Player Matchup

Aphrodite
Aphrodite
Daikichirou_11
Aphrodite
Level 29
God Stats
42W - 32L
1,607 SR
Queue Stats
141W - 161L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Guille__Rayo
Kukulkan
Level 18
God Stats
0W - 1L
1,223 SR
Queue Stats
1W - 3L
1,525 Elo+
Party 1
Thor
Thor
byluXxHD
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,509 Elo+
Party 1
Arachne
Arachne
itsa floppysock
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 184L
1,529 Elo+
Solo
Janus
Janus
l 3ryptic l
Janus
Level 29
God Stats
2W - 6L
1,465 SR
Queue Stats
229W - 245L
1,436 Elo+
Solo
Team Averages
Level 21
1,459 SR
1,494 Elo+

VS

Team Averages
Level 19
1,408 SR
1,454 Elo+
Ganesha
Ganesha
Alucard1664
Ganesha
Level 15
God Stats
1W - 2L
1,349 SR
Queue Stats
17W - 29L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
I Savvji I
Erlang Shen
Level 28
God Stats
8W - 9L
1,477 SR
Queue Stats
107W - 135L
1,497 Elo+
Solo
Anhur
Anhur
Mr_Bubatz
Anhur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,367 Elo+
Solo
Kukulkan
Kukulkan
andresebas07
Kukulkan
Level 26
God Stats
1W - 1L
1,216 SR
Queue Stats
15W - 11L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
inkognito_Online
Sun Wukong
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 105L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daikichirou_11
Aphrodite
17
3 / 5 / 1
11,122
530
7,971
20,066
9,125
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Guille__Rayo
Kukulkan
13
0 / 11 / 2
8,675
413
9,699
12,066
3,826
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
12
3 / 8 / 1
8,404
400
3,469
14,055
4,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 8 / 2
10,803
514
11,467
16,935
9,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 10 / 4
9,259
441
4,077
14,194
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alucard1664
Ganesha
17
0 / 1 / 12
10,720
510
4,300
13,829
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
I Savvji I
Erlang Shen
20
23 / 1 / 4
13,345
635
18,643
15,987
10,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Mr_Bubatz
Anhur
17
7 / 7 / 4
11,442
545
11,387
18,075
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
andresebas07
Kukulkan
19
9 / 1 / 11
12,147
578
19,263
12,754
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
inkognito_Online
Sun Wukong
16
3 / 3 / 5
10,028
478
2,231
10,338
9,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
13
Kills
42
42
Deaths
13
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alucard1664
Ganesha
0
1
12
6
L
Aphrodite
Daikichirou_11
Aphrodite
3
5
1
0.7
L
Kukulkan
Guille__Rayo
Kukulkan
0
11
2
0.09
W
Erlang Shen
I Savvji I
Erlang Shen
23
1
4
25
W
Anhur
Mr_Bubatz
Anhur
7
7
4
1.29
W
Kukulkan
andresebas07
Kukulkan
9
1
11
14.5
L
Thor
3
8
1
0.44
W
Sun Wukong
inkognito_Online
Sun Wukong
3
3
5
1.83
L
6
8
2
0.88
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,683
Damage
55,824
77,316
Taken
70,983
31,544
Mitigated
44,573
18,564
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alucard1664
Ganesha
4,300
855
1,059
1,686
13,829
12,607
444
5,252
8,505
36,882
0
L
Aphrodite
Daikichirou_11
Aphrodite
7,971
794
956
11,495
20,066
9,125
559
8,324
11,742
71,569
0
L
Kukulkan
Guille__Rayo
Kukulkan
9,699
1,768
0
0
12,066
3,826
512
1,717
10,349
57,710
0
W
Erlang Shen
I Savvji I
Erlang Shen
18,643
9,564
0
2,168
15,987
10,465
608
5,753
10,155
0
98,054
W
Anhur
Mr_Bubatz
Anhur
11,387
3,927
0
5,832
18,075
6,770
3,082
3,923
14,042
0
50,425
W
Kukulkan
andresebas07
Kukulkan
19,263
491
1,369
3,333
12,754
5,686
1,536
5,388
7,124
91,944
0
L
Thor
3,469
883
0
2,487
14,055
4,659
144
1,137
12,918
0
30,028
W
Sun Wukong
inkognito_Online
Sun Wukong
2,231
327
0
1,267
10,338
9,045
0
3,985
6,319
0
53,177
L
11,467
8,198
0
2,771
16,935
9,425
2,051
6,914
10,021
0
69,226
L
4,077
216
0
855
14,194
4,509
1,582
5,471
8,723
46,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
57,682
476
Minions Killed
519
0
Camps Cleared
0
1,676,781
Distance Traveled
1,956,536
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,720
510
48
2
0
393,504
1
L
Aphrodite
11,122
530
113
5
0
332,894
1
L
Kukulkan
8,675
413
110
5
0
296,884
0
W
Erlang Shen
13,345
635
131
6
0
477,756
2
W
Anhur
11,442
545
87
4
0
330,123
0
W
Kukulkan
12,147
578
167
8
0
425,980
0
L
Thor
8,404
400
48
2
0
335,673
0
W
Sun Wukong
10,028
478
86
4
0
329,173
0
L
Arachne
10,803
514
116
6
0
384,464
5
L
Janus
9,259
441
89
4
0
326,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role