Player Matchup

Discordia
Discordia
BerserkSkill
Discordia
Level 67
God Stats
1W - 0L
1,589 SR
Queue Stats
3W - 5L
1,185 Elo+
Party 1
Set
Set
Podarciss666
Set
Level 45
God Stats
1W - 0L
1,368 SR
Queue Stats
3W - 1L
1,678 Elo+
Party 1
Skadi
Skadi
UltimateCookle
Skadi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,678 Elo+
Party 1
Ymir
Ymir
jouatar1
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 1
Horus
Horus
xeskenn
Horus
Level 156
God Stats
1W - 1L
1,238 SR
Queue Stats
119W - 115L
1,548 Elo+
Party 1
Team Averages
Level 86
1,439 SR
1,554 Elo+

VS

Team Averages
Level 61
1,419 SR
1,354 Elo+
Nu Wa
Nu Wa
Herboyfriiend
Nu Wa
Level 94
God Stats
2W - 3L
1,437 SR
Queue Stats
93W - 102L
1,435 Elo+
Party 2
Bastet
Bastet
XxKonoexX
Bastet
Level 29
God Stats
2W - 4L
1,271 SR
Queue Stats
24W - 32L
1,415 Elo+
Party 2
Anubis
Anubis
dKupsvK
Anubis
Level 42
God Stats
4W - 4L
1,395 SR
Queue Stats
57W - 53L
1,357 Elo+
Solo
Yemoja
Yemoja
j990823
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,176 Elo+
Party 3
Apollo
Apollo
willaert_rules
Apollo
Level 125
God Stats
1W - 2L
1,490 SR
Queue Stats
33W - 42L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BerserkSkill
Discordia
20
6 / 4 / 15
13,796
862
21,695
10,625
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 5 / 12
11,612
726
7,869
13,829
4,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 3 / 9
15,383
961
25,074
15,883
4,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
17
1 / 3 / 16
10,861
679
3,567
15,590
17,705
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
xeskenn
Horus
18
6 / 3 / 16
12,897
806
11,479
16,129
15,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 10
12,007
750
18,269
15,251
4,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
XxKonoexX
Bastet
18
6 / 4 / 2
12,546
784
11,695
15,028
5,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
dKupsvK
Anubis
16
3 / 11 / 3
10,353
647
10,164
14,679
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
j990823
Yemoja
19
4 / 4 / 9
11,645
728
6,748
13,927
10,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 6 / 7
10,417
651
8,405
18,210
7,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
48
31
Kills
17
18
Deaths
31
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
BerserkSkill
Discordia
6
4
15
3.38
L
3
6
10
1.33
W
2
5
12
1.6
W
16
3
9
6.83
L
Bastet
XxKonoexX
Bastet
6
4
2
1.75
L
Anubis
dKupsvK
Anubis
3
11
3
0.41
L
Yemoja
j990823
Yemoja
4
4
9
2.13
W
Ymir
1
3
16
3
L
1
6
7
0.75
W
Horus
xeskenn
Horus
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,684
Damage
55,281
72,056
Taken
77,095
46,814
Mitigated
34,223
13,543
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BerserkSkill
Discordia
21,695
459
0
500
10,625
3,628
1,442
4,454
5,991
67,983
0
L
18,269
3,732
0
1,633
15,251
4,559
430
5,612
9,189
46,533
0
W
7,869
4,498
0
2,117
13,829
4,898
2,687
6,525
7,152
0
40,499
W
25,074
14,629
0
3,245
15,883
4,689
3,940
9,491
6,044
0
80,530
L
Bastet
XxKonoexX
Bastet
11,695
3,317
0
300
15,028
5,621
491
3,895
10,865
0
29,579
L
Anubis
dKupsvK
Anubis
10,164
511
0
1,461
14,679
5,943
0
4,205
10,186
33,589
0
L
Yemoja
j990823
Yemoja
6,748
570
940
529
13,927
10,677
180
3,837
9,838
30,247
0
W
Ymir
3,567
315
0
545
15,590
17,705
175
7,380
8,050
17,720
0
L
8,405
3,721
0
416
18,210
7,423
442
6,379
11,609
0
38,978
W
Horus
xeskenn
Horus
11,479
3,434
2,963
4,173
16,129
15,894
192
6,421
9,522
0
19,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,549
Gold Earned
56,968
385
Minions Killed
296
6
Camps Cleared
7
1,435,029
Distance Traveled
1,355,698
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,796
862
115
7
0
296,175
2
L
Nu Wa
12,007
750
62
4
1
271,101
1
W
Set
11,612
726
75
5
1
293,042
0
W
Skadi
15,383
961
152
10
4
281,660
0
L
Bastet
12,546
784
51
3
2
333,436
0
L
Anubis
10,353
647
64
4
2
210,080
0
L
Yemoja
11,645
728
50
3
0
292,972
0
W
Ymir
10,861
679
26
2
1
260,579
0
L
Apollo
10,417
651
69
4
2
248,109
1
W
Horus
12,897
806
17
1
0
303,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role