Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ch1coPerro
Ah Muzen Cab
Level 25
God Stats
19W - 16L
1,331 SR
Queue Stats
23W - 21L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
LordScheffel
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
adamnawres
Cthulhu
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 62L
1,241 Elo+
Solo
Ra
Ra
valenlara10
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,262 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,359 Elo+

VS

Team Averages
Level 38
1,522 SR
1,301 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BadZoxm
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,277 Elo+
Party 2
Set
Set
Khodor2_000
Set
Level 27
God Stats
5W - 7L
1,289 SR
Queue Stats
65W - 80L
1,264 Elo+
Solo
Cupid
Cupid
RealBlackLAD
Cupid
Level 4
God Stats
1W - 0L
1,819 SR
Queue Stats
1W - 1L
1,177 Elo+
Party 1
Anhur
Anhur
Snakewhip3456
Anhur
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 105L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
4 / 3 / 0
5,725
573
4,819
6,155
1,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ch1coPerro
Ah Muzen Cab
8
1 / 4 / 0
4,845
485
2,234
5,611
1,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LordScheffel
Sun Wukong
5
0 / 2 / 2
4,087
409
761
4,682
1,423
Cthulhu
adamnawres
Cthulhu
6
0 / 4 / 2
4,501
450
343
5,160
1,421
3
0 / 3 / 0
3,762
376
319
1,794
821
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
5 / 2 / 5
6,132
613
4,486
9,419
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
9
2 / 0 / 1
5,358
536
582
3,854
1,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 1
5,271
527
1,291
4,837
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 2 / 7
6,240
624
4,712
6,449
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 1 / 4
6,007
601
4,902
3,840
1,055
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
0
1.33
W
Ymir
 
Ymir
5
2
5
3.75
W
Tyr
2
0
1
2.5
L
Ah Muzen Cab
Ch1coPerro
Ah Muzen Cab
1
4
0
0.25
W
1
0
1
1.5
L
Sun Wukong
LordScheffel
Sun Wukong
0
2
2
0.5
W
4
2
7
3.75
W
4
1
4
6
L
Cthulhu
adamnawres
Cthulhu
0
4
2
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,476
Damage
15,973
23,402
Taken
28,399
6,946
Mitigated
11,008
3,999
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,819
537
701
1,852
6,155
1,876
171
1,702
4,453
18,727
0
W
Ymir
 
Ymir
4,486
1,438
393
1,780
9,419
5,353
272
2,099
7,320
16,259
0
W
Tyr
582
90
294
439
3,854
1,467
836
637
3,217
0
9,027
L
Ah Muzen Cab
Ch1coPerro
Ah Muzen Cab
2,234
675
0
1,439
5,611
1,405
795
992
4,619
0
15,519
W
1,291
485
0
1,708
4,837
1,386
96
52
4,785
0
17,989
L
Sun Wukong
LordScheffel
Sun Wukong
761
239
0
0
4,682
1,423
136
682
4,000
0
3,280
W
4,712
3,468
298
3,006
6,449
1,747
926
1,634
4,815
0
23,056
W
4,902
2,618
171
270
3,840
1,055
1,200
1,059
2,781
0
19,667
L
Cthulhu
adamnawres
Cthulhu
343
168
0
0
5,160
1,421
0
921
4,239
4,528
0
L
319
197
0
7
1,794
821
232
189
1,605
3,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,920
Gold Earned
29,008
69
Minions Killed
162
0
Camps Cleared
0
698,723
Distance Traveled
925,958
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,725
573
22
2
0
166,455
0
W
Ymir
6,132
613
21
2
0
193,265
1
W
Tyr
5,358
536
31
3
0
190,362
1
L
Ah Muzen Cab
4,845
485
27
3
0
162,680
0
W
Set
5,271
527
38
4
0
190,424
0
L
Sun Wukong
4,087
409
7
1
0
120,866
2
W
Cupid
6,240
624
44
4
0
178,224
0
W
Anhur
6,007
601
28
3
0
173,683
1
L
Cthulhu
4,501
450
9
1
0
178,185
0
L
Ra
3,762
376
4
0
0
70,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role