Player Matchup

Chang'e
Chang'e
Josh-2110-
Chang'e
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
88W - 77L
1,565 Elo+
Solo
Neith
Neith
XaND-Re
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,725 Elo+
Party 1
Yemoja
Yemoja
bles151
Yemoja
Level 28
God Stats
14W - 18L
1,500 SR
Queue Stats
37W - 43L
1,586 Elo+
Solo
Poseidon
Poseidon
gerado
Poseidon
Level 29
God Stats
6W - 2L
1,316 SR
Queue Stats
252W - 201L
1,602 Elo+
Solo
Chaac
Chaac
samudelfin
Chaac
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 19L
1,566 Elo+
Party 1
Team Averages
Level 22
1,463 SR
1,609 Elo+

VS

Team Averages
Level 21
1,537 SR
1,605 Elo+
Skadi
Skadi
IIIIlIchefIIIIIl
Skadi
Level 28
God Stats
4W - 2L
1,249 SR
Queue Stats
145W - 153L
1,568 Elo+
Solo
Guan Yu
Guan Yu
MaxSimon9765
Guan Yu
Level 26
God Stats
9W - 4L
1,640 SR
Queue Stats
48W - 44L
1,570 Elo+
Solo
Cthulhu
Cthulhu
SpottierFrog
Cthulhu
Level 24
God Stats
24W - 18L
1,487 SR
Queue Stats
62W - 64L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
WezzaB
Tsukuyomi
Level 12
God Stats
12W - 9L
1,500 SR
Queue Stats
154W - 143L
1,711 Elo+
Solo
Apollo
Apollo
YouveAlredyLost
Apollo
Level 14
God Stats
11W - 2L
1,810 SR
Queue Stats
52W - 28L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Josh-2110-
Chang'e
11
2 / 5 / 0
6,478
540
2,982
7,280
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
XaND-Re
Neith
7
0 / 10 / 1
4,653
388
3,275
11,188
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
bles151
Yemoja
7
0 / 5 / 2
5,007
417
2,360
8,745
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
gerado
Poseidon
13
3 / 4 / 0
7,689
641
6,485
9,043
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
1 / 3 / 0
6,148
512
3,756
8,923
5,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 7
7,399
617
9,998
8,883
3,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
MaxSimon9765
Guan Yu
13
2 / 2 / 3
7,463
622
5,015
7,888
5,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
SpottierFrog
Cthulhu
11
6 / 0 / 7
7,450
621
7,484
8,444
5,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
WezzaB
Tsukuyomi
11
3 / 2 / 2
6,579
548
5,182
8,137
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
8 / 1 / 2
8,549
712
7,038
8,004
3,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
27
27
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Chang'e
Josh-2110-
Chang'e
2
5
0
0.4
W
Guan Yu
MaxSimon9765
Guan Yu
2
2
3
1.75
W
Cthulhu
SpottierFrog
Cthulhu
6
0
7
9.5
W
Tsukuyomi
WezzaB
Tsukuyomi
3
2
2
2
L
Neith
XaND-Re
Neith
0
10
1
0.05
W
8
1
2
9
L
Yemoja
bles151
Yemoja
0
5
2
0.2
L
Poseidon
gerado
Poseidon
3
4
0
0.75
L
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,858
Damage
34,717
45,179
Taken
41,356
17,654
Mitigated
19,703
10,528
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,998
5,723
0
4,416
8,883
3,052
2,078
1,988
6,895
0
36,597
L
Chang'e
Josh-2110-
Chang'e
2,982
307
0
1,412
7,280
1,950
0
289
6,991
30,641
0
W
Guan Yu
MaxSimon9765
Guan Yu
5,015
700
292
3,072
7,888
5,554
36
1,697
5,766
0
36,060
W
Cthulhu
SpottierFrog
Cthulhu
7,484
797
478
1,628
8,444
5,100
123
1,693
6,745
25,476
0
W
Tsukuyomi
WezzaB
Tsukuyomi
5,182
1,969
0
2,384
8,137
2,764
35
2,592
5,402
0
27,940
L
Neith
XaND-Re
Neith
3,275
2,567
0
1,474
11,188
3,023
0
3,658
7,530
0
11,373
W
7,038
4,408
0
3,222
8,004
3,233
295
3,525
4,271
0
51,655
L
Yemoja
bles151
Yemoja
2,360
811
810
1,449
8,745
5,007
0
2,822
5,923
11,573
0
L
Poseidon
gerado
Poseidon
6,485
959
0
2,044
9,043
2,323
0
715
8,228
45,663
0
L
Chaac
3,756
311
0
3,339
8,923
5,351
238
0
8,560
0
29,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
37,440
255
Minions Killed
335
0
Camps Cleared
0
1,107,991
Distance Traveled
1,238,485
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,399
617
55
5
0
192,859
0
L
Chang'e
6,478
540
60
5
0
237,541
0
W
Guan Yu
7,463
622
80
7
0
284,138
3
W
Cthulhu
7,450
621
48
4
0
267,588
5
W
Tsukuyomi
6,579
548
49
4
0
232,013
0
L
Neith
4,653
388
18
2
0
207,026
2
W
Apollo
8,549
712
103
9
0
261,887
2
L
Yemoja
5,007
417
16
1
0
203,608
0
L
Poseidon
7,689
641
94
8
0
220,698
2
L
Chaac
6,148
512
67
6
0
239,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role