Player Matchup

Da Ji
Da Ji
BigKetter
Da Ji
Level 127
God Stats
2W - 2L
1,402 SR
Queue Stats
337W - 364L
1,541 Elo+
Party 1
Zeus
Zeus
MathuWillyums
Zeus
Level 109
God Stats
6W - 9L
1,862 SR
Queue Stats
235W - 223L
1,717 Elo+
Party 1
Cthulhu
Cthulhu
ThirstyGayGuy
Cthulhu
Level 24
God Stats
11W - 6L
1,516 SR
Queue Stats
292W - 352L
1,502 Elo+
Party 1
Team Averages
Level 87
1,593 SR
1,586 Elo+

VS

Team Averages
Level 15
1,446 SR
1,403 Elo+
Janus
Janus
EMGWho-d-KneeTDS
Janus
Level 7
God Stats
8W - 27L
1,434 SR
Queue Stats
15W - 35L
1,370 Elo+
Solo
Nemesis
Nemesis
Luismagana531
Nemesis
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 54L
1,429 Elo+
Solo
Heimdallr
Heimdallr
tallesmorais
Heimdallr
Level 26
God Stats
30W - 41L
1,403 SR
Queue Stats
297W - 370L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigKetter
Da Ji
13
7 / 3 / 8
9,994
769
11,732
10,312
3,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 2 / 8
10,029
771
14,087
7,210
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
12
2 / 5 / 11
8,876
683
3,178
12,575
12,855
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 9 / 0
9,507
731
7,449
11,932
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
11
3 / 4 / 4
9,057
697
5,075
13,573
11,428
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
tallesmorais
Heimdallr
11
2 / 2 / 7
8,801
677
3,514
7,401
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
10
10
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BigKetter
Da Ji
7
3
8
3.67
L
5
9
0
0.56
L
Nemesis
3
4
4
1.25
W
6
2
8
5
W
Cthulhu
2
5
11
1.5
L
Heimdallr
tallesmorais
Heimdallr
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
16,038
30,097
Taken
32,906
19,331
Mitigated
17,616
5,030
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BigKetter
Da Ji
11,732
4,251
0
590
10,312
3,881
544
2,382
7,930
0
25,525
L
7,449
694
0
566
11,932
3,436
0
4,483
7,275
34,114
0
L
Nemesis
5,075
1,138
429
4,111
13,573
11,428
0
7,207
5,897
0
15,540
W
14,087
1,918
0
3,172
7,210
2,595
1,673
2,384
4,826
45,374
0
W
Cthulhu
3,178
195
656
612
12,575
12,855
157
2,723
9,852
14,190
0
L
Heimdallr
tallesmorais
Heimdallr
3,514
1,140
0
520
7,401
2,752
0
4,786
2,421
0
18,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
27,365
120
Minions Killed
99
0
Camps Cleared
0
682,184
Distance Traveled
558,118
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,994
769
26
2
0
229,992
2
L
Janus
9,507
731
54
4
0
126,312
0
L
Nemesis
9,057
697
12
1
0
232,618
2
W
Zeus
10,029
771
74
6
0
202,852
1
W
Cthulhu
8,876
683
20
2
0
249,340
0
L
Heimdallr
8,801
677
33
3
0
199,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role