Player Matchup

Arachne
Arachne
Dushegub666
Arachne
Level 25
God Stats
60W - 27L
1,709 SR
Queue Stats
134W - 66L
1,647 Elo+
Party 1
Poseidon
Poseidon
Stєez
Poseidon
Level 68
God Stats
2W - 2L
1,781 SR
Queue Stats
30W - 13L
1,736 Elo+
Party 3
Artio
Artio
ToniMorangos
Artio
Level 47
God Stats
13W - 13L
1,630 SR
Queue Stats
49W - 35L
1,662 Elo+
Party 3
Hou Yi
Hou Yi
ZédasPevides
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
kitok1337
Mulan
Level 128
God Stats
112W - 80L
1,741 SR
Queue Stats
654W - 572L
1,677 Elo+
Party 1
Team Averages
Level 67
1,672 SR
1,644 Elo+

VS

Team Averages
Level 70
1,527 SR
1,783 Elo+
Tyr
Tyr
DDIIOO
Tyr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 11L
1,777 Elo+
Party 2
Vulcan
Vulcan
DrkoK1ng
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,964 Elo+
Party 2
Bacchus
Bacchus
IsmaFireFist
Bacchus
Level 160
God Stats
6W - 5L
1,279 SR
Queue Stats
350W - 214L
1,741 Elo+
Party 2
Anhur
Anhur
ViperStriker
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,886 Elo+
Party 4
Sylvanus
Sylvanus
YoHRa
Sylvanus
Level 127
God Stats
3W - 0L
1,858 SR
Queue Stats
36W - 42L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dushegub666
Arachne
10
1 / 6 / 5
6,696
478
4,406
11,814
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Stєez
Poseidon
13
3 / 6 / 3
7,668
548
7,202
7,228
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 6 / 3
6,401
457
4,467
16,353
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 1 / 2
7,930
566
5,412
10,073
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
kitok1337
Mulan
14
0 / 3 / 1
7,493
535
8,026
14,401
6,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DDIIOO
Tyr
14
10 / 1 / 4
8,563
612
12,613
13,548
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
DrkoK1ng
Vulcan
13
4 / 3 / 9
7,667
548
11,337
6,877
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
IsmaFireFist
Bacchus
12
5 / 1 / 11
8,016
573
7,006
7,401
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 2 / 0
6,855
490
2,444
7,238
2,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
YoHRa
Sylvanus
14
2 / 1 / 4
8,029
574
10,943
11,324
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
8
Kills
22
22
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
DDIIOO
Tyr
10
1
4
12
W
Vulcan
DrkoK1ng
Vulcan
4
3
9
2.83
L
Arachne
Dushegub666
Arachne
1
6
5
0.58
W
Bacchus
IsmaFireFist
Bacchus
5
1
11
10.5
L
Poseidon
Stєez
Poseidon
3
6
3
0.75
L
2
6
3
0.58
W
1
2
0
0.5
W
Sylvanus
YoHRa
Sylvanus
2
1
4
4
L
2
1
2
3
L
Mulan
kitok1337
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,513
Damage
44,343
59,869
Taken
46,388
26,381
Mitigated
24,843
19,350
Healing
20,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
DDIIOO
Tyr
12,613
1,536
0
7,871
13,548
5,718
0
2,708
10,548
0
51,757
W
Vulcan
DrkoK1ng
Vulcan
11,337
3,241
0
1,159
6,877
2,274
143
2,863
3,630
50,744
0
L
Arachne
Dushegub666
Arachne
4,406
3,510
0
3,465
11,814
4,068
0
4,806
7,008
0
30,855
W
Bacchus
IsmaFireFist
Bacchus
7,006
323
0
2,647
7,401
5,832
0
2,628
4,568
20,235
0
L
Poseidon
Stєez
Poseidon
7,202
889
0
582
7,228
2,139
0
3,594
3,634
40,253
0
L
4,467
613
187
4,428
16,353
9,832
0
8,126
8,152
15,490
0
W
2,444
606
0
1,350
7,238
2,605
0
1,460
5,778
0
37,635
W
Sylvanus
YoHRa
Sylvanus
10,943
1,806
158
7,170
11,324
8,414
700
1,103
10,195
46,276
7,950
L
5,412
2,787
0
4,832
10,073
3,374
990
2,966
7,007
0
51,570
L
Mulan
kitok1337
Mulan
8,026
1,737
0
5,856
14,401
6,968
0
9,470
4,931
0
53,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
39,130
364
Minions Killed
379
0
Camps Cleared
0
1,278,091
Distance Traveled
1,349,524
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,563
612
84
6
0
310,025
2
W
Vulcan
7,667
548
91
7
0
285,185
3
L
Arachne
6,696
478
58
4
0
266,738
1
W
Bacchus
8,016
573
18
1
0
291,505
2
L
Poseidon
7,668
548
75
5
0
274,137
5
L
Artio
6,401
457
23
2
0
258,869
6
W
Anhur
6,855
490
75
5
0
243,424
0
W
Sylvanus
8,029
574
111
8
0
219,385
3
L
Hou Yi
7,930
566
96
7
0
246,403
2
L
Mulan
7,493
535
112
8
0
231,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role