Player Matchup

Anhur
Anhur
Diamond IV
GetGank3d
Anhur
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
Skaldrmain
Guan Yu
Gold I
Level 89
God Stats
6W - 4L
1,711 SR
Queue Stats
137W - 107L
1,954 MMR
Party 1
Scylla
Scylla
Platinum II
Visam
Scylla
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
bìbîch
Fenrir
Platinum V
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
raulbadalona
Xing Tian
Gold I
Level 86
God Stats
0W - 2L
1,299 SR
Queue Stats
72W - 64L
1,954 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,502 SR
1,682 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,672 SR
1,852 MMR
Tyr
Tyr
Platinum II
Bazinga009
Tyr
Platinum II
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,976 MMR
Solo
Vulcan
Vulcan
Platinum III
ErgoPr0xy
Vulcan
Platinum III
Level 154
God Stats
4W - 1L
1,735 SR
Queue Stats
317W - 315L
1,838 MMR
Solo
Thanatos
Thanatos
Platinum III
Himuto
Thanatos
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum IV
Mаsjari
Ullr
Platinum IV
Level 68
God Stats
7W - 4L
1,668 SR
Queue Stats
40W - 21L
2,010 MMR
Solo
Sobek
Sobek
Platinum V
QuietWords
Sobek
Platinum V
Level 151
God Stats
13W - 12L
1,957 SR
Queue Stats
160W - 145L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GetGank3d
Anhur
12
0 / 6 / 0
6,767
451
4,488
9,669
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Skaldrmain
Guan Yu
12
2 / 2 / 1
7,182
479
6,496
8,297
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
Visam
Scylla
11
1 / 6 / 0
6,613
441
6,038
10,158
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
bìbîch
Fenrir
14
4 / 5 / 1
7,798
520
12,373
14,114
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
raulbadalona
Xing Tian
9
0 / 4 / 0
5,851
390
2,928
10,551
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Chang'ePersephoneApolloJanusAo Kuang

VS

Bans
SetHou YiRaijinAresTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,513
568
6,980
15,045
11,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
ErgoPr0xy
Vulcan
15
5 / 0 / 4
9,521
635
8,931
8,521
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Himuto
Thanatos
16
9 / 1 / 6
9,711
647
11,971
15,454
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
16
7 / 0 / 2
9,789
653
9,421
6,476
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
11
1 / 0 / 9
7,610
507
4,129
10,552
7,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
7
Kills
23
23
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
6
4
0.5
W
Vulcan
ErgoPr0xy
Vulcan
5
0
4
7
L
Anhur
GetGank3d
Anhur
0
6
0
0
W
Thanatos
Himuto
Thanatos
9
1
6
12
W
Ullr
7
0
2
8
W
Sobek
1
0
9
5.5
L
Guan Yu
Skaldrmain
Guan Yu
2
2
1
1.25
L
Scylla
Visam
Scylla
1
6
0
0.17
L
Fenrir
bìbîch
Fenrir
4
5
1
0.9
L
Xing Tian
raulbadalona
Xing Tian
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,323
Damage
41,432
52,789
Taken
56,048
24,610
Mitigated
30,690
13,346
Healing
25,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,980
1,962
0
5,280
15,045
11,095
0
350
14,274
0
46,623
W
Vulcan
ErgoPr0xy
Vulcan
8,931
4,187
0
1,488
8,521
3,348
236
3,400
4,832
65,875
0
L
Anhur
GetGank3d
Anhur
4,488
2,682
0
2,076
9,669
2,401
37
886
8,783
0
42,093
W
Thanatos
Himuto
Thanatos
11,971
5,504
0
11,990
15,454
7,029
0
1,636
13,581
0
71,958
W
Ullr
9,421
5,187
0
1,891
6,476
1,891
3,229
593
5,883
0
67,785
W
Sobek
4,129
709
0
5,280
10,552
7,327
146
2,505
7,981
18,432
0
L
Guan Yu
Skaldrmain
Guan Yu
6,496
437
298
2,490
8,297
3,861
0
2,325
5,972
0
46,230
L
Scylla
Visam
Scylla
6,038
228
82
2,470
10,158
2,770
0
3,074
7,084
47,428
0
L
Fenrir
bìbîch
Fenrir
12,373
4,099
0
4,602
14,114
11,013
0
1,645
12,469
0
41,321
L
Xing Tian
raulbadalona
Xing Tian
2,928
171
0
1,328
10,551
4,565
0
5,130
5,421
11,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
45,144
344
Minions Killed
485
0
Camps Cleared
0
1,364,118
Distance Traveled
1,509,386
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,513
568
93
6
0
279,308
3
W
Vulcan
9,521
635
135
9
0
318,266
6
L
Anhur
6,767
451
85
6
0
225,102
1
W
Thanatos
9,711
647
113
8
0
341,944
3
W
Ullr
9,789
653
129
9
0
264,646
4
W
Sobek
7,610
507
15
1
0
305,222
6
L
Guan Yu
7,182
479
84
6
0
339,130
6
L
Scylla
6,613
441
93
6
0
265,079
6
L
Fenrir
7,798
520
71
5
0
234,482
2
L
Xing Tian
5,851
390
11
1
0
300,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role