Player Matchup

Ra
Ra
ApolloNightblood
Ra
Level 103
God Stats
6W - 2L
1,500 SR
Queue Stats
147W - 141L
1,493 Elo+
Solo
Tiamat
Tiamat
Azealiuxan
Tiamat
Level 87
God Stats
22W - 19L
1,732 SR
Queue Stats
241W - 178L
1,674 Elo+
Party 2
Medusa
Medusa
Nossso
Medusa
Level 138
God Stats
2W - 2L
1,261 SR
Queue Stats
260W - 189L
1,661 Elo+
Party 2
Cerberus
Cerberus
Ridarkktn
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
kawo21
Camazotz
Level 53
God Stats
40W - 28L
1,593 SR
Queue Stats
126W - 114L
1,555 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,577 Elo+

VS

Team Averages
Level 88
1,493 SR
1,300 Elo+
Osiris
Osiris
Baaked420
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,111 Elo+
Party 1
Ullr
Ullr
TheWookieGamer
Ullr
Level 107
God Stats
1W - 1L
1,664 SR
Queue Stats
4W - 14L
1,317 Elo+
Party 1
Ymir
Ymir
YorkieNE
Ymir
Level 8
God Stats
2W - 5L
1,381 SR
Queue Stats
2W - 11L
1,198 Elo+
Party 1
Raijin
Raijin
Zenea
Raijin
Level 156
God Stats
30W - 26L
1,698 SR
Queue Stats
322W - 337L
1,567 Elo+
Solo
Hachiman
Hachiman
xRibena
Hachiman
Level 105
God Stats
0W - 3L
1,223 SR
Queue Stats
4W - 10L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 19
9,796
980
4,830
7,390
3,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Azealiuxan
Tiamat
17
9 / 1 / 19
11,241
1,124
19,086
6,532
7,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Nossso
Medusa
17
10 / 1 / 16
11,604
1,160
16,318
9,615
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Ridarkktn
Cerberus
17
3 / 1 / 28
10,634
1,063
16,401
14,299
14,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
kawo21
Camazotz
18
10 / 1 / 19
11,385
1,139
15,182
17,180
11,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

281

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Baaked420
Osiris
15
1 / 6 / 2
9,370
937
12,306
17,222
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 5 / 2
9,141
914
9,882
16,207
5,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
0 / 7 / 1
8,359
836
4,541
13,458
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Zenea
Raijin
15
3 / 6 / 0
9,996
1,000
11,837
9,329
3,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
xRibena
Hachiman
15
1 / 10 / 3
9,026
903
10,518
18,762
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
13
34
Kills
5
5
Deaths
34
101
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
19
11.5
W
Tiamat
Azealiuxan
Tiamat
9
1
19
18.5
L
Osiris
Baaked420
Osiris
1
6
2
0.33
W
Medusa
Nossso
Medusa
10
1
16
18
W
Cerberus
Ridarkktn
Cerberus
3
1
28
17
L
0
5
2
0.2
L
Ymir
0
7
1
0.07
L
Raijin
Zenea
Raijin
3
6
0
0.5
W
Camazotz
kawo21
Camazotz
10
1
19
19.5
L
Hachiman
xRibena
Hachiman
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,817
Damage
49,084
55,016
Taken
74,978
43,095
Mitigated
35,089
20,362
Healing
2,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,830
799
4,749
2,237
7,390
3,613
0
1,957
5,333
28,344
0
W
Tiamat
Azealiuxan
Tiamat
19,086
2,101
0
2,520
6,532
7,936
0
2,312
4,110
30,994
0
L
Osiris
Baaked420
Osiris
12,306
2,761
0
854
17,222
10,635
0
9,991
6,799
0
18,986
W
Medusa
Nossso
Medusa
16,318
8,120
0
1,590
9,615
4,911
0
3,381
6,109
0
46,871
W
Cerberus
Ridarkktn
Cerberus
16,401
706
0
1,680
14,299
14,950
0
4,579
9,520
25,316
0
L
9,882
4,041
0
59
16,207
5,567
0
8,329
7,563
0
31,931
L
Ymir
4,541
524
0
348
13,458
10,191
0
4,688
8,501
10,625
0
L
Raijin
Zenea
Raijin
11,837
610
0
0
9,329
3,240
0
3,915
5,241
37,281
0
W
Camazotz
kawo21
Camazotz
15,182
4,143
0
7,586
17,180
11,685
0
4,149
12,756
0
23,959
L
Hachiman
xRibena
Hachiman
10,518
5,397
0
1,267
18,762
5,456
0
11,741
6,557
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
45,892
217
Minions Killed
181
12
Camps Cleared
4
993,526
Distance Traveled
786,372
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,796
980
67
7
0
200,502
0
W
Tiamat
11,241
1,124
32
3
3
195,829
0
L
Osiris
9,370
937
20
2
0
219,830
1
W
Medusa
11,604
1,160
76
8
6
209,321
1
W
Cerberus
10,634
1,063
25
3
2
203,965
1
L
Ullr
9,141
914
55
6
3
194,108
0
L
Ymir
8,359
836
11
1
0
89,024
1
L
Raijin
9,996
1,000
69
7
1
128,724
0
W
Camazotz
11,385
1,139
17
2
1
183,909
0
L
Hachiman
9,026
903
26
3
0
154,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role