Player Matchup

Hou Yi
Hou Yi
Gluigi56
Hou Yi
Level 22
God Stats
11W - 8L
1,579 SR
Queue Stats
194W - 182L
1,610 Elo+
Solo
Cthulhu
Cthulhu
LucchiGG
Cthulhu
Level 8
God Stats
3W - 0L
1,289 SR
Queue Stats
14W - 16L
1,516 Elo+
Party 1
Ymir
Ymir
PLhunter
Ymir
Level 24
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 2L
1,192 Elo+
Solo
Neith
Neith
PandaZGG
Neith
Level 8
God Stats
3W - 1L
1,816 SR
Queue Stats
11W - 17L
1,420 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PlaneHaloo
Cu Chulainn
Level 24
God Stats
27W - 18L
1,567 SR
Queue Stats
184W - 158L
1,568 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,461 Elo+

VS

Team Averages
Level 18
1,516 SR
1,553 Elo+
Ymir
Ymir
Deconlay
Ymir
Level 4
God Stats
1W - 4L
1,199 SR
Queue Stats
93W - 102L
1,232 Elo+
Solo
Anubis
Anubis
Detta249
Anubis
Level 24
God Stats
2W - 4L
1,717 SR
Queue Stats
132W - 127L
1,446 Elo+
Solo
Ra
Ra
George_1_Jarret
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 227L
1,756 Elo+
Solo
Danzaburou
Danzaburou
buttuee
Danzaburou
Level 29
God Stats
6W - 7L
1,715 SR
Queue Stats
67W - 51L
1,594 Elo+
Solo
Tiamat
Tiamat
wardroveforever
Tiamat
Level 28
God Stats
2W - 6L
1,450 SR
Queue Stats
74W - 89L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gluigi56
Hou Yi
15
5 / 0 / 1
8,610
615
7,475
10,022
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LucchiGG
Cthulhu
10
3 / 2 / 8
7,455
533
6,425
9,737
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
9
4 / 2 / 4
6,414
458
4,871
6,077
2,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
PandaZGG
Neith
11
7 / 1 / 5
7,534
538
5,528
7,812
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
PlaneHaloo
Cu Chulainn
13
1 / 0 / 0
7,571
541
6,299
7,506
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 1
5,360
383
1,165
8,861
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Detta249
Anubis
11
0 / 4 / 1
6,422
459
4,334
7,384
2,783
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 0
5,811
415
3,430
6,585
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
buttuee
Danzaburou
9
3 / 4 / 0
5,787
413
9,209
8,580
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 0
6,318
451
3,784
9,579
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
4
5
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
1
0.08
L
Anubis
Detta249
Anubis
0
4
1
0.13
L
1
5
0
0.2
W
Hou Yi
Gluigi56
Hou Yi
5
0
1
5.5
W
Cthulhu
LucchiGG
Cthulhu
3
2
8
3.5
W
Ymir
4
2
4
3
W
Neith
PandaZGG
Neith
7
1
5
9.5
W
Cu Chulainn
PlaneHaloo
Cu Chulainn
1
0
0
1
L
Danzaburou
buttuee
Danzaburou
3
4
0
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,598
Damage
21,922
41,154
Taken
40,989
17,839
Mitigated
19,357
16,069
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,165
534
0
125
8,861
5,365
452
2,654
6,107
18,205
0
L
Anubis
Detta249
Anubis
4,334
496
0
1,409
7,384
2,783
0
1,868
5,516
34,661
0
L
3,430
646
165
685
6,585
1,922
408
2,995
3,540
27,039
0
W
Hou Yi
Gluigi56
Hou Yi
7,475
4,036
0
6,622
10,022
3,367
759
3,186
6,684
0
68,803
W
Cthulhu
LucchiGG
Cthulhu
6,425
620
64
838
9,737
5,609
34
3,187
6,470
25,839
0
W
Ymir
4,871
1,567
0
1,690
6,077
2,154
0
1,523
4,472
12,780
0
W
Neith
PandaZGG
Neith
5,528
2,953
0
3,375
7,812
2,515
766
1,476
6,292
0
34,323
W
Cu Chulainn
PlaneHaloo
Cu Chulainn
6,299
441
0
3,480
7,506
4,194
167
2,958
4,523
0
47,187
L
Danzaburou
buttuee
Danzaburou
9,209
4,587
0
1,457
8,580
2,784
256
3,578
5,002
0
23,498
L
3,784
637
0
2,896
9,579
6,503
0
201
9,111
32,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
29,698
333
Minions Killed
264
0
Camps Cleared
0
1,314,374
Distance Traveled
1,186,032
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,360
383
38
3
0
248,832
0
L
Anubis
6,422
459
70
5
0
211,502
3
L
Ra
5,811
415
58
4
0
269,881
1
W
Hou Yi
8,610
615
123
9
0
248,342
0
W
Cthulhu
7,455
533
31
2
0
285,976
0
W
Ymir
6,414
458
19
1
0
237,059
0
W
Neith
7,534
538
59
4
0
254,449
0
W
Cu Chulainn
7,571
541
101
7
0
288,548
2
L
Danzaburou
5,787
413
22
2
0
222,961
0
L
Tiamat
6,318
451
76
5
0
232,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role