Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
Crªsh
Kumbhakarna
Silver II
Level 122
God Stats
7W - 10L
1,498 SR
Queue Stats
146W - 148L
1,321 MMR
Solo
Serqet
Serqet
Gold V
KhanHe
Serqet
Gold V
Level 128
God Stats
7W - 7L
1,504 SR
Queue Stats
244W - 237L
1,351 MMR
Solo
Jing Wei
Jing Wei
Silver I
icastertroy
Jing Wei
Silver I
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 83L
1,340 MMR
Solo
Scylla
Scylla
Gold IV
kamikace3000
Scylla
Gold IV
Level 119
God Stats
13W - 9L
1,576 SR
Queue Stats
49W - 48L
1,488 MMR
Party 2
Hercules
Hercules
Silver IV
lemario586
Hercules
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,138 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,516 SR
1,328 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,516 SR
1,328 MMR
Terra
Terra
Bronze III
Alone
Terra
Bronze III
Level 146
God Stats
1W - 0L
1,738 SR
Queue Stats
23W - 21L
1,322 MMR
Solo
King Arthur
King Arthur
Gold IV
QeloQ
King Arthur
Gold IV
Level 155
God Stats
3W - 10L
1,500 SR
Queue Stats
224W - 228L
1,304 MMR
Party 1
Cernunnos
Cernunnos
Silver I
Tae3
Cernunnos
Silver I
Level 65
God Stats
4W - 2L
1,510 SR
Queue Stats
447W - 427L
1,310 MMR
Solo
Thanatos
Thanatos
Silver I
elchulo15
Thanatos
Silver I
Level 109
God Stats
11W - 14L
1,316 SR
Queue Stats
288W - 292L
1,346 MMR
Solo
Eset
Eset
Silver I
Муpли
Eset
Silver I
Level 129
God Stats
1W - 0L
1,514 SR
Queue Stats
82W - 90L
1,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crªsh
Kumbhakarna
13
1 / 7 / 7
9,118
396
4,926
25,944
24,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
KhanHe
Serqet
14
3 / 7 / 5
9,566
416
7,776
15,972
5,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
icastertroy
Jing Wei
17
1 / 6 / 4
10,433
454
10,884
20,269
9,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
17
10 / 3 / 6
11,802
513
21,687
11,061
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
lemario586
Hercules
16
3 / 7 / 1
10,173
442
12,981
24,036
19,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TsukuyomiSetPersephoneJanusThe Morrigan

VS

Bans
DanzaburouCu ChulainnGaneshaUllrApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alone
Terra
17
4 / 3 / 16
12,501
544
10,288
20,662
27,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
QeloQ
King Arthur
19
7 / 3 / 14
12,741
554
17,732
27,902
22,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Tae3
Cernunnos
20
11 / 3 / 9
13,727
597
21,600
14,411
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
elchulo15
Thanatos
20
4 / 6 / 9
12,999
565
13,063
20,756
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
18
4 / 4 / 8
12,305
535
12,325
12,622
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
18
Kills
30
30
Deaths
19
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Terra
Alone
Terra
4
3
16
4
L
Kumbhakarna
Crªsh
Kumbhakarna
1
7
7
0.64
L
Serqet
KhanHe
Serqet
3
7
5
0.79
W
King Arthur
QeloQ
King Arthur
7
3
14
4.67
W
Cernunnos
Tae3
Cernunnos
11
3
9
5.17
W
Thanatos
elchulo15
Thanatos
4
6
9
1.42
L
Jing Wei
icastertroy
Jing Wei
1
6
4
0.5
L
Scylla
10
3
6
4.33
L
Hercules
lemario586
Hercules
3
7
1
0.5
W
Eset
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,254
Damage
75,008
97,282
Taken
96,353
64,678
Mitigated
68,964
22,552
Healing
39,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Alone
Terra
10,288
1,360
2,935
5,268
20,662
27,157
1,169
7,023
13,008
30,256
0
L
Kumbhakarna
Crªsh
Kumbhakarna
4,926
173
0
5,137
25,944
24,570
0
6,856
18,959
14,522
0
L
Serqet
KhanHe
Serqet
7,776
1,080
0
4,314
15,972
5,849
0
2,067
13,881
0
50,958
W
King Arthur
QeloQ
King Arthur
17,732
1,405
0
9,786
27,902
22,099
157
5,457
21,794
0
78,722
W
Cernunnos
Tae3
Cernunnos
21,600
12,658
0
3,409
14,411
5,886
3,265
2,976
10,995
0
105,214
W
Thanatos
elchulo15
Thanatos
13,063
2,732
0
11,261
20,756
8,526
2,175
6,461
12,927
0
96,453
L
Jing Wei
icastertroy
Jing Wei
10,884
8,654
0
3,898
20,269
9,808
182
3,446
16,759
0
86,520
L
Scylla
21,687
2,261
0
2,129
11,061
4,475
207
3,094
7,767
81,351
0
L
Hercules
lemario586
Hercules
12,981
3,930
0
7,074
24,036
19,976
151
6,525
16,751
647
59,550
W
Eset
12,325
402
2,036
4,533
12,622
5,296
1,811
4,297
7,874
80,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
64,273
508
Minions Killed
604
0
Camps Cleared
0
2,063,924
Distance Traveled
2,134,938
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,501
544
30
1
0
440,904
9
L
Kumbhakarna
9,118
396
6
0
0
431,151
7
L
Serqet
9,566
416
85
4
0
390,170
4
W
King Arthur
12,741
554
121
5
0
458,128
6
W
Cernunnos
13,727
597
151
7
0
365,497
4
W
Thanatos
12,999
565
150
7
0
451,453
4
L
Jing Wei
10,433
454
152
7
0
401,857
3
L
Scylla
11,802
513
144
6
0
409,168
6
L
Hercules
10,173
442
121
5
0
431,578
3
W
Eset
12,305
535
152
7
0
418,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role