Player Matchup

Skadi
Skadi
Bastii1809
Skadi
Level 28
God Stats
18W - 11L
1,683 SR
Queue Stats
48W - 43L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Papapanda1691
Cthulhu
Level 12
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 12L
1,154 Elo+
Solo
Bakasura
Bakasura
SpeedyWagon077
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
964 Elo+
Party 1
Danzaburou
Danzaburou
VOLT-PiTeR_YT-
Danzaburou
Level 14
God Stats
5W - 8L
1,356 SR
Queue Stats
34W - 41L
1,336 Elo+
Party 1
Scylla
Scylla
XxJabuWolf-_-5xX
Scylla
Level 18
God Stats
12W - 12L
1,471 SR
Queue Stats
126W - 125L
1,346 Elo+
Solo
Team Averages
Level 15
1,541 SR
1,281 Elo+

VS

Team Averages
Level 16
1,479 SR
1,254 Elo+
Nemesis
Nemesis
AutismoLime
Nemesis
Level 11
God Stats
19W - 11L
1,333 SR
Queue Stats
35W - 47L
1,165 Elo+
Solo
Pele
Pele
OL_killchris_TTV
Pele
Level 20
God Stats
6W - 8L
1,500 SR
Queue Stats
368W - 395L
1,263 Elo+
Solo
Ymir
Ymir
WhiteOsa
Ymir
Level 25
God Stats
17W - 18L
1,534 SR
Queue Stats
85W - 83L
1,350 Elo+
Solo
Amaterasu
Amaterasu
XSageFireX
Amaterasu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 30L
1,205 Elo+
Solo
Cthulhu
Cthulhu
loco1807
Cthulhu
Level 8
God Stats
3W - 2L
1,527 SR
Queue Stats
12W - 20L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
21 / 6 / 5
24,016
600
39,404
35,138
16,377
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Cthulhu
4
0 / 0 / 0
10,541
264
0
375
44
Bakasura
19
3 / 18 / 10
16,158
404
11,144
32,551
23,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
VOLT-PiTeR_YT-
Danzaburou
20
7 / 19 / 4
17,870
447
27,140
36,090
12,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 14 / 5
20,440
511
36,025
30,343
9,856
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AutismoLime
Nemesis
20
15 / 10 / 12
21,030
526
32,738
34,539
14,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
12 / 10 / 4
20,643
516
17,672
38,017
26,937
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
20
15 / 7 / 9
23,252
581
28,142
43,035
36,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
XSageFireX
Amaterasu
20
7 / 8 / 4
19,681
492
20,115
32,004
38,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
loco1807
Cthulhu
20
5 / 10 / 7
18,226
456
9,905
36,138
31,289
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
90
43
Kills
54
57
Deaths
45
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AutismoLime
Nemesis
15
10
12
2.1
L
Skadi
21
6
5
3.92
W
12
10
4
1.4
L
Cthulhu
0
0
0
0
L
Bakasura
3
18
10
0.44
L
Danzaburou
VOLT-PiTeR_YT-
Danzaburou
7
19
4
0.47
W
Ymir
15
7
9
2.79
W
Amaterasu
XSageFireX
Amaterasu
7
8
4
1.13
L
12
14
5
1.04
W
Cthulhu
loco1807
Cthulhu
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,713
Damage
108,572
134,497
Taken
183,733
62,781
Mitigated
147,718
11,981
Healing
59,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AutismoLime
Nemesis
32,738
16,586
498
11,622
34,539
14,365
6,690
10,229
23,789
0
136,964
L
Skadi
39,404
21,611
450
5,144
35,138
16,377
8,031
7,468
26,567
0
148,305
W
17,672
2,234
0
10,841
38,017
26,937
3,247
6,191
30,613
0
177,540
L
Cthulhu
0
0
0
0
375
44
0
0
375
0
0
L
Bakasura
11,144
8,475
279
1,312
32,551
23,773
2,408
9,441
22,647
0
28,403
L
Danzaburou
VOLT-PiTeR_YT-
Danzaburou
27,140
16,604
0
1,293
36,090
12,731
2,332
10,562
24,754
0
105,927
W
Ymir
28,142
2,935
0
27,573
43,035
36,434
2,880
11,065
31,474
162,480
0
W
Amaterasu
XSageFireX
Amaterasu
20,115
8,382
0
6,407
32,004
38,693
825
2,481
29,365
0
102,280
L
36,025
4,877
140
3,363
30,343
9,856
2,101
9,465
20,370
128,901
0
W
Cthulhu
loco1807
Cthulhu
9,905
1,245
0
2,553
36,138
31,289
740
5,049
30,901
85,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,025
Gold Earned
102,832
527
Minions Killed
830
0
Camps Cleared
0
2,455,926
Distance Traveled
3,389,611
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
21,030
526
146
4
0
681,848
0
L
Skadi
24,016
600
213
5
0
697,933
0
W
Pele
20,643
516
191
5
0
718,776
0
L
Cthulhu
10,541
264
0
0
0
29,696
0
L
Bakasura
16,158
404
42
1
0
630,088
2
L
Danzaburou
17,870
447
120
3
0
488,167
1
W
Ymir
23,252
581
228
6
0
636,481
1
W
Amaterasu
19,681
492
155
4
0
729,500
3
L
Scylla
20,440
511
152
4
0
610,042
0
W
Cthulhu
18,226
456
110
3
0
623,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role