Player Matchup

Merlin
Merlin
Chickenfoot_1198
Merlin
Level 18
God Stats
9W - 11L
1,174 SR
Queue Stats
9W - 11L
1,037 Elo+
Solo
Neith
Neith
JaeY_shinigami
Neith
Level 6
God Stats
7W - 9L
1,670 SR
Queue Stats
15W - 22L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
RainMan_PR
Cthulhu
Level 48
God Stats
62W - 77L
1,341 SR
Queue Stats
487W - 596L
1,362 Elo+
Party 1
Skadi
Skadi
apocsBR
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,694 Elo+
Solo
Arachne
Arachne
locos2004
Arachne
Level 29
God Stats
6W - 5L
1,418 SR
Queue Stats
19W - 32L
1,221 Elo+
Solo
Team Averages
Level 23
1,420 SR
1,367 Elo+

VS

Team Averages
Level 21
1,449 SR
1,345 Elo+
Tiamat
Tiamat
DedDreamzz
Tiamat
Level 30
God Stats
6W - 7L
1,594 SR
Queue Stats
17W - 21L
1,438 Elo+
Solo
Jormungandr
Jormungandr
Jobbiestache
Jormungandr
Level 27
God Stats
2W - 1L
1,289 SR
Queue Stats
3W - 5L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
N0IA_Aleatorio
Baron Samedi
Level 12
God Stats
2W - 1L
1,461 SR
Queue Stats
11W - 10L
1,372 Elo+
Solo
Ah Puch
Ah Puch
TigrrrBarb
Ah Puch
Level 27
God Stats
48W - 38L
1,400 SR
Queue Stats
78W - 69L
1,286 Elo+
Solo
Anubis
Anubis
backwardnut
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 4
14,736
921
26,144
21,906
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 5 / 2
12,255
766
7,303
8,607
2,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
RainMan_PR
Cthulhu
20
4 / 2 / 7
14,363
898
19,985
17,247
27,454
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
apocsBR
Skadi
19
0 / 4 / 5
12,678
792
5,846
15,283
4,247
Arachne
locos2004
Arachne
20
12 / 11 / 6
16,103
1,006
32,800
33,258
8,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DedDreamzz
Tiamat
20
13 / 3 / 11
16,917
1,057
18,863
17,079
17,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Jobbiestache
Jormungandr
20
6 / 6 / 10
15,528
971
16,302
21,442
17,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
N0IA_Aleatorio
Baron Samedi
20
2 / 2 / 16
14,429
902
17,002
17,706
7,991
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
TigrrrBarb
Ah Puch
20
3 / 3 / 14
14,218
889
18,438
18,422
6,925
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
20
3 / 7 / 14
14,192
887
17,917
22,506
9,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
21
Kills
27
27
Deaths
21
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
Tiamat
DedDreamzz
Tiamat
13
3
11
6.17
L
0
5
2
0.2
W
Jormungandr
Jobbiestache
Jormungandr
6
6
10
1.83
W
Baron Samedi
N0IA_Aleatorio
Baron Samedi
2
2
16
5
L
Cthulhu
RainMan_PR
Cthulhu
4
2
7
3.75
W
Ah Puch
TigrrrBarb
Ah Puch
3
3
14
3.33
L
Skadi
apocsBR
Skadi
0
4
5
0.63
W
Anubis
3
7
14
1.43
L
Arachne
locos2004
Arachne
12
11
6
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,078
Damage
88,522
96,301
Taken
97,155
49,093
Mitigated
60,241
7,261
Healing
21,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,144
1,038
312
2,984
21,906
6,031
0
19,404
2,298
69,214
0
W
Tiamat
DedDreamzz
Tiamat
18,863
4,139
759
2,412
17,079
17,764
0
8,751
8,328
36,837
0
L
7,303
2,607
0
1,151
8,607
2,590
0
7,426
1,181
0
28,775
W
Jormungandr
Jobbiestache
Jormungandr
16,302
6,143
0
539
21,442
17,695
0
11,656
9,786
67,552
0
W
Baron Samedi
N0IA_Aleatorio
Baron Samedi
17,002
2,099
3,573
3,216
17,706
7,991
0
7,743
9,963
35,895
0
L
Cthulhu
RainMan_PR
Cthulhu
19,985
484
262
28
17,247
27,454
0
15,637
1,610
41,698
0
W
Ah Puch
TigrrrBarb
Ah Puch
18,438
7,193
546
5,109
18,422
6,925
0
10,089
8,333
42,964
0
L
Skadi
apocsBR
Skadi
5,846
1,714
0
0
15,283
4,247
0
14,200
1,083
0
10,757
W
Anubis
17,917
1,084
0
5,436
22,506
9,866
0
7,890
14,616
42,167
0
L
Arachne
locos2004
Arachne
32,800
20,767
0
2,524
33,258
8,771
0
31,651
1,607
0
53,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,135
Gold Earned
75,284
246
Minions Killed
349
2
Camps Cleared
3
1,161,139
Distance Traveled
1,232,971
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,736
921
104
7
0
267,320
0
W
Tiamat
16,917
1,057
42
3
0
260,934
0
L
Neith
12,255
766
52
3
0
153,895
1
W
Jormungandr
15,528
971
135
8
0
266,573
2
W
Baron Samedi
14,429
902
57
4
2
261,091
0
L
Cthulhu
14,363
898
51
3
0
198,809
0
W
Ah Puch
14,218
889
58
4
1
215,336
0
L
Skadi
12,678
792
3
0
1
260,800
3
W
Anubis
14,192
887
57
4
0
229,037
0
L
Arachne
16,103
1,006
36
2
1
280,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role