Player Matchup

Cerberus
Cerberus
Silver III
Bragnar
Cerberus
Silver III
Level 109
God Stats
18W - 23L
1,967 SR
Queue Stats
225W - 221L
955 MMR
Solo
Ra
Ra
Silver V
Fуrik
Ra
Silver V
Level 124
God Stats
7W - 9L
1,538 SR
Queue Stats
339W - 356L
991 MMR
Solo
Skadi
Skadi
Silver IV
Hukomaru
Skadi
Silver IV
Level 38
God Stats
31W - 29L
1,485 SR
Queue Stats
46W - 44L
996 MMR
Solo
Ne Zha
Ne Zha
Silver II
R4YTH0N
Ne Zha
Silver II
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 192L
917 MMR
Solo
Janus
Janus
Silver III
shoofel09
Janus
Silver III
Level 63
God Stats
2W - 1L
1,551 SR
Queue Stats
20W - 39L
942 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,608 SR
960 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,426 SR
1,077 MMR
Ao Kuang
Ao Kuang
Silver IV
FeeLX
Ao Kuang
Silver IV
Level 52
God Stats
0W - 2L
1,172 SR
Queue Stats
64W - 86L
949 MMR
Party 1
Fafnir
Fafnir
Silver II
Naxbot
Fafnir
Silver II
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 125L
1,011 MMR
Solo
Cupid
Cupid
Silver V
Sinthal
Cupid
Silver V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
fuente979
Scylla
Silver IV
Level 88
God Stats
4W - 10L
1,457 SR
Queue Stats
52W - 64L
964 MMR
Solo
Odin
Odin
Bronze IV
marijuana88
Odin
Bronze IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 82L
961 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bragnar
Cerberus
12
2 / 3 / 8
8,978
499
5,274
17,464
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
17
6 / 1 / 4
10,853
603
11,887
9,874
4,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Hukomaru
Skadi
17
5 / 1 / 5
10,860
603
13,178
11,249
4,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
R4YTH0N
Ne Zha
16
1 / 2 / 8
9,778
543
9,279
14,683
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
shoofel09
Janus
16
6 / 1 / 6
10,355
575
9,974
7,328
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ApolloCu ChulainnSetNu WaNemesis

VS

Bans
TsukuyomiHun BatzDanzaburouGuan YuTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FeeLX
Ao Kuang
12
0 / 5 / 3
7,657
425
3,256
12,331
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Naxbot
Fafnir
10
2 / 4 / 1
7,267
404
3,449
16,452
14,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Sinthal
Cupid
14
2 / 4 / 1
8,321
462
8,239
16,499
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
fuente979
Scylla
15
2 / 4 / 0
8,321
462
10,271
8,357
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 2
7,690
427
8,572
16,401
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
20
Kills
8
8
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bragnar
Cerberus
2
3
8
2
L
Ao Kuang
FeeLX
Ao Kuang
0
5
3
0.3
W
Ra
6
1
4
8
W
Skadi
Hukomaru
Skadi
5
1
5
7.5
L
Fafnir
Naxbot
Fafnir
2
4
1
0.63
W
Ne Zha
R4YTH0N
Ne Zha
1
2
8
2.5
L
Cupid
Sinthal
Cupid
2
4
1
0.63
L
Scylla
fuente979
Scylla
2
4
0
0.5
L
2
3
2
1
W
Janus
shoofel09
Janus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,592
Damage
33,787
60,598
Taken
70,040
26,825
Mitigated
36,400
23,363
Healing
23,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bragnar
Cerberus
5,274
687
0
4,767
17,464
10,298
165
4,377
13,037
26,222
0
L
Ao Kuang
FeeLX
Ao Kuang
3,256
1,501
0
3,532
12,331
3,625
113
3,245
9,086
43,702
0
W
Ra
11,887
1,684
915
4,253
9,874
4,334
2,123
2,220
7,204
71,278
0
W
Skadi
Hukomaru
Skadi
13,178
8,129
0
4,312
11,249
4,034
2,781
2,436
8,763
0
85,879
L
Fafnir
Naxbot
Fafnir
3,449
943
0
2,734
16,452
14,670
0
5,727
10,725
15,238
0
W
Ne Zha
R4YTH0N
Ne Zha
9,279
3,548
0
7,884
14,683
5,744
506
5,229
9,404
0
70,039
L
Cupid
Sinthal
Cupid
8,239
3,461
791
9,113
16,499
5,198
0
5,416
11,083
0
51,843
L
Scylla
fuente979
Scylla
10,271
945
0
1,127
8,357
2,745
0
4,054
4,303
62,837
0
L
8,572
1,354
207
6,235
16,401
10,162
0
8,693
7,708
0
35,326
W
Janus
shoofel09
Janus
9,974
934
0
1,232
7,328
2,415
848
2,714
4,589
71,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,824
Gold Earned
39,256
582
Minions Killed
366
0
Camps Cleared
0
1,714,810
Distance Traveled
1,625,378
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,978
499
35
2
0
322,005
7
L
Ao Kuang
7,657
425
86
5
0
330,651
3
W
Ra
10,853
603
151
8
0
315,416
2
W
Skadi
10,860
603
142
8
0
319,966
11
L
Fafnir
7,267
404
14
1
0
343,617
3
W
Ne Zha
9,778
543
133
7
0
399,748
3
L
Cupid
8,321
462
87
5
0
313,531
5
L
Scylla
8,321
462
118
7
0
314,233
2
L
Odin
7,690
427
61
3
0
323,346
4
W
Janus
10,355
575
121
7
0
357,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role