Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DjeckM
Izanami
Level 26
God Stats
20W - 13L
1,585 SR
Queue Stats
29W - 18L
1,553 Elo+
Solo
Hun Batz
Hun Batz
NatmanJ08
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
Robin10
Kukulkan
Level 6
God Stats
3W - 2L
1,800 SR
Queue Stats
29W - 19L
1,736 Elo+
Party 1
Xing Tian
Xing Tian
onLy1_SLaYz
Xing Tian
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 127L
1,596 Elo+
Party 1
Team Averages
Level 42
1,577 SR
1,556 Elo+

VS

Team Averages
Level 26
1,481 SR
1,445 Elo+
Nu Wa
Nu Wa
Jwahiir
Nu Wa
Level 27
God Stats
36W - 42L
1,482 SR
Queue Stats
235W - 243L
1,427 Elo+
Party 2
Aphrodite
Aphrodite
Kïryu
Aphrodite
Level 17
God Stats
1W - 2L
1,514 SR
Queue Stats
32W - 35L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
MonoaCaballo03
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,235 Elo+
Solo
King Arthur
King Arthur
VV_OO11pp
King Arthur
Level 28
God Stats
6W - 16L
1,410 SR
Queue Stats
138W - 138L
1,406 Elo+
Party 2
Mercury
Mercury
engrej
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 31L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
10 / 0 / 21
11,855
1,186
18,237
7,448
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DjeckM
Izanami
17
7 / 2 / 17
11,389
1,139
17,900
6,958
2,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NatmanJ08
Hun Batz
16
1 / 4 / 17
9,769
977
9,018
10,851
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Robin10
Kukulkan
18
7 / 3 / 13
11,072
1,107
20,555
7,861
3,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
onLy1_SLaYz
Xing Tian
17
9 / 0 / 17
12,389
1,239
15,768
14,917
16,209
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jwahiir
Nu Wa
15
1 / 9 / 4
9,132
913
11,727
15,867
6,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Kïryu
Aphrodite
14
1 / 4 / 3
9,304
930
7,559
15,578
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
MonoaCaballo03
Sun Wukong
15
3 / 5 / 3
9,561
956
5,938
19,568
13,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
VV_OO11pp
King Arthur
15
2 / 9 / 3
9,485
949
11,082
20,032
14,347
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
engrej
Mercury
15
2 / 7 / 2
9,211
921
7,925
18,297
6,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
24
34
Kills
9
9
Deaths
34
85
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
0
21
20.5
W
Izanami
DjeckM
Izanami
7
2
17
7.75
L
Nu Wa
Jwahiir
Nu Wa
1
9
4
0.33
L
Aphrodite
Kïryu
Aphrodite
1
4
3
0.63
L
Sun Wukong
MonoaCaballo03
Sun Wukong
3
5
3
0.9
W
Hun Batz
NatmanJ08
Hun Batz
1
4
17
2.38
W
Kukulkan
Robin10
Kukulkan
7
3
13
4.5
L
King Arthur
VV_OO11pp
King Arthur
2
9
3
0.39
L
Mercury
engrej
Mercury
2
7
2
0.43
W
Xing Tian
onLy1_SLaYz
Xing Tian
9
0
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,478
Damage
44,231
48,035
Taken
89,342
32,504
Mitigated
50,438
7,073
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,237
1,529
0
2,723
7,448
5,692
0
2,430
4,948
32,266
0
W
Izanami
DjeckM
Izanami
17,900
13,791
0
1,871
6,958
2,885
0
2,169
4,739
0
45,652
L
Nu Wa
Jwahiir
Nu Wa
11,727
3,961
274
997
15,867
6,672
0
10,615
5,082
24,848
0
L
Aphrodite
Kïryu
Aphrodite
7,559
393
3,224
5,228
15,578
9,080
0
11,022
4,308
25,845
0
L
Sun Wukong
MonoaCaballo03
Sun Wukong
5,938
1,776
0
1,813
19,568
13,890
0
11,007
8,243
0
19,450
W
Hun Batz
NatmanJ08
Hun Batz
9,018
2,429
0
608
10,851
4,353
0
5,730
4,994
0
17,964
W
Kukulkan
Robin10
Kukulkan
20,555
1,662
0
1,009
7,861
3,365
0
2,698
5,141
45,813
0
L
King Arthur
VV_OO11pp
King Arthur
11,082
2,198
0
457
20,032
14,347
0
9,748
10,055
0
25,322
L
Mercury
engrej
Mercury
7,925
2,718
0
615
18,297
6,449
0
10,839
7,094
0
24,358
W
Xing Tian
onLy1_SLaYz
Xing Tian
15,768
2,011
0
862
14,917
16,209
0
6,259
8,506
22,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,474
Gold Earned
46,693
198
Minions Killed
176
6
Camps Cleared
5
920,644
Distance Traveled
885,929
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,855
1,186
33
3
2
198,785
1
W
Izanami
11,389
1,139
56
6
1
145,340
0
L
Nu Wa
9,132
913
34
3
0
135,869
0
L
Aphrodite
9,304
930
59
6
1
161,958
0
L
Sun Wukong
9,561
956
25
3
0
197,097
0
W
Hun Batz
9,769
977
19
2
2
194,131
2
W
Kukulkan
11,072
1,107
75
8
0
179,255
0
L
King Arthur
9,485
949
35
4
1
170,519
0
L
Mercury
9,211
921
23
2
3
220,486
2
W
Xing Tian
12,389
1,239
15
2
1
203,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role