Player Matchup

Arachne
Arachne
Sebasking4u
Arachne
Level 25
God Stats
104W - 86L
1,604 SR
Queue Stats
512W - 540L
1,408 Elo+
Solo
Xbalanque
Xbalanque
WakajaZii
Xbalanque
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 37L
1,500 Elo+
Solo
Fenrir
Fenrir
Werkingit44
Fenrir
Level 28
God Stats
1W - 1L
1,857 SR
Queue Stats
25W - 24L
1,519 Elo+
Solo
Bakasura
Bakasura
efan-bug
Bakasura
Level 12
God Stats
2W - 6L
1,338 SR
Queue Stats
269W - 280L
1,393 Elo+
Solo
Hercules
Hercules
just_drew7
Hercules
Level 29
God Stats
54W - 46L
1,610 SR
Queue Stats
118W - 137L
1,456 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,455 Elo+

VS

Team Averages
Level 16
1,509 SR
1,512 Elo+
Baron Samedi
Baron Samedi
Finflan2077
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
IZhotz
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,527 Elo+
Solo
Set
Set
King EJayy
Set
Level 25
God Stats
56W - 44L
1,594 SR
Queue Stats
244W - 206L
1,523 Elo+
Solo
Nu Wa
Nu Wa
McSlap2379
Nu Wa
Level 24
God Stats
16W - 19L
1,452 SR
Queue Stats
171W - 161L
1,512 Elo+
Solo
Medusa
Medusa
woolly_marinade3
Medusa
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
222W - 141L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sebasking4u
Arachne
7
2 / 1 / 3
4,268
610
2,038
2,960
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
WakajaZii
Xbalanque
7
2 / 0 / 1
4,383
626
2,880
3,726
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Fenrir
6
1 / 1 / 4
4,078
583
2,096
3,765
991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
efan-bug
Bakasura
7
3 / 2 / 1
4,677
668
1,468
2,804
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
just_drew7
Hercules
7
1 / 1 / 2
4,173
596
1,189
3,435
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Finflan2077
Baron Samedi
1
0 / 1 / 0
2,848
407
0
535
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
IZhotz
Jormungandr
5
0 / 2 / 1
3,584
512
1,390
4,748
1,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 1
4,306
615
1,694
3,925
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
7
3 / 3 / 0
4,378
625
3,384
2,979
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 2 / 0
4,223
603
2,426
4,236
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
5
5
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Finflan2077
Baron Samedi
0
1
0
0
L
Jormungandr
IZhotz
Jormungandr
0
2
1
0.25
L
0
1
1
0.5
L
Nu Wa
3
3
0
1
W
Arachne
Sebasking4u
Arachne
2
1
3
3.5
W
Xbalanque
WakajaZii
Xbalanque
2
0
1
2.5
W
Fenrir
1
1
4
3
W
Bakasura
efan-bug
Bakasura
3
2
1
1.75
W
Hercules
just_drew7
Hercules
1
1
2
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,671
Damage
8,894
16,690
Taken
16,423
5,603
Mitigated
4,455
5,517
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Finflan2077
Baron Samedi
0
0
0
0
535
112
0
0
525
444
0
L
Jormungandr
IZhotz
Jormungandr
1,390
636
0
1,005
4,748
1,661
0
0
4,708
10,408
0
L
1,694
782
0
1,736
3,925
1,106
0
0
3,925
0
20,991
L
Nu Wa
3,384
905
0
553
2,979
596
0
0
2,865
12,335
0
W
Arachne
Sebasking4u
Arachne
2,038
1,472
198
1,215
2,960
708
0
665
2,215
0
9,053
W
Xbalanque
WakajaZii
Xbalanque
2,880
1,799
0
1,664
3,726
1,019
980
1,451
2,265
0
20,282
W
Fenrir
2,096
858
0
546
3,765
991
0
809
2,876
0
13,601
W
Bakasura
efan-bug
Bakasura
1,468
1,248
0
433
2,804
702
225
787
1,979
0
9,412
W
Hercules
just_drew7
Hercules
1,189
267
0
1,461
3,435
2,183
115
768
2,581
0
8,275
L
2,426
1,041
0
1,220
4,236
980
144
0
4,186
0
15,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,579
Gold Earned
19,339
140
Minions Killed
139
0
Camps Cleared
0
645,287
Distance Traveled
503,689
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,848
407
0
0
0
29,314
0
L
Jormungandr
3,584
512
17
2
0
116,346
1
L
Set
4,306
615
62
9
0
127,627
3
L
Nu Wa
4,378
625
31
4
0
108,977
1
W
Arachne
4,268
610
23
3
0
141,711
0
W
Xbalanque
4,383
626
37
5
0
110,205
2
W
Fenrir
4,078
583
28
4
0
138,259
0
W
Bakasura
4,677
668
29
4
0
130,036
0
W
Hercules
4,173
596
23
3
0
125,076
0
L
Medusa
4,223
603
29
4
0
121,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role