Player Matchup

Medusa
Medusa
Borjuelass
Medusa
Level 26
God Stats
3W - 6L
1,626 SR
Queue Stats
87W - 109L
1,429 Elo+
Party 1
Anubis
Anubis
Pzcoll
Anubis
Level 29
God Stats
17W - 17L
1,674 SR
Queue Stats
68W - 60L
1,551 Elo+
Solo
Chang'e
Chang'e
SleepingDragoon-
Chang'e
Level 27
God Stats
18W - 12L
1,532 SR
Queue Stats
133W - 125L
1,418 Elo+
Solo
Bakasura
Bakasura
inigoe25
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 125L
1,339 Elo+
Party 1
Osiris
Osiris
yeezy_cd
Osiris
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 154L
1,442 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,436 Elo+

VS

Team Averages
Level 6
1,546 SR
1,260 Elo+
Yemoja
Yemoja
HalahJ-
Yemoja
Level 4
God Stats
2W - 1L
1,736 SR
Queue Stats
6W - 5L
1,331 Elo+
Party 2
Amaterasu
Amaterasu
Highcastle65
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Party 2
Anubis
Anubis
PaPaGuzzler69
Anubis
Level 15
God Stats
24W - 29L
1,478 SR
Queue Stats
462W - 568L
1,338 Elo+
Solo
Artemis
Artemis
Rustrella
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,143 Elo+
Party 2
Neith
Neith
Yoora3x
Neith
Level 5
God Stats
3W - 5L
1,519 SR
Queue Stats
5W - 12L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Borjuelass
Medusa
14
4 / 4 / 6
9,235
513
9,247
11,758
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Pzcoll
Anubis
14
4 / 4 / 3
9,410
523
11,022
6,185
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 6
10,048
558
8,521
8,936
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
inigoe25
Bakasura
11
2 / 6 / 3
8,000
444
4,677
14,370
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
yeezy_cd
Osiris
14
2 / 0 / 5
8,996
500
7,549
7,744
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HalahJ-
Yemoja
13
3 / 2 / 1
8,176
454
5,449
10,207
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Highcastle65
Amaterasu
12
3 / 5 / 3
7,274
404
6,479
16,615
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 6 / 2
7,612
423
5,541
12,277
4,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Rustrella
Artemis
8
0 / 2 / 1
6,146
341
847
6,247
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Yoora3x
Neith
11
1 / 4 / 2
7,227
402
4,537
11,570
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
19
Kills
12
15
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Borjuelass
Medusa
4
4
6
1.75
L
Yemoja
HalahJ-
Yemoja
3
2
1
1.75
L
Amaterasu
Highcastle65
Amaterasu
3
5
3
0.9
L
5
6
2
1
W
Anubis
Pzcoll
Anubis
4
4
3
1.38
L
Artemis
Rustrella
Artemis
0
2
1
0.25
W
7
1
6
10
L
Neith
Yoora3x
Neith
1
4
2
0.5
W
Bakasura
inigoe25
Bakasura
2
6
3
0.58
W
Osiris
yeezy_cd
Osiris
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,016
Damage
22,853
48,993
Taken
56,916
21,970
Mitigated
29,076
12,688
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Borjuelass
Medusa
9,247
3,594
0
2,959
11,758
3,664
3,079
1,217
10,360
0
43,751
L
Yemoja
HalahJ-
Yemoja
5,449
1,877
1,092
802
10,207
6,901
869
3,499
6,208
27,534
0
L
Amaterasu
Highcastle65
Amaterasu
6,479
2,893
0
2,763
16,615
12,345
0
6,387
10,128
0
25,925
L
5,541
349
0
1,169
12,277
4,640
590
7,383
4,869
24,034
0
W
Anubis
Pzcoll
Anubis
11,022
603
0
1,297
6,185
2,547
823
3,576
2,609
54,477
0
L
Artemis
Rustrella
Artemis
847
491
0
1,546
6,247
1,698
0
987
5,260
0
12,824
W
8,521
1,142
1,624
3,471
8,936
5,475
3,109
1,429
7,337
30,172
0
L
Neith
Yoora3x
Neith
4,537
2,312
0
3,324
11,570
3,492
219
1,287
10,083
0
28,923
W
Bakasura
inigoe25
Bakasura
4,677
3,432
0
2,252
14,370
4,186
0
2,916
11,354
0
23,475
W
Osiris
yeezy_cd
Osiris
7,549
2,818
0
1,085
7,744
6,098
751
1,852
5,892
0
34,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
36,435
336
Minions Killed
167
0
Camps Cleared
0
1,545,245
Distance Traveled
1,302,291
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,235
513
86
5
0
292,322
0
L
Yemoja
8,176
454
31
2
0
294,121
1
L
Amaterasu
7,274
404
28
2
0
303,319
1
L
Anubis
7,612
423
30
2
0
233,161
2
W
Anubis
9,410
523
106
6
0
236,812
0
L
Artemis
6,146
341
25
1
0
176,328
1
W
Chang'e
10,048
558
47
3
0
323,108
7
L
Neith
7,227
402
53
3
0
295,362
0
W
Bakasura
8,000
444
46
3
0
369,159
0
W
Osiris
8,996
500
51
3
0
323,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role