Player Matchup

Eset
Eset
AyyJayWayy
Eset
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 133L
1,577 Elo+
Solo
Ne Zha
Ne Zha
DarthBongg
Ne Zha
Level 48
God Stats
2W - 0L
1,747 SR
Queue Stats
36W - 28L
1,674 Elo+
Solo
Ao Kuang
Ao Kuang
Reverber8
Ao Kuang
Level 143
God Stats
5W - 8L
1,451 SR
Queue Stats
290W - 294L
1,541 Elo+
Solo
Discordia
Discordia
kidgamer3
Discordia
Level 126
God Stats
1W - 1L
1,711 SR
Queue Stats
124W - 120L
1,576 Elo+
Solo
King Arthur
King Arthur
matyspeed12
King Arthur
Level 125
God Stats
4W - 0L
1,408 SR
Queue Stats
44W - 50L
1,500 Elo+
Solo
Team Averages
Level 118
1,564 SR
1,574 Elo+

VS

Team Averages
Level 138
1,524 SR
1,551 Elo+
Sun Wukong
Sun Wukong
Caroor
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,573 Elo+
Solo
Cupid
Cupid
CynicalKai
Cupid
Level 151
God Stats
1W - 2L
1,715 SR
Queue Stats
186W - 157L
1,604 Elo+
Solo
Merlin
Merlin
DKJCA
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jacrat
Hercules
Level 124
God Stats
3W - 4L
1,272 SR
Queue Stats
72W - 67L
1,473 Elo+
Solo
Jormungandr
Jormungandr
marvinator92
Jormungandr
Level 157
God Stats
35W - 30L
1,633 SR
Queue Stats
1,506W - 1,551L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
9,752
697
10,613
14,319
8,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
DarthBongg
Ne Zha
18
4 / 2 / 13
10,767
769
16,587
20,224
18,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Reverber8
Ao Kuang
18
6 / 1 / 10
11,995
857
10,706
12,375
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
kidgamer3
Discordia
17
2 / 3 / 14
10,323
737
15,747
9,850
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
matyspeed12
King Arthur
19
8 / 2 / 8
11,420
816
20,054
28,793
33,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caroor
Sun Wukong
8
0 / 3 / 0
6,879
491
2,662
6,860
4,935
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
16
2 / 2 / 3
8,770
626
10,561
11,485
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
DKJCA
Merlin
17
1 / 4 / 5
8,993
642
18,763
12,587
6,408
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Jacrat
Hercules
17
3 / 8 / 5
9,741
696
12,154
28,807
15,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
marvinator92
Jormungandr
17
3 / 4 / 4
9,929
709
12,127
19,344
19,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
21
Kills
9
11
Deaths
21
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Sun Wukong
Caroor
Sun Wukong
0
3
0
0
L
Cupid
2
2
3
1.75
L
Merlin
DKJCA
Merlin
1
4
5
0.88
W
Ne Zha
DarthBongg
Ne Zha
4
2
13
5.25
L
Hercules
Jacrat
Hercules
3
8
5
0.69
W
Ao Kuang
Reverber8
Ao Kuang
6
1
10
11
W
Discordia
kidgamer3
Discordia
2
3
14
3
L
Jormungandr
marvinator92
Jormungandr
3
4
4
1.25
W
King Arthur
matyspeed12
King Arthur
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,707
Damage
56,267
85,561
Taken
79,083
73,165
Mitigated
51,962
34,343
Healing
29,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,613
986
3,624
4,389
14,319
8,638
870
5,298
9,021
35,231
0
L
Sun Wukong
Caroor
Sun Wukong
2,662
148
956
903
6,860
4,935
0
3,602
3,092
0
4,278
L
Cupid
10,561
5,650
4,514
5,062
11,485
5,301
0
3,178
8,135
0
21,183
L
Merlin
DKJCA
Merlin
18,763
217
77
2,880
12,587
6,408
0
6,290
6,051
41,380
0
W
Ne Zha
DarthBongg
Ne Zha
16,587
3,052
3,016
4,340
20,224
18,806
1,282
8,184
12,040
0
31,689
L
Hercules
Jacrat
Hercules
12,154
2,491
570
8,569
28,807
15,369
0
13,989
13,724
165
20,114
W
Ao Kuang
Reverber8
Ao Kuang
10,706
190
0
4,080
12,375
7,635
1,663
4,911
7,464
21,077
0
W
Discordia
kidgamer3
Discordia
15,747
477
3,346
975
9,850
4,844
1,053
3,132
6,718
30,375
0
L
Jormungandr
marvinator92
Jormungandr
12,127
2,186
1,677
4,552
19,344
19,949
0
8,409
10,403
27,375
0
W
King Arthur
matyspeed12
King Arthur
20,054
2,944
724
9,849
28,793
33,242
310
9,518
19,275
0
27,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,257
Gold Earned
44,312
154
Minions Killed
120
0
Camps Cleared
0
1,262,013
Distance Traveled
925,837
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,752
697
54
4
0
253,927
1
L
Sun Wukong
6,879
491
2
0
0
84,334
0
L
Cupid
8,770
626
29
2
0
228,647
0
L
Merlin
8,993
642
41
3
0
201,344
0
W
Ne Zha
10,767
769
32
2
0
236,274
3
L
Hercules
9,741
696
17
1
0
202,720
1
W
Ao Kuang
11,995
857
15
1
0
261,410
1
W
Discordia
10,323
737
35
3
0
253,754
2
L
Jormungandr
9,929
709
31
2
0
208,792
0
W
King Arthur
11,420
816
18
1
0
256,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role