Player Matchup

Cerberus
Cerberus
CountKrok
Cerberus
Level 29
God Stats
4W - 3L
1,661 SR
Queue Stats
53W - 36L
1,643 Elo+
Party 3
Neith
Neith
Gemmroi1
Neith
Level 45
God Stats
79W - 60L
1,648 SR
Queue Stats
162W - 153L
1,636 Elo+
Party 4
Nemesis
Nemesis
Miranion
Nemesis
Level 89
God Stats
16W - 11L
1,605 SR
Queue Stats
212W - 174L
1,629 Elo+
Party 3
Baron Samedi
Baron Samedi
SkauchMarx
Baron Samedi
Level 37
God Stats
3W - 0L
1,679 SR
Queue Stats
106W - 150L
1,340 Elo+
Solo
Cthulhu
Cthulhu
slowstar
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 52
1,618 SR
1,550 Elo+

VS

Team Averages
Level 45
1,540 SR
1,587 Elo+
Loki
Loki
Bierboompje
Loki
Level 72
God Stats
26W - 11L
1,746 SR
Queue Stats
472W - 388L
1,576 Elo+
Party 1
Bacchus
Bacchus
Gruncik
Bacchus
Level 55
God Stats
0W - 2L
1,351 SR
Queue Stats
1W - 2L
1,756 Elo+
Party 2
Horus
Horus
Loefschroef
Horus
Level 41
God Stats
34W - 27L
1,604 SR
Queue Stats
135W - 103L
1,556 Elo+
Party 1
Awilix
Awilix
RubeusHagriid
Awilix
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 108L
1,633 Elo+
Party 2
Skadi
Skadi
ГорностаЙка
Skadi
Level 35
God Stats
16W - 9L
1,500 SR
Queue Stats
368W - 345L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CountKrok
Cerberus
9
1 / 1 / 0
5,247
656
2,236
3,885
1,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Gemmroi1
Neith
10
8 / 0 / 1
6,142
768
5,906
3,246
963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nemesis
Miranion
Nemesis
8
1 / 1 / 1
4,623
578
1,716
3,529
859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
SkauchMarx
Baron Samedi
8
0 / 2 / 0
4,421
553
1,216
3,204
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
slowstar
Cthulhu
8
0 / 0 / 5
4,720
590
2,848
4,356
1,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,107
638
1,862
2,980
788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Gruncik
Bacchus
6
0 / 3 / 0
3,670
459
1,335
5,682
3,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 2
4,279
535
2,690
3,404
1,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
3 / 3 / 0
4,590
574
3,114
6,612
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
3,393
424
1,368
3,031
388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Cerberus
CountKrok
Cerberus
1
1
0
1
W
Neith
Gemmroi1
Neith
8
0
1
8.5
L
Bacchus
Gruncik
Bacchus
0
3
0
0
L
0
1
2
1
W
Nemesis
Miranion
Nemesis
1
1
1
1.5
L
3
3
0
1
W
Baron Samedi
SkauchMarx
Baron Samedi
0
2
0
0
W
Cthulhu
slowstar
Cthulhu
0
0
5
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,922
Damage
10,369
18,220
Taken
21,709
6,168
Mitigated
7,968
7,082
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,862
226
0
250
2,980
788
0
947
1,849
0
27,078
W
Cerberus
CountKrok
Cerberus
2,236
242
0
1,672
3,885
1,747
0
0
3,610
26,492
0
W
Neith
Gemmroi1
Neith
5,906
2,944
0
1,654
3,246
963
496
812
2,434
0
25,421
L
Bacchus
Gruncik
Bacchus
1,335
151
0
500
5,682
3,517
0
1,349
4,333
5,279
0
L
2,690
1,027
85
1,454
3,404
1,568
0
2,019
1,385
0
13,304
W
Nemesis
Miranion
Nemesis
1,716
865
0
864
3,529
859
0
74
3,430
0
19,520
L
3,114
805
0
1,499
6,612
1,707
0
1,117
5,495
0
17,124
W
Baron Samedi
SkauchMarx
Baron Samedi
1,216
219
0
1,105
3,204
1,094
0
0
3,204
17,819
0
W
Cthulhu
slowstar
Cthulhu
2,848
158
249
1,538
4,356
1,505
0
449
3,907
16,613
0
L
1,368
695
198
697
3,031
388
0
684
2,347
0
6,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
21,039
246
Minions Killed
119
0
Camps Cleared
0
746,733
Distance Traveled
716,647
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,107
638
42
5
0
170,194
3
W
Cerberus
5,247
656
85
11
0
121,906
1
W
Neith
6,142
768
57
7
0
140,834
0
L
Bacchus
3,670
459
6
1
0
130,972
2
L
Horus
4,279
535
20
3
0
157,138
3
W
Nemesis
4,623
578
47
6
0
174,780
1
L
Awilix
4,590
574
40
5
0
171,192
3
W
Baron Samedi
4,421
553
41
5
0
127,830
1
W
Cthulhu
4,720
590
16
2
0
181,383
5
L
Skadi
3,393
424
11
1
0
87,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role