Player Matchup

Terra
Terra
EggselenTsuy
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,509 Elo+
Solo
Fenrir
Fenrir
Erebospinyin
Fenrir
Level 147
God Stats
9W - 7L
1,548 SR
Queue Stats
221W - 203L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
IMainAphro
Guan Yu
Level 22
God Stats
3W - 0L
1,842 SR
Queue Stats
45W - 41L
1,512 Elo+
Solo
Neith
Neith
Thunderstruckin
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,199 Elo+
Solo
Sol
Sol
Vehxzl
Sol
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
242W - 189L
1,570 Elo+
Party 1
Team Averages
Level 43
1,578 SR
1,469 Elo+

VS

Team Averages
Level 19
1,521 SR
1,436 Elo+
Anhur
Anhur
Cornelious89
Anhur
Level 22
God Stats
15W - 16L
1,437 SR
Queue Stats
105W - 134L
1,490 Elo+
Party 2
Ymir
Ymir
STeel OmAr PR
Ymir
Level 16
God Stats
18W - 22L
1,500 SR
Queue Stats
60W - 76L
1,477 Elo+
Party 2
Agni
Agni
asesino77512
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Solo
Amaterasu
Amaterasu
godadgogo
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,630 Elo+
Solo
Ratatoskr
Ratatoskr
xefe
Ratatoskr
Level 26
God Stats
9W - 8L
1,667 SR
Queue Stats
49W - 46L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,681
516
2,633
3,301
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
12
11 / 0 / 3
7,507
682
6,425
6,407
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
IMainAphro
Guan Yu
10
0 / 4 / 1
5,420
493
3,341
7,972
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 2
4,982
453
1,833
4,158
1,355
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Vehxzl
Sol
11
6 / 1 / 3
6,414
583
10,521
9,459
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,421
402
2,048
7,085
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 0
4,782
435
1,728
8,239
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
4,813
438
2,099
5,430
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
godadgogo
Amaterasu
11
3 / 2 / 2
6,146
559
6,072
10,670
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
xefe
Ratatoskr
7
2 / 3 / 0
5,000
455
4,652
6,505
1,657
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
5
6
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
0
7
3.5
W
Fenrir
11
0
3
12.5
W
Guan Yu
IMainAphro
Guan Yu
0
4
1
0.13
L
0
2
0
0
W
0
1
2
1
W
Sol
Vehxzl
Sol
6
1
3
7.5
L
0
6
0
0
L
Amaterasu
godadgogo
Amaterasu
3
2
2
2
L
Ratatoskr
xefe
Ratatoskr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,753
Damage
16,599
31,297
Taken
37,929
14,350
Mitigated
13,034
13,941
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,048
884
0
1,502
7,085
1,621
0
3,045
4,040
0
17,972
W
2,633
869
1,101
1,230
3,301
2,828
332
303
2,998
16,675
0
W
Fenrir
6,425
1,441
0
2,478
6,407
2,332
363
448
5,959
0
33,492
W
Guan Yu
IMainAphro
Guan Yu
3,341
661
35
2,114
7,972
4,970
311
0
7,972
0
22,907
L
1,728
75
99
2,616
8,239
3,787
0
5,913
2,326
12,829
0
W
1,833
793
0
251
4,158
1,355
116
1,494
2,664
0
17,023
W
Sol
Vehxzl
Sol
10,521
4,614
0
6,732
9,459
2,865
1,458
1,582
7,877
42,263
0
L
2,099
573
0
545
5,430
1,363
47
623
4,807
18,133
0
L
Amaterasu
godadgogo
Amaterasu
6,072
3,691
0
5,905
10,670
4,606
74
1,411
8,897
0
29,545
L
Ratatoskr
xefe
Ratatoskr
4,652
958
0
1,682
6,505
1,657
0
2,162
4,343
0
20,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
25,162
227
Minions Killed
183
0
Camps Cleared
0
979,732
Distance Traveled
971,576
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,421
402
34
3
0
160,378
1
W
Terra
5,681
516
27
2
0
247,198
3
W
Fenrir
7,507
682
62
6
0
231,458
3
W
Guan Yu
5,420
493
45
4
0
147,750
0
L
Ymir
4,782
435
23
2
0
201,436
0
W
Neith
4,982
453
30
3
0
154,864
0
W
Sol
6,414
583
63
6
0
198,462
2
L
Agni
4,813
438
35
3
0
171,917
1
L
Amaterasu
6,146
559
55
5
0
198,033
0
L
Ratatoskr
5,000
455
36
3
0
239,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role