Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BILLNATION860
Medusa
Level 49
God Stats
33W - 33L
1,595 SR
Queue Stats
304W - 357L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Chucky7490
Nu Wa
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 76L
1,361 Elo+
Solo
Ymir
Ymir
dorvafire27
Ymir
Level 34
God Stats
7W - 5L
1,393 SR
Queue Stats
254W - 299L
1,425 Elo+
Party 1
Team Averages
Level 54
1,498 SR
1,442 Elo+

VS

Team Averages
Level 57
1,639 SR
1,400 Elo+
Danzaburou
Danzaburou
BlackHammer1115
Danzaburou
Level 46
God Stats
2W - 5L
1,964 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bellona
Bellona
GoHomeRogers35
Bellona
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,338 Elo+
Solo
Anubis
Anubis
KingDanyoZ
Anubis
Level 66
God Stats
17W - 7L
1,500 SR
Queue Stats
121W - 128L
1,411 Elo+
Solo
Kali
Kali
spooky13saint
Kali
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
718W - 747L
1,408 Elo+
Solo
Sobek
Sobek
wockrocket
Sobek
Level 89
God Stats
1W - 1L
1,729 SR
Queue Stats
42W - 50L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
12 / 5 / 12
12,406
539
14,216
19,588
8,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
 
He Bo
17
7 / 3 / 11
10,951
476
14,564
9,905
4,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 13
11,567
503
18,937
19,444
10,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
20
11 / 2 / 11
13,237
576
27,544
10,738
3,905
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 1 / 15
12,539
545
11,971
17,569
14,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackHammer1115
Danzaburou
17
7 / 9 / 3
11,439
497
15,053
22,416
8,156
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 8 / 3
9,893
430
5,893
21,024
13,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
KingDanyoZ
Anubis
17
7 / 6 / 1
11,791
513
12,172
19,343
9,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 4
10,553
459
7,454
24,293
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
14
0 / 9 / 8
8,885
386
5,752
26,740
21,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
38
Kills
16
18
Deaths
38
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
5
12
3.6
W
He Bo
 
He Bo
7
3
11
4.17
W
5
7
13
1.64
L
Danzaburou
BlackHammer1115
Danzaburou
7
9
3
0.94
W
Nu Wa
11
2
11
8.25
L
1
8
3
0.31
L
Anubis
KingDanyoZ
Anubis
7
6
1
1.25
W
3
1
15
10.5
L
1
6
4
0.5
L
Sobek
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,232
Damage
46,324
77,244
Taken
113,816
41,179
Mitigated
61,694
19,746
Healing
32,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,216
5,246
622
6,615
19,588
8,440
1,621
3,923
15,665
0
56,863
W
He Bo
 
He Bo
14,564
1,013
318
3,064
9,905
4,226
342
2,966
6,939
59,776
0
W
18,937
12,124
0
5,745
19,444
10,162
2,818
2,137
17,307
0
63,389
L
Danzaburou
BlackHammer1115
Danzaburou
15,053
7,618
0
4,094
22,416
8,156
2,813
9,557
12,626
0
66,258
W
Nu Wa
27,544
5,316
0
500
10,738
3,905
406
3,758
6,980
108,532
0
L
5,893
1,096
0
3,065
21,024
13,841
0
12,493
8,393
0
53,351
L
Anubis
KingDanyoZ
Anubis
12,172
175
255
8,134
19,343
9,447
768
10,124
8,871
57,658
0
W
11,971
2,097
99
2,783
17,569
14,446
637
5,140
12,429
62,230
0
L
7,454
3,977
816
11,660
24,293
8,849
0
6,870
17,093
0
69,350
L
Sobek
5,752
258
360
4,262
26,740
21,401
0
13,766
12,754
28,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
52,561
490
Minions Killed
454
0
Camps Cleared
0
2,035,947
Distance Traveled
1,853,108
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,406
539
89
4
0
443,896
0
W
He Bo
10,951
476
69
3
0
358,952
3
W
Medusa
11,567
503
84
4
0
367,009
1
L
Danzaburou
11,439
497
100
4
0
348,801
3
W
Nu Wa
13,237
576
142
6
0
425,356
6
L
Bellona
9,893
430
95
4
0
396,768
5
L
Anubis
11,791
513
101
4
0
320,737
6
W
Ymir
12,539
545
106
5
0
440,734
0
L
Kali
10,553
459
120
5
0
400,145
0
L
Sobek
8,885
386
38
2
0
386,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role