Player Matchup

Ares
Ares
EternallyScared
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,180 Elo+
Party 3
Thor
Thor
Larson034
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 3
Tiamat
Tiamat
LvDalek
Tiamat
Level 8
God Stats
2W - 5L
1,386 SR
Queue Stats
7W - 15L
1,335 Elo+
Solo
Chronos
Chronos
Naothes
Chronos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 60L
1,352 Elo+
Solo
Artemis
Artemis
蝶舞丶薄葬花
Artemis
Level 25
God Stats
0W - 3L
1,322 SR
Queue Stats
18W - 33L
1,387 Elo+
Solo
Team Averages
Level 14
1,442 SR
1,289 Elo+

VS

Team Averages
Level 15
1,541 SR
1,357 Elo+
Poseidon
Poseidon
Ashmatix
Poseidon
Level 12
God Stats
9W - 8L
1,515 SR
Queue Stats
28W - 32L
1,340 Elo+
Party 1
Scylla
Scylla
BulkyHippo
Scylla
Level 8
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Bellona
Bellona
EdwinRock2017
Bellona
Level 43
God Stats
1W - 1L
1,612 SR
Queue Stats
61W - 61L
1,421 Elo+
Party 2
Neith
Neith
Ts153
Neith
Level 9
God Stats
24W - 16L
1,396 SR
Queue Stats
28W - 21L
1,392 Elo+
Party 1
Fenrir
Fenrir
alifaticos1234
Fenrir
Level 3
God Stats
13W - 13L
1,500 SR
Queue Stats
20W - 24L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
8,284
920
2,556
14,704
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
14
1 / 13 / 4
8,501
945
4,165
18,788
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
LvDalek
Tiamat
15
3 / 7 / 5
10,162
1,129
11,530
15,457
10,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
Naothes
Chronos
15
1 / 9 / 6
8,891
988
8,905
18,856
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 12 / 4
10,027
1,114
13,404
21,220
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ashmatix
Poseidon
16
3 / 2 / 20
9,459
1,051
6,935
6,206
3,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
BulkyHippo
Scylla
19
14 / 1 / 25
12,274
1,364
22,252
5,061
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
18
12 / 1 / 20
12,056
1,340
15,098
13,253
13,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Ts153
Neith
18
9 / 1 / 29
11,145
1,238
25,916
12,803
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
11 / 3 / 13
10,689
1,188
10,091
9,103
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
156
8
Kills
49
49
Deaths
8
23
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Ashmatix
Poseidon
3
2
20
6.5
W
Scylla
BulkyHippo
Scylla
14
1
25
26.5
W
Bellona
12
1
20
22
L
0
8
4
0.25
L
Thor
1
13
4
0.23
L
Tiamat
LvDalek
Tiamat
3
7
5
0.79
L
Chronos
Naothes
Chronos
1
9
6
0.44
W
Neith
Ts153
Neith
9
1
29
23.5
W
11
3
13
5.83
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,560
Damage
80,292
89,025
Taken
46,426
40,513
Mitigated
28,029
8,448
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Ashmatix
Poseidon
6,935
1,536
0
302
6,206
3,115
0
4,381
1,825
14,192
0
W
Scylla
BulkyHippo
Scylla
22,252
3,320
0
490
5,061
1,987
0
2,633
2,428
34,928
0
W
Bellona
15,098
5,458
0
558
13,253
13,269
0
4,617
8,636
0
35,893
L
2,556
554
0
612
14,704
9,661
0
4,873
9,665
5,918
0
L
Thor
4,165
1,055
0
789
18,788
6,360
0
4,803
13,879
0
22,753
L
Tiamat
LvDalek
Tiamat
11,530
1,349
0
1,740
15,457
10,747
0
5,263
10,032
26,798
0
L
Chronos
Naothes
Chronos
8,905
3,149
0
2,652
18,856
6,037
0
7,198
11,478
19,886
0
W
Neith
Ts153
Neith
25,916
15,484
0
4,215
12,803
5,452
0
6,222
6,581
0
42,335
W
10,091
2,058
0
654
9,103
4,206
0
5,138
3,965
0
17,050
L
13,404
8,556
0
2,655
21,220
7,708
0
6,306
14,784
0
25,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
55,623
148
Minions Killed
165
4
Camps Cleared
7
646,058
Distance Traveled
800,789
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,459
1,051
23
3
1
131,270
2
W
Scylla
12,274
1,364
37
4
0
163,320
2
W
Bellona
12,056
1,340
45
5
2
186,333
0
L
Ares
8,284
920
5
1
0
83,610
0
L
Thor
8,501
945
40
4
1
130,150
1
L
Tiamat
10,162
1,129
32
4
3
166,297
0
L
Chronos
8,891
988
38
4
0
134,828
0
W
Neith
11,145
1,238
45
5
2
148,769
0
W
Fenrir
10,689
1,188
15
2
2
171,097
0
L
Artemis
10,027
1,114
33
4
0
131,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role