Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AquaticPanda071
Neith
Level 29
God Stats
31W - 39L
1,523 SR
Queue Stats
39W - 60L
1,390 Elo+
Party 1
Ymir
Ymir
CHANOS 808s
Ymir
Level 101
God Stats
8W - 8L
1,570 SR
Queue Stats
216W - 220L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
FiveHorse799874
Erlang Shen
Level 21
God Stats
1W - 4L
1,656 SR
Queue Stats
19W - 31L
1,500 Elo+
Party 2
Tiamat
Tiamat
SpaceXunity
Tiamat
Level 158
God Stats
1W - 1L
1,428 SR
Queue Stats
7W - 8L
1,640 Elo+
Party 2
Team Averages
Level 93
1,535 SR
1,506 Elo+

VS

Team Averages
Level 92
1,595 SR
1,508 Elo+
Ymir
Ymir
Armï
Ymir
Level 140
God Stats
2W - 2L
1,586 SR
Queue Stats
156W - 158L
1,471 Elo+
Solo
Neith
Neith
Josh388
Neith
Level 127
God Stats
11W - 17L
1,530 SR
Queue Stats
484W - 498L
1,436 Elo+
Solo
Arachne
Arachne
Samothrake
Arachne
Level 21
God Stats
2W - 0L
1,665 SR
Queue Stats
3W - 2L
1,740 Elo+
Solo
Sol
Sol
YourMomsPlug
Sol
Level 45
God Stats
5W - 2L
1,633 SR
Queue Stats
215W - 194L
1,463 Elo+
Solo
Horus
Horus
foofooo
Horus
Level 127
God Stats
21W - 14L
1,561 SR
Queue Stats
824W - 867L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
2 / 8 / 8
10,533
658
13,196
17,605
6,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 6 / 4
10,806
675
6,757
14,203
5,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
2 / 7 / 9
10,779
674
10,292
19,073
15,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
FiveHorse799874
Erlang Shen
17
3 / 6 / 3
10,349
647
9,077
20,556
11,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
18
3 / 7 / 6
10,927
683
10,896
12,835
8,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Armï
Ymir
20
11 / 2 / 12
14,570
911
17,983
14,534
8,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Josh388
Neith
19
2 / 3 / 18
12,033
752
14,275
10,637
5,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Samothrake
Arachne
16
4 / 6 / 12
11,608
726
9,103
17,318
8,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 11
14,732
921
23,514
12,818
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
foofooo
Horus
18
6 / 2 / 15
12,516
782
8,716
18,162
17,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
13
Kills
34
34
Deaths
14
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
8
8
0.75
L
3
6
4
0.83
W
Ymir
Armï
Ymir
11
2
12
8.5
L
2
7
9
0.93
L
Erlang Shen
FiveHorse799874
Erlang Shen
3
6
3
0.75
W
Neith
Josh388
Neith
2
3
18
3.67
W
Arachne
Samothrake
Arachne
4
6
12
1.67
L
Tiamat
3
7
6
0.86
W
11
1
11
16.5
W
Horus
foofooo
Horus
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,218
Damage
73,591
84,272
Taken
73,469
47,350
Mitigated
44,372
12,559
Healing
22,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,196
2,984
0
500
17,605
6,912
2
9,608
7,922
0
30,151
L
6,757
3,077
0
1,451
14,203
5,501
0
9,563
4,604
0
32,104
W
Ymir
Armï
Ymir
17,983
2,223
0
2,477
14,534
8,084
285
4,065
10,041
45,033
0
L
10,292
1,211
0
2,298
19,073
15,237
0
7,035
11,902
36,502
0
L
Erlang Shen
FiveHorse799874
Erlang Shen
9,077
4,020
0
6,348
20,556
11,441
0
7,061
13,445
0
33,079
W
Neith
Josh388
Neith
14,275
6,239
0
2,082
10,637
5,228
4,031
3,820
6,625
0
54,563
W
Arachne
Samothrake
Arachne
9,103
6,435
1,044
3,786
17,318
8,526
140
4,399
12,514
0
16,773
L
Tiamat
10,896
1,410
0
1,962
12,835
8,259
72
8,501
4,313
37,948
0
W
23,514
7,769
0
7,231
12,818
5,330
2,495
2,660
9,940
75,932
0
W
Horus
foofooo
Horus
8,716
2,744
2,311
3,632
18,162
17,204
240
5,084
12,751
0
23,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,394
Gold Earned
65,459
325
Minions Killed
340
9
Camps Cleared
7
1,294,366
Distance Traveled
1,420,479
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,533
658
42
3
2
253,679
1
L
Neith
10,806
675
69
4
0
262,099
0
W
Ymir
14,570
911
59
4
3
257,538
2
L
Ymir
10,779
674
71
4
3
251,211
1
L
Erlang Shen
10,349
647
62
4
3
267,053
3
W
Neith
12,033
752
91
6
2
258,637
1
W
Arachne
11,608
726
20
1
0
299,445
0
L
Tiamat
10,927
683
81
5
1
260,324
0
W
Sol
14,732
921
135
8
1
302,310
0
W
Horus
12,516
782
35
2
1
302,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role