Player Matchup

Thanatos
Thanatos
Abn0rma1
Thanatos
Level 16
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 3L
1,377 Elo+
Solo
Tiamat
Tiamat
Stokaiserrr
Tiamat
Level 23
God Stats
8W - 9L
1,448 SR
Queue Stats
126W - 130L
1,362 Elo+
Party 2
Neith
Neith
StrozzaPrete
Neith
Level 23
God Stats
2W - 2L
1,562 SR
Queue Stats
9W - 7L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
XenoDado
Amaterasu
Level 29
God Stats
3W - 4L
1,312 SR
Queue Stats
385W - 361L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
ZOKU26
Jormungandr
Level 41
God Stats
10W - 5L
1,526 SR
Queue Stats
17W - 20L
1,347 Elo+
Party 2
Team Averages
Level 26
1,509 SR
1,392 Elo+

VS

Team Averages
Level 19
1,432 SR
1,383 Elo+
Nemesis
Nemesis
Dobrejnick
Nemesis
Level 22
God Stats
22W - 26L
1,278 SR
Queue Stats
214W - 243L
1,346 Elo+
Solo
Kukulkan
Kukulkan
KadgerTV
Kukulkan
Level 27
God Stats
15W - 11L
1,486 SR
Queue Stats
551W - 560L
1,450 Elo+
Solo
Ymir
Ymir
Magorobot666
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 78L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
cisco5555
Danzaburou
Level 15
God Stats
1W - 2L
1,449 SR
Queue Stats
71W - 97L
1,360 Elo+
Party 1
Bellona
Bellona
locodelac
Bellona
Level 16
God Stats
19W - 25L
1,450 SR
Queue Stats
77W - 102L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abn0rma1
Thanatos
17
13 / 3 / 7
11,990
600
11,484
15,698
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
17
5 / 3 / 5
11,333
567
10,733
12,551
9,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 1 / 9
11,787
589
25,211
10,896
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
XenoDado
Amaterasu
17
6 / 1 / 10
11,718
586
11,713
16,468
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ZOKU26
Jormungandr
16
4 / 0 / 13
11,185
559
6,679
7,169
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dobrejnick
Nemesis
15
5 / 10 / 1
10,341
517
8,003
20,772
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
KadgerTV
Kukulkan
12
1 / 3 / 2
8,363
418
4,847
6,438
1,751
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 9 / 0
8,083
404
4,123
20,354
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
cisco5555
Danzaburou
14
1 / 9 / 1
8,539
427
8,788
18,838
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
locodelac
Bellona
14
0 / 10 / 1
8,550
428
5,272
18,849
17,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
40
Kills
7
8
Deaths
41
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Abn0rma1
Thanatos
13
3
7
5.5
L
Nemesis
Dobrejnick
Nemesis
5
10
1
0.55
L
Kukulkan
KadgerTV
Kukulkan
1
3
2
0.67
L
0
9
0
0
W
Tiamat
5
3
5
2.5
W
12
1
9
16.5
W
Amaterasu
XenoDado
Amaterasu
6
1
10
11
W
Jormungandr
ZOKU26
Jormungandr
4
0
13
10.5
L
Danzaburou
cisco5555
Danzaburou
1
9
1
0.17
L
Bellona
locodelac
Bellona
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,820
Damage
31,033
62,782
Taken
85,251
39,890
Mitigated
52,080
31,376
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Abn0rma1
Thanatos
11,484
4,864
0
14,847
15,698
6,673
1,575
1,347
14,226
0
62,377
L
Nemesis
Dobrejnick
Nemesis
8,003
3,735
0
2,903
20,772
6,671
383
5,335
15,090
0
43,615
L
Kukulkan
KadgerTV
Kukulkan
4,847
786
0
444
6,438
1,751
378
2,609
3,535
37,472
0
L
4,123
309
0
1,668
20,354
19,037
0
4,134
16,147
34,521
0
W
Tiamat
10,733
1,706
0
4,128
12,551
9,142
1,926
4,185
8,341
64,755
0
W
25,211
13,402
0
6,464
10,896
4,537
5,238
1,407
9,489
0
90,705
W
Amaterasu
XenoDado
Amaterasu
11,713
6,787
0
4,715
16,468
13,158
2,709
1,111
15,107
0
70,175
W
Jormungandr
ZOKU26
Jormungandr
6,679
1,108
0
1,222
7,169
6,380
995
1,745
5,424
32,337
0
L
Danzaburou
cisco5555
Danzaburou
8,788
4,855
0
5,042
18,838
7,285
0
3,454
15,298
0
51,058
L
Bellona
locodelac
Bellona
5,272
2,168
0
747
18,849
17,336
1,273
1,208
17,261
8,089
30,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,013
Gold Earned
43,876
534
Minions Killed
399
0
Camps Cleared
0
1,888,392
Distance Traveled
1,420,917
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,990
600
97
5
0
406,788
2
L
Nemesis
10,341
517
67
3
0
321,541
4
L
Kukulkan
8,363
418
103
5
0
226,269
0
L
Ymir
8,083
404
41
2
0
318,283
2
W
Tiamat
11,333
567
126
6
0
331,417
0
W
Neith
11,787
589
125
6
0
357,068
5
W
Amaterasu
11,718
586
123
6
0
410,143
0
W
Jormungandr
11,185
559
63
3
0
382,976
0
L
Danzaburou
8,539
427
110
6
0
312,007
3
L
Bellona
8,550
428
78
4
0
242,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role