Player Matchup

Hachiman
Hachiman
Arlouro
Hachiman
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 167L
1,397 Elo+
Party 4
Odin
Odin
Dragonighter633
Odin
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
185W - 189L
1,287 Elo+
Party 4
Janus
Janus
Gordiniz666
Janus
Level 8
God Stats
3W - 4L
1,321 SR
Queue Stats
30W - 54L
1,374 Elo+
Party 1
Yemoja
Yemoja
King011
Yemoja
Level 7
God Stats
0W - 3L
1,124 SR
Queue Stats
17W - 39L
1,201 Elo+
Party 1
Ra
Ra
Rafa3603L
Ra
Level 6
God Stats
0W - 1L
1,098 SR
Queue Stats
2W - 9L
1,424 Elo+
Party 1
Team Averages
Level 10
1,308 SR
1,337 Elo+

VS

Team Averages
Level 16
1,602 SR
1,337 Elo+
Olorun
Olorun
BANANAiDED
Olorun
Level 8
God Stats
111W - 100L
1,630 SR
Queue Stats
191W - 180L
1,451 Elo+
Party 2
Chernobog
Chernobog
BTG-jinjas
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,156 Elo+
Party 3
Loki
Loki
Dream312
Loki
Level 37
God Stats
66W - 62L
1,507 SR
Queue Stats
218W - 224L
1,497 Elo+
Party 2
Anubis
Anubis
VITOELITE
Anubis
Level 28
God Stats
3W - 0L
1,875 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
XKR-cdallasness
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,082 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arlouro
Hachiman
14
3 / 11 / 3
8,565
428
8,421
16,686
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
15 / 8 / 5
12,414
621
20,255
17,731
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 15 / 4
8,124
406
7,074
14,603
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
King011
Yemoja
12
2 / 11 / 3
8,603
430
7,196
20,583
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 22 / 6
8,160
408
4,202
17,918
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BANANAiDED
Olorun
18
13 / 4 / 16
12,461
623
18,537
22,225
8,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
BTG-jinjas
Chernobog
14
3 / 7 / 15
10,075
504
5,785
15,513
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
17
17 / 2 / 12
12,311
616
16,787
13,256
4,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
VITOELITE
Anubis
20
31 / 4 / 7
14,436
722
32,381
22,764
11,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
14
2 / 8 / 10
9,750
488
3,361
14,757
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
126
23
Kills
66
67
Deaths
25
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arlouro
Hachiman
3
11
3
0.41
W
Olorun
BANANAiDED
Olorun
13
4
16
5.25
W
Chernobog
BTG-jinjas
Chernobog
3
7
15
1.5
L
15
8
5
2.19
W
Loki
17
2
12
11.5
L
2
15
4
0.27
L
Yemoja
King011
Yemoja
2
11
3
0.32
L
1
22
6
0.18
W
Anubis
VITOELITE
Anubis
31
4
7
8.63
W
Bakasura
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
76,851
87,521
Taken
88,515
34,118
Mitigated
35,254
3,679
Healing
44,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arlouro
Hachiman
8,421
4,629
0
1,483
16,686
5,025
510
8,867
7,819
0
26,835
W
Olorun
BANANAiDED
Olorun
18,537
11,005
862
14,147
22,225
8,820
4,606
5,823
16,287
73,158
0
W
Chernobog
BTG-jinjas
Chernobog
5,785
3,540
0
4,300
15,513
5,511
3,009
4,401
10,581
0
34,920
L
20,255
7,741
0
1,215
17,731
7,814
517
10,120
7,529
0
55,256
W
Loki
16,787
6,881
0
6,835
13,256
4,877
3,413
2,160
11,073
0
54,888
L
7,074
1,142
0
0
14,603
3,696
923
8,878
5,725
47,506
0
L
Yemoja
King011
Yemoja
7,196
1,505
293
315
20,583
12,809
292
11,794
8,749
23,801
0
L
4,202
752
77
296
17,918
4,774
156
11,259
6,659
21,289
0
W
Anubis
VITOELITE
Anubis
32,381
2,367
0
15,107
22,764
11,233
1,633
4,434
17,522
112,305
0
W
Bakasura
3,361
2,485
0
3,214
14,757
4,813
1,472
1,654
12,853
0
22,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
59,033
246
Minions Killed
437
0
Camps Cleared
0
1,707,283
Distance Traveled
1,786,749
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,565
428
35
2
0
331,952
1
W
Olorun
12,461
623
87
4
0
337,546
0
W
Chernobog
10,075
504
48
2
0
313,774
1
L
Odin
12,414
621
95
5
0
322,608
1
W
Loki
12,311
616
87
4
0
401,343
4
L
Janus
8,124
406
70
4
0
360,563
0
L
Yemoja
8,603
430
24
1
0
384,866
0
L
Ra
8,160
408
22
1
0
307,294
0
W
Anubis
14,436
722
168
8
0
314,777
4
W
Bakasura
9,750
488
47
2
0
419,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role