
Nemesis
5,453
419
39
3
0
197,016
0
W
Bellona
7,964
613
70
5
0
199,785
1
W
Artemis
6,092
469
34
3
0
186,570
1
L
Ao Kuang
4,728
364
24
2
0
110,567
1
L
Sun Wukong
5,424
417
23
2
0
234,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role