Player Matchup

Hera
Hera
DaDoughMann
Hera
Level 28
God Stats
12W - 9L
1,612 SR
Queue Stats
58W - 50L
1,513 Elo+
Solo
Chaac
Chaac
JayyTwoFace
Chaac
Level 18
God Stats
6W - 6L
1,485 SR
Queue Stats
47W - 55L
1,493 Elo+
Solo
Fafnir
Fafnir
LawthebossGaming
Fafnir
Level 115
God Stats
4W - 0L
1,956 SR
Queue Stats
66W - 77L
1,455 Elo+
Party 1
Nemesis
Nemesis
LokiFromDaWard
Nemesis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 171L
1,821 Elo+
Party 1
Ullr
Ullr
lTz-_Flickz
Ullr
Level 11
God Stats
13W - 11L
1,443 SR
Queue Stats
138W - 148L
1,603 Elo+
Solo
Team Averages
Level 35
1,599 SR
1,577 Elo+

VS

Team Averages
Level 16
1,671 SR
1,555 Elo+
Medusa
Medusa
Eastgate1123
Medusa
Level 7
God Stats
105W - 99L
1,407 SR
Queue Stats
121W - 119L
1,484 Elo+
Solo
Hades
Hades
NJPlayz--YT
Hades
Level 25
God Stats
2W - 2L
1,819 SR
Queue Stats
248W - 219L
1,576 Elo+
Solo
Erlang Shen
Erlang Shen
Tyrrell_10
Erlang Shen
Level 28
God Stats
3W - 4L
1,629 SR
Queue Stats
143W - 125L
1,614 Elo+
Solo
Vulcan
Vulcan
lucky4
Vulcan
Level 16
God Stats
1W - 2L
1,625 SR
Queue Stats
4W - 4L
1,570 Elo+
Solo
Nemesis
Nemesis
melqui1996
Nemesis
Level 4
God Stats
2W - 1L
1,876 SR
Queue Stats
12W - 13L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
9,339
549
11,287
8,358
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 6
9,154
538
4,417
12,352
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 8
8,907
524
2,988
9,601
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 5
9,153
538
6,105
10,083
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 1 / 6
10,010
589
8,569
7,529
3,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 4 / 3
8,317
489
4,698
8,893
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 3
8,583
505
6,660
15,350
7,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Tyrrell_10
Erlang Shen
7
0 / 3 / 1
6,151
362
2,462
8,957
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
lucky4
Vulcan
11
0 / 7 / 4
7,203
424
3,609
10,866
3,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
melqui1996
Nemesis
14
5 / 2 / 1
8,427
496
6,613
11,342
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
10
10
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
6
2
1
L
Medusa
1
4
3
0.63
W
1
0
6
4
W
2
1
8
6
W
3
2
5
2.75
L
4
4
3
1.38
L
Erlang Shen
Tyrrell_10
Erlang Shen
0
3
1
0.17
W
8
1
6
11
L
Vulcan
lucky4
Vulcan
0
7
4
0.29
L
Nemesis
melqui1996
Nemesis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,366
Damage
24,042
47,923
Taken
55,408
23,734
Mitigated
20,716
19,178
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,287
3,203
0
1,206
8,358
2,725
833
3,515
4,843
56,058
0
L
Medusa
4,698
1,994
0
0
8,893
2,946
0
834
8,059
0
42,188
W
4,417
1,055
0
8,909
12,352
6,437
171
3,362
8,990
0
47,147
W
2,988
358
597
2,153
9,601
7,939
466
0
9,601
31,001
4,029
W
6,105
3,061
0
4,159
10,083
3,470
56
2,184
7,899
0
51,736
L
6,660
1,360
305
4,995
15,350
7,461
507
7,530
7,820
42,615
0
L
Erlang Shen
Tyrrell_10
Erlang Shen
2,462
1,226
0
4,295
8,957
2,920
0
1,958
6,999
0
22,736
W
8,569
3,042
0
2,154
7,529
3,163
2,700
1,208
6,321
0
61,471
L
Vulcan
lucky4
Vulcan
3,609
1,403
0
1,526
10,866
3,452
461
1,617
9,249
34,904
0
L
Nemesis
melqui1996
Nemesis
6,613
1,924
0
3,481
11,342
3,937
438
2,272
9,070
0
43,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,563
Gold Earned
38,681
446
Minions Killed
325
0
Camps Cleared
0
1,632,266
Distance Traveled
1,357,624
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,339
549
97
6
0
297,166
1
L
Medusa
8,317
489
73
4
0
283,269
4
W
Chaac
9,154
538
100
6
0
303,990
8
W
Fafnir
8,907
524
55
3
0
323,593
7
W
Nemesis
9,153
538
103
6
0
388,068
0
L
Hades
8,583
505
84
5
0
304,587
0
L
Erlang Shen
6,151
362
41
2
0
165,463
0
W
Ullr
10,010
589
91
5
0
319,449
6
L
Vulcan
7,203
424
53
3
0
257,476
1
L
Nemesis
8,427
496
74
4
0
346,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role