Player Matchup

Ymir
Ymir
Aimee227717
Ymir
Level 17
God Stats
1W - 1L
1,289 SR
Queue Stats
29W - 47L
1,362 Elo+
Solo
Xbalanque
Xbalanque
Diegoordonez0710
Xbalanque
Level 18
God Stats
14W - 13L
1,808 SR
Queue Stats
17W - 20L
1,795 Elo+
Solo
Sol
Sol
greggosz
Sol
Level 22
God Stats
2W - 2L
1,314 SR
Queue Stats
138W - 132L
1,431 Elo+
Party 1
Medusa
Medusa
tristan058
Medusa
Level 15
God Stats
12W - 10L
1,366 SR
Queue Stats
104W - 117L
1,400 Elo+
Party 1
Fenrir
Fenrir
zlVinicius1
Fenrir
Level 19
God Stats
13W - 5L
1,698 SR
Queue Stats
107W - 89L
1,546 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,507 Elo+

VS

Team Averages
Level 14
1,422 SR
1,275 Elo+
Neith
Neith
B33FY_BURLESON
Neith
Level 14
God Stats
12W - 10L
1,475 SR
Queue Stats
15W - 17L
1,408 Elo+
Solo
Olorun
Olorun
BlazingBear4201
Olorun
Level 3
God Stats
0W - 3L
1,188 SR
Queue Stats
19W - 24L
1,119 Elo+
Party 2
Jormungandr
Jormungandr
C_Cortez7
Jormungandr
Level 16
God Stats
41W - 16L
1,446 SR
Queue Stats
366W - 410L
1,358 Elo+
Solo
Set
Set
QweenMuffin
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,119 Elo+
Party 2
Anubis
Anubis
crazyj53
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 15
11,290
1,026
5,747
6,116
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
18
5 / 0 / 21
11,329
1,030
7,148
3,859
1,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

19
9 / 0 / 19
12,288
1,117
22,723
11,025
4,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
tristan058
Medusa
19
11 / 0 / 17
11,972
1,088
14,440
6,096
2,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
18
7 / 1 / 14
11,889
1,081
14,818
12,574
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 0
9,366
851
9,013
18,975
7,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 6 / 1
9,230
839
5,506
11,473
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
C_Cortez7
Jormungandr
14
0 / 6 / 0
8,738
794
5,602
11,214
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 4 / 0
8,802
800
3,077
11,386
9,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
crazyj53
Anubis
14
0 / 11 / 1
9,060
824
4,914
16,217
7,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
3
35
Kills
1
1
Deaths
35
86
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
1
8
0
0.13
L
0
6
1
0.08
L
Jormungandr
C_Cortez7
Jormungandr
0
6
0
0
W
Xbalanque
5
0
21
15.5
L
0
4
0
0
L
Anubis
crazyj53
Anubis
0
11
1
0.05
W
9
0
19
18.5
W
Medusa
tristan058
Medusa
11
0
17
19.5
W
Fenrir
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,876
Damage
28,112
39,670
Taken
69,265
18,471
Mitigated
37,324
15,674
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,747
694
0
1,052
6,116
5,081
0
2,374
3,596
11,935
0
L
9,013
5,899
0
2,097
18,975
7,272
0
10,219
8,756
0
19,872
L
5,506
3,888
363
2,552
11,473
4,329
0
6,044
5,429
14,979
0
L
Jormungandr
C_Cortez7
Jormungandr
5,602
1,453
0
218
11,214
8,516
0
3,526
7,688
17,801
0
W
Xbalanque
7,148
3,307
0
873
3,859
1,480
0
2,169
1,640
0
17,836
L
3,077
785
0
747
11,386
9,793
0
5,323
6,063
0
11,436
L
Anubis
crazyj53
Anubis
4,914
816
0
1,301
16,217
7,414
0
3,358
12,859
17,495
0
W
22,723
9,467
793
8,174
11,025
4,072
0
3,911
7,064
55,240
0
W
Medusa
tristan058
Medusa
14,440
7,746
663
1,450
6,096
2,263
0
3,717
2,354
0
34,178
W
Fenrir
14,818
4,029
0
2,669
12,574
5,575
0
3,505
7,322
0
31,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,768
Gold Earned
45,196
196
Minions Killed
113
10
Camps Cleared
3
1,036,250
Distance Traveled
521,744
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,290
1,026
19
2
0
199,877
1
L
Neith
9,366
851
23
2
0
151,382
0
L
Olorun
9,230
839
17
2
1
97,439
1
L
Jormungandr
8,738
794
13
1
0
102,960
0
W
Xbalanque
11,329
1,030
21
2
0
200,156
1
L
Set
8,802
800
24
2
0
92,051
0
L
Anubis
9,060
824
36
3
2
77,912
0
W
Sol
12,288
1,117
74
7
4
212,285
0
W
Medusa
11,972
1,088
51
5
1
204,420
1
W
Fenrir
11,889
1,081
31
3
5
219,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role