Player Matchup

Artio
Artio
Aesirrr
Artio
Level 127
God Stats
1W - 0L
1,767 SR
Queue Stats
12W - 13L
1,516 Elo+
Party 3
Kukulkan
Kukulkan
Felimoller217
Kukulkan
Level 22
God Stats
1W - 0L
1,282 SR
Queue Stats
138W - 110L
1,640 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Juan0502
Cu Chulainn
Level 129
God Stats
2W - 0L
1,772 SR
Queue Stats
59W - 35L
1,596 Elo+
Party 2
Artemis
Artemis
pedro133789
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
xXGuilleGamer
Arachne
Level 109
God Stats
3W - 2L
1,302 SR
Queue Stats
46W - 34L
1,522 Elo+
Party 2
Team Averages
Level 82
1,525 SR
1,555 Elo+

VS

Team Averages
Level 45
1,327 SR
1,311 Elo+
Tiamat
Tiamat
Destroier_09
Tiamat
Level 33
God Stats
3W - 4L
1,197 SR
Queue Stats
74W - 81L
1,504 Elo+
Solo
Xbalanque
Xbalanque
MBR_Infinity
Xbalanque
Level 75
God Stats
5W - 4L
1,237 SR
Queue Stats
371W - 554L
1,226 Elo+
Party 1
Cerberus
Cerberus
RoneyFM
Cerberus
Level 44
God Stats
7W - 12L
1,465 SR
Queue Stats
306W - 479L
1,332 Elo+
Party 1
Bellona
Bellona
TrimexH
Bellona
Level 61
God Stats
15W - 19L
1,449 SR
Queue Stats
86W - 164L
1,286 Elo+
Party 1
Hel
Hel
lSoUzl
Hel
Level 14
God Stats
18W - 47L
1,286 SR
Queue Stats
18W - 48L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aesirrr
Artio
16
7 / 2 / 12
10,770
598
10,537
19,495
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Felimoller217
Kukulkan
19
6 / 1 / 5
11,880
660
8,911
9,172
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Juan0502
Cu Chulainn
17
5 / 3 / 3
10,716
595
15,024
15,965
7,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
pedro133789
Artemis
17
12 / 2 / 7
10,853
603
16,792
14,265
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
18
5 / 1 / 5
10,770
598
7,927
12,342
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 8 / 1
7,829
435
4,621
13,705
7,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MBR_Infinity
Xbalanque
12
3 / 8 / 1
8,221
457
9,435
14,096
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
RoneyFM
Cerberus
14
1 / 5 / 3
8,048
447
8,062
17,346
15,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
TrimexH
Bellona
14
5 / 8 / 1
8,984
499
10,362
20,783
16,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
lSoUzl
Hel
12
0 / 6 / 4
7,719
429
4,777
11,702
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
35
Kills
9
9
Deaths
35
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
Aesirrr
Artio
7
2
12
6.5
L
Tiamat
0
8
1
0.06
W
Kukulkan
Felimoller217
Kukulkan
6
1
5
8.5
W
Cu Chulainn
Juan0502
Cu Chulainn
5
3
3
2.17
L
Xbalanque
MBR_Infinity
Xbalanque
3
8
1
0.44
L
Cerberus
RoneyFM
Cerberus
1
5
3
0.5
L
Bellona
TrimexH
Bellona
5
8
1
0.69
L
Hel
lSoUzl
Hel
0
6
4
0.33
W
Artemis
pedro133789
Artemis
12
2
7
7.75
W
Arachne
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,191
Damage
37,257
71,239
Taken
77,632
37,699
Mitigated
47,730
28,154
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Aesirrr
Artio
10,537
1,463
1,032
8,057
19,495
14,995
206
4,071
15,396
35,681
0
L
Tiamat
4,621
361
0
2,120
13,705
7,246
0
5,374
8,101
46,226
0
W
Kukulkan
Felimoller217
Kukulkan
8,911
1,357
0
2,080
9,172
4,176
2,134
2,288
6,580
96,002
0
W
Cu Chulainn
Juan0502
Cu Chulainn
15,024
4,113
0
544
15,965
7,627
969
7,947
7,966
8,055
61,930
L
Xbalanque
MBR_Infinity
Xbalanque
9,435
5,654
0
965
14,096
4,184
0
2,596
11,500
0
32,365
L
Cerberus
RoneyFM
Cerberus
8,062
947
0
3,935
17,346
15,562
0
2,634
14,712
42,197
0
L
Bellona
TrimexH
Bellona
10,362
3,320
0
2,054
20,783
16,434
0
5,311
15,408
8,417
38,278
L
Hel
lSoUzl
Hel
4,777
540
2,480
4,864
11,702
4,304
0
5,840
5,840
34,076
0
W
Artemis
pedro133789
Artemis
16,792
9,646
0
8,213
14,265
6,145
1,371
2,287
11,978
0
60,319
W
Arachne
7,927
5,663
0
8,228
12,342
4,756
444
2,424
9,884
0
68,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,989
Gold Earned
40,801
559
Minions Killed
398
0
Camps Cleared
0
1,701,344
Distance Traveled
1,469,630
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,770
598
39
2
0
340,908
6
L
Tiamat
7,829
435
98
5
0
321,799
4
W
Kukulkan
11,880
660
175
10
0
368,727
2
W
Cu Chulainn
10,716
595
127
7
0
336,151
2
L
Xbalanque
8,221
457
50
3
0
259,860
6
L
Cerberus
8,048
447
117
7
0
249,549
2
L
Bellona
8,984
499
90
5
0
312,551
2
L
Hel
7,719
429
43
2
0
325,871
0
W
Artemis
10,853
603
100
6
0
267,769
0
W
Arachne
10,770
598
118
7
0
387,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role